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[Forbes] 'Titanfall' Will Have A Season Pass, Paid And Free DLC - Page 5

post #41 of 339
Quote:
Originally Posted by Frankzro View Post

I never played the Beta...EVER!
I based the game off of BF3 ... Thought it wouldn't be too much different.... BUT I was wrong. Who purchasesa game because they played the beta? That's a small percentage. The majority wanted the game for the reason I just gave you.

Who plays BF3 likes it and doesn't play the open Beta for BF4? Many people would base their purchase of a game if it actually had a beta (Many don't e.g. COD as they know they will lose sales). There are however those poeple who played the beta realised its flaws yet still hoped they would be fixed in the release and I say to these people what they now say about any EA game "Would you trust EA (Dice)"
Quote:
Originally Posted by bencher View Post

Saves me money? Lol

I will not be fooled by that.

Fooled? I just have to laugh, it does save you money if you want all the map packs simple as that and also simple maths. If you buy the season pass and don't like the first map pack and then feel cheated well then that's all your own fault. I personally never buy season passes because I may not like all the map packs and would therefore save even more money by buying only the ones I want.
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post #42 of 339
Quote:
Originally Posted by Masked View Post

Yes, they very much have.

If you account for inflation, an N64 game was $50-$60 in 1996...I happen to recall many at $59.99...

Let's say we go off of 2012's numbers since they're very widely available.

That $60 equates to: $86.69, today.

So, actually, in the real world market, you're paying the same amount for more content.

You're NOW paying that $85 ($60 + $25dlc) for significantly more content than existed previously.

This is just the economical discussion.

Now, let's get into the discussion of completion...This is 100% a subjective discussion.

Is a game complete when it's launched? Or is a game complete after DLC's?

Let's use Super Mario World as our base.

It had @ 15 hours worth of head on content, @ 25 of completion. Content, good content for a game on the N64. -- 40 hours, if you REALLY get into it...However arguments exist you can really do everything in 10-15...100% completion.

Let's use Bioshock Infinite as our modern example.

There's arguably 50+ hours worth of initial content, not including exploration and the additional 20+ hour DLC's. -- So 70 hours...If you get into it.

Bioshock Infinite launched for: $50
Season pass: $20

So your $70 was actually LESS than the $86 you would've spent and you get twice the content.

Was Bioshock a FINISHED product? Absolutely.
Was the DLC worth it? Absolutely.
Did I pay $70 for that product? Absolutely and thoroughly enjoyed it. Added @ 20 hours of additional content for me.

What's my point? You're attaching an opinion to a game being finished. Regardless of your or our opinion, a game is finished when the developer says it is.

DLC's are add-ons to that finished product.

If you don't think the game is "finished" than don't buy it but, comparative to 10 years ago, you're getting significantly more content, NOW, than you were back then.

But the gaming market has changed too. For 85 € you can buy like 5 indie games which nowadays often have quality that comes close to AAA games. And during steam sales you can buy 10 AAA games with 85 €.

I'm ok with bioshock infinite way of DLC because you get a lot of new content for your money. I'm not with DLC costing 25€ for some maps, splitting the community in the process.
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post #43 of 339
Quote:
Originally Posted by Razor 116 View Post

Who plays BF3 likes it and doesn't play the open Beta for BF4? Many people would base their purchase of a game if it actually had a beta (Many don't e.g. COD as they know they will lose sales). There are however those poeple who played the beta realised its flaws yet still hoped they would be fixed in the release and I say to these people what they now say about any EA game "Would you trust EA (Dice)"
Fooled? I just have to laugh, it does save you money if you want all the map packs simple as that and also simple maths. If you buy the season pass and don't like the first map pack and then feel cheated well then that's all your own fault. I personally never buy season passes because I may not like all the map packs and would therefore save even more money by buying only the ones I want.


That is your opinion.

I will save my money by waiting for this game to go bargain bin instead of buying it like I initially was going to.

Who would have thought a COD team would do this.
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post #44 of 339
No issues with this really. Game was fun and that's all I care about. Every single game I have paid for recently has this DLC Season Pass thing. At least this isn't some Day-One 'only if you got the Season Pass BS'

Besides, Aside from Titan Fall the only games that interest me coming out are Watchdogs and that one game I forgot the name of from Bunji.
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post #45 of 339
EA. The pathological wallet rapists.
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post #46 of 339
i'm not going to buy this game because of inexpensive optional content that will be available, even though the game is fun and i would enjoy myself. expanded content to games i like is just too far past the line. Shady move, EA.
post #47 of 339
I can't help but laugh when I see people saying "I enjoyed the game but now I won't be buying it."

The majority of you end up buying it anyways. You act like you're surprised when there's DLC on a console game published by EA.

If you enjoy the game, buy the game, don't buy the DLC. As a teen growing up, when I played Halo 3 all the time and new DLC packs came out that I couldn't afford..guess what I did..I didn't buy or play them. You act as if they're FORCING you to purchase it. They're not. It's a choice.
Edited by M3T4LM4N222 - 3/6/14 at 9:58am
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post #48 of 339
Quote:
Originally Posted by Masked View Post

For the 1000000000th, time since none of you seem to grasp this concept.

EA is a publisher. They publish the game. They did not make Titanfall. They are not in charge of the map packs or how the game moves forward. They are ONLY in charge of publishing the game and distributing the game, that's it. Period. Done. End.

Please for the love of god, all of you, stop claiming this game is in any way/shape/form/function a product of EA, it is NOT.

Free updates are essentially patches and private 1v1's that are extras. Extras are not initially included, no...Because they're extras. They're made post launch, IE after the FULL PRODUCT launches.

When the extra features are coded, they will become free. However, maps and other content are not free, they're premium.

Which is basically the way it's always been done prior to BF4...In fact, I can name about 30 games, off of the top of my head, Bioshock, included that have followed this exact model and nobody said a word so, let's move on, shall we?

Also: Comparing this game to BF4 is rather stupid. DICE is owned by EA in it's entirety. Respawn is owned by the guys that made Call of Duty what it was...They left Infinity Ward to make their own company. Ironically, as we all know, Infinity Ward basically releases the same game every year...It's actually the game/source code that West and Zampella designed so...Yeah.

Quote:
Originally Posted by Artev View Post

i'm not going to buy this game because of inexpensive optional content that will be available, even though the game is fun and i would enjoy myself. expanded content to games i like is just too far past the line. Shady move, EA.

Please see above. Going to include a #learn2read.

Quote:
Originally Posted by zooterboy View Post

EA. The pathological wallet rapists.

See above.

This post goes down as another person that fails to understand the publisher vs. studio differences.

Please, educate yourself and learn the differences between a publisher and designer -- I'll give you a hint at who actually sets the price -- It's NOT 100% the publisher. Kkthxbye.

Quote:
Originally Posted by Sisaroth View Post

But the gaming market has changed too. For 85 € you can buy like 5 indie games which nowadays often have quality that comes close to AAA games. And during steam sales you can buy 10 AAA games with 85 €.

I'm ok with bioshock infinite way of DLC because you get a lot of new content for your money. I'm not with DLC costing 25€ for some maps, splitting the community in the process.

You're completely missing the point but, there's a mite bit of legitimacy tossed in.

Back in 1996 your $86 only gave you 15 hours of gameplay, maybe...There are RARE examples of more gameplay.

In 2014, your $85 gives you over 70 hours of gameplay in certain examples. Games like Skyrim give you well over a 100 hours of gameplay.

In the year 2014, you are receiving more $ per $ than you ever have been in the history of the gaming industry. Period.

Your only legitimate point is the $ vs Euro discussion...This is due to licensing and several other fees that the EU imposes vs. the US.

There was an entire discussion about it last week...There is a legitimate debate for $ vs Euro especially in regards to digital property since there is no VAT in more European countries. I do say, MOST, not all, most.

To price a game for the EU means pricing it 10 different ways...Each country has different laws...So, Valve sets 1 price and moves forward. As does Origin.

If you have an issue with that price, then you should take it up with the publisher/distributor, not the studio.

This is not an issue of Titanfall, this is an issue of the major E-tailer/retailer and how they're distributing their product.

In that regard, okay, point a finger at EA but, again, it is not the studio and/or Titanfall's "fault" that pricing is anchored in this manor.
post #49 of 339
The video game industry was profitable before DLC so I refuse to buy it in hopes that we return to those times. Personally I would rather see devs starting on a new project instead of developing DLC... The few DLC add ons I have bought I can honestly say I never got my moneys worth. DLC has never gave new life to a game for me once I have finished or stopped playing it. I have had waaay more success with steam workshop adding new useful content than any DLC pack I've purchased.
I may buy core games once they hit a discounted price I can justify but DLC is a no go for me.
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post #50 of 339
Quote:
Originally Posted by Masked View Post


Please see above. Going to include a #learn2read.
See above.

This post goes down as another person that fails to understand the publisher vs. studio differences.

Please, educate yourself and learn the differences between a publisher and designer -- I'll give you a hint at who actually sets the price -- It's NOT 100% the publisher. Kkthxbye.
You're completely missing the point but, there's a mite bit of legitimacy tossed in.

Back in 1996 your $86 only gave you 15 hours of gameplay, maybe...There are RARE examples of more gameplay.

In 2014, your $85 gives you over 70 hours of gameplay in certain examples. Games like Skyrim give you well over a 100 hours of gameplay.

In the year 2014, you are receiving more $ per $ than you ever have been in the history of the gaming industry. Period.

Your only legitimate point is the $ vs Euro discussion...This is due to licensing and several other fees that the EU imposes vs. the US.

There was an entire discussion about it last week...There is a legitimate debate for $ vs Euro especially in regards to digital property since there is no VAT in more European countries. I do say, MOST, not all, most.

To price a game for the EU means pricing it 10 different ways...Each country has different laws...So, Valve sets 1 price and moves forward. As does Origin.

If you have an issue with that price, then you should take it up with the publisher/distributor, not the studio.

This is not an issue of Titanfall, this is an issue of the major E-tailer/retailer and how they're distributing their product.

In that regard, okay, point a finger at EA but, again, it is not the studio and/or Titanfall's "fault" that pricing is anchored in this manor.


Time vs Money is really what it comes down to.

I put about $1,500 into WoW over my 6 years of playing it before I quit last year. This seems like a lot of money, but I put over 15,000 hours into the game.

I will put a few hundred hours into Titanfall. $85 is so worth it. I will also be getting $20 off the next game I buy because of where I preordered it.
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