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[Forbes] 'Titanfall' Will Have A Season Pass, Paid And Free DLC - Page 27

post #261 of 339
Quote:
Originally Posted by Masked View Post

You do realize that when you order a game on-line you're paying for a physical copy that a 12 y/o opened and then copied down the serial # for 10c/day? Because that's actually how it works...

Don't really feel like getting into an argument about this but, as I said in the other thread...Games are priced cheaper in India, Asia etc because that's the poverty level. So when you buy a "cheap game" you're actually buying a physical copy that some kid opened, copied the serial # and kept opening more games.

It's interesting because most of you think you're "just" buying a digital copy from another region when, it's actually a physical copy...

It's sad because Respawn actually isn't part of EA. They hired EA to distribute the game at a %. So each time you abuse the regional restrictions to save $25, you're hurting the developer, enabling slave labor and you're going to force region locked product in the future.

So, the above being said -- That $25 you saved still worth it?

I never thought about that. If that is true, I feel kinda bad about the couple games I bought that way.

Do you have any articles on that would love to read up on it?
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post #262 of 339
Quote:
Originally Posted by b.walker36 View Post

I never thought about that. If that is true, I feel kinda bad about the couple games I bought that way.

Do you have any articles on that would love to read up on it?

It's not something the industry really openly discusses.

While at CES in Japan(I went in 2009), it was disclosed to myself and a few others, that that's how it's actually done. The source was actually someone that worked for Square...I knew it was happening but, didn't know the specifics...I doubt anything has changed except for visual # recognition technology...Maybe they can skip a few steps but, here's the skinny:

The Eastern markets are significantly different outside of Europe. So to sell to those countries, price is scaled...It's this scaling that "we" take advantage of.

Say I'm an E-tailer in India.

We just received physical stock that's priced at $20-$30. Which is the acceptable market price, there.

I buy ALL OF THE STOCK I can possibly find. There's no on-line market because it's India and EA really has no reach but, there's a huge demand for the physical product. So I buy out 10 stores.

So now, I have 10,000 units. I need to get those serial #'s...Because that's all Americans care about.

I hire 10 kids. They open boxes, take pictures of the Serial and then a few other kids put them in the computer. (Ever notice that once and a while, you get a bounce back or an in-use and then have to get a new one...This is why) I have about a 5% failure but, that's enough to justify selling.

So now, I throw them on the website, EARLY, because I received retail copies 2 weeks before the game launches. I sell them as "Digital Copies"...

Americans buy them up because they save $20ish per unit.

I make A LOT OF MONEY and get ready to do it again for the next game!

***

You save $25, sure...But, now you've contributed to that cycle.

This actually has a bigger effect than just that.

I've now created a false demand. EA now sees this demand as being a real physical demand so, they go out and next time, ship me 2x the copies. Which causes this cycle to boom.

I've also essentially hired slave labor...Which, who really cares how old the person is, maybe they're 6, 18 or 25 -- You're still paying someone to open a physical copy.

Above and beyond that, you actually impact the studio.

That game was priced there, for a reason. So each time you "save" $25, you're actually hurting the studio. You're hurting the studio because EA still takes it's 20% only now, the studio gets $24 as opposed to $48...Which, is actually a really big deal.

Most people think a VPN will "hide" them from Origin or Steam but, it actually exposes you because you connect to those games, independent of steam...And you red-flag yourself, anyway.

Industry wide, we're already seeing region locked serial #'s and this entire situation is the root cause...It's only going to lead to more DRM...More region-locks etc.

I think there was a piece done a few years ago that focused mainly on Foxconn but, touched on the gaming industry -- Lemmy see if I can find it.
Edited by Masked - 3/12/14 at 1:34pm
post #263 of 339
same concept of grey market electronics
 
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post #264 of 339
Quote:
Originally Posted by Masked View Post

You do realize that when you order a game on-line you're paying for a physical copy that a 12 y/o opened and then copied down the serial # for 10c/day? Because that's actually how it works...

Don't really feel like getting into an argument about this but, as I said in the other thread...Games are priced cheaper in India, Asia etc because that's the poverty level. So when you buy a "cheap game" you're actually buying a physical copy that some kid opened, copied the serial # and kept opening more games.

It's interesting because most of you think you're "just" buying a digital copy from another region when, it's actually a physical copy...

It's sad because Respawn actually isn't part of EA. They hired EA to distribute the game at a %. So each time you abuse the regional restrictions to save $25, you're hurting the developer, enabling slave labor and you're going to force region locked product in the future.

So, the above being said -- That $25 you saved still worth it?

Price games more reasonably and people won't try to buy else where.
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post #265 of 339
i think it's a little more complicated than that, exchange rates and all.
 
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post #266 of 339
Quote:
Originally Posted by bencher View Post

Price games more reasonably and people won't try to buy else where.

...So, do you buy your sneakers from sweatshops because Nikes aren't reasonably priced?

Quote:
Originally Posted by ez12a View Post

i think it's a little more complicated than that, exchange rates and all.

Actually exchange rates put the games even cheaper but, I wanted to keep it rather simple.
post #267 of 339
Quote:
Originally Posted by Masked View Post

...So, do you buy your sneakers from sweatshops because Nikes aren't reasonably priced?
Actually exchange rates put the games even cheaper but, I wanted to keep it rather simple.

I wear converse and vans.

Just saying I couldn't care less about ripping off a developer who over charges for a game.
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post #268 of 339
Quote:
Originally Posted by bencher View Post

I wear converse and vans.

Just saying I couldn't care less about ripping off a developer who over charges for a game.

Overcharging?

$60 is the status quot.

If you disagree with that, don't buy them. Period.

And secondly, you're ripping of Respawn, NOT EA as most of you blindly believe you are.

rolleyes.gif

Makes you wonder what went wrong with this generation.
post #269 of 339
I bought one copy for $43, bought a friend his copy for $49. Anyone whining about prices for this game all you need to do was look around.
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post #270 of 339
Quote:
Originally Posted by Peanuts4 View Post

I bought one copy for $43, bought a friend his copy for $49. Anyone whining about prices for this game all you need to do was look around.

Which is actually exactly what we discussed earlier...
Quote:
Originally Posted by Masked View Post

It's not something the industry really openly discusses.

While at CES in Japan(I went in 2009), it was disclosed to myself and a few others, that that's how it's actually done. The source was actually someone that worked for Square...I knew it was happening but, didn't know the specifics...I doubt anything has changed except for visual # recognition technology...Maybe they can skip a few steps but, here's the skinny:

The Eastern markets are significantly different outside of Europe. So to sell to those countries, price is scaled...It's this scaling that "we" take advantage of.

Say I'm an E-tailer in India.

We just received physical stock that's priced at $20-$30. Which is the acceptable market price, there.

I buy ALL OF THE STOCK I can possibly find. There's no on-line market because it's India and EA really has no reach but, there's a huge demand for the physical product. So I buy out 10 stores.

So now, I have 10,000 units. I need to get those serial #'s...Because that's all Americans care about.

I hire 10 kids. They open boxes, take pictures of the Serial and then a few other kids put them in the computer. (Ever notice that once and a while, you get a bounce back or an in-use and then have to get a new one...This is why) I have about a 5% failure but, that's enough to justify selling.

So now, I throw them on the website, EARLY, because I received retail copies 2 weeks before the game launches. I sell them as "Digital Copies"...

Americans buy them up because they save $20ish per unit.

I make A LOT OF MONEY and get ready to do it again for the next game!

***

You save $25, sure...But, now you've contributed to that cycle.

This actually has a bigger effect than just that.

I've now created a false demand. EA now sees this demand as being a real physical demand so, they go out and next time, ship me 2x the copies. Which causes this cycle to boom.

I've also essentially hired slave labor...Which, who really cares how old the person is, maybe they're 6, 18 or 25 -- You're still paying someone to open a physical copy.

Above and beyond that, you actually impact the studio.

That game was priced there, for a reason. So each time you "save" $25, you're actually hurting the studio. You're hurting the studio because EA still takes it's 20% only now, the studio gets $24 as opposed to $48...Which, is actually a really big deal.

Most people think a VPN will "hide" them from Origin or Steam but, it actually exposes you because you connect to those games, independent of steam...And you red-flag yourself, anyway.

Industry wide, we're already seeing region locked serial #'s and this entire situation is the root cause...It's only going to lead to more DRM...More region-locks etc.

I think there was a piece done a few years ago that focused mainly on Foxconn but, touched on the gaming industry -- Lemmy see if I can find it.
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