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[Forbes] 'Titanfall' Will Have A Season Pass, Paid And Free DLC - Page 8

post #71 of 339
Quote:
Originally Posted by Masked View Post

For the 1000000000th, time since none of you seem to grasp this concept.

EA is a publisher. They publish the game. They did not make Titanfall. They are not in charge of the map packs or how the game moves forward. They are ONLY in charge of publishing the game and distributing the game, that's it. Period. Done. End.

Please for the love of god, all of you, stop claiming this game is in any way/shape/form/function a product of EA, it is NOT.

Free updates are essentially patches and private 1v1's that are extras. Extras are not initially included, no...Because they're extras. They're made post launch, IE after the FULL PRODUCT launches.

When the extra features are coded, they will become free. However, maps and other content are not free, they're premium.

Which is basically the way it's always been done prior to BF4...In fact, I can name about 30 games, off of the top of my head, Bioshock, included that have followed this exact model and nobody said a word so, let's move on, shall we?

Also: Comparing this game to BF4 is rather stupid. DICE is owned by EA in it's entirety. Respawn is owned by the guys that made Call of Duty what it was...They left Infinity Ward to make their own company. Ironically, as we all know, Infinity Ward basically releases the same game every year...It's actually the game/source code that West and Zampella designed so...Yeah.

Quote:
Originally Posted by Espair View Post

Marketing made this look great. Seeing EA told me otherwise, and seems I was right. When will people learn? My guess is never.

See above.

I quote you in regards to your ignorance in the hope that you //WILL// one day, learn the difference between a studio and a publisher:
Quote:
When will people learn? My guess is never.

For your sake and all of ours, I hope you do! thumb.gif

Quote:
Originally Posted by Meebsy View Post

With the "Prestige" system being announced and now this, Titanfall is just Call of Duty with mechs. NO THANK YOU EA.

See above, then above that.

Quote:
Originally Posted by Pnanasnoic View Post

 I was going to pick this game up when it went under $30, but all the little extras I would need to pay for are just such a turn off... By the time they release an all inclusive version for $20 the community will be dead and it's an online only game. No thanks.

 You know, a few days ago I saw the old EA logo on some random old game that I enjoyed, and having not seen the old logo in more than a few years, I sort of got a little exciting feeling inside, a little tingle. I had to laugh, when was the last time an EA logo made you think that you were in store for something special? think about it, it's been a long time for many I would bet.

Okay.

1) See above.

EA did not make this game, they are simply publishing it. HUGE DIFFERENCE.

How big do I have to make this type for you people to comprehend the difference of developer vs. publisher? How many times do I have to repeat it?

2) Once again.

$ for $, economically, modern games offer more gameplay than they ever have.

That means $ for $, your $$$$ is better spent now, on games, than it ever has been.

As someone in the beta, this game will provide 100s of hours of gameplay.

100s of hours for $85 is well worth the entertainment value when compared with current releases.
Edited by Masked - 3/6/14 at 1:38pm
post #72 of 339
Quote:
Originally Posted by Masked View Post

EA did not make this game, they are simply publishing it. HUGE DIFFERENCE..

Is EA still making money off Titanfall? Yes or no?
 
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post #73 of 339
Quote:
Originally Posted by Masked View Post

Quote:
Originally Posted by Masked View Post

For the 1000000000th, time since none of you seem to grasp this concept.

EA is a publisher. They publish the game. They did not make Titanfall. They are not in charge of the map packs or how the game moves forward. They are ONLY in charge of publishing the game and distributing the game, that's it. Period. Done. End.

Please for the love of god, all of you, stop claiming this game is in any way/shape/form/function a product of EA, it is NOT.

Free updates are essentially patches and private 1v1's that are extras. Extras are not initially included, no...Because they're extras. They're made post launch, IE after the FULL PRODUCT launches.

When the extra features are coded, they will become free. However, maps and other content are not free, they're premium.

Which is basically the way it's always been done prior to BF4...In fact, I can name about 30 games, off of the top of my head, Bioshock, included that have followed this exact model and nobody said a word so, let's move on, shall we?

Also: Comparing this game to BF4 is rather stupid. DICE is owned by EA in it's entirety. Respawn is owned by the guys that made Call of Duty what it was...They left Infinity Ward to make their own company. Ironically, as we all know, Infinity Ward basically releases the same game every year...It's actually the game/source code that West and Zampella designed so...Yeah.

Quote:
Originally Posted by Espair View Post

Marketing made this look great. Seeing EA told me otherwise, and seems I was right. When will people learn? My guess is never.

See above.

I quote you in regards to your ignorance in the hope that you //WILL// one day, learn the difference between a studio and a publisher:
Quote:
When will people learn? My guess is never.

For your sake and all of ours, I hope you do! thumb.gif

Quote:
Originally Posted by Pnanasnoic View Post

 I was going to pick this game up when it went under $30, but all the little extras I would need to pay for are just such a turn off... By the time they release an all inclusive version for $20 the community will be dead and it's an online only game. No thanks.

 You know, a few days ago I saw the old EA logo on some random old game that I enjoyed, and having not seen the old logo in more than a few years, I sort of got a little exciting feeling inside, a little tingle. I had to laugh, when was the last time an EA logo made you think that you were in store for something special? think about it, it's been a long time for many I would bet.

Okay.

1) See above.

EA did not make this game, they are simply publishing it. HUGE DIFFERENCE.

How big do I have to make this type for you people to comprehend the difference of developer vs. publisher? How many times do I have to repeat it?

2) Once again.

$ for $, economically, modern games offer more gameplay than they ever have.

That means $ for $, your $$$$ is better spent now, on games, than it ever has been.

As someone in the beta, this game will provide 100s of hours of gameplay.

100s of hours for $85 is well worth the entertainment value when compared with current releases.

I don't know about that...the publisher is basically an investor (in most cases) and major investors often have a lot of say in the company's activities and business methods. We'd have to know the details on the arrangement between EA and (I forgot who is developing this...I'll google it later, but I know it is not an EA owned dev) to know who decided what with how the game is sold. However, I don't think it can be argued that it is falling into line with a lot game releases from major publishers...so if it is all coming from the developers I would be surprised. I think I could go as far as to say that the only time a game doesn't follow that trend is when a major publisher isn't involved, but I am sure there must be a few examples of that not being the case...though I can't think of any at the moment that have occurred in the last couple years.
Edited by Vagrant Storm - 3/6/14 at 1:49pm
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post #74 of 339
Quote:
Originally Posted by Cheezman View Post

Is EA still making money off Titanfall? Yes or no?

/facepalm.

Since god created the game industry developer 01 makes a game. He needs a distributor to get his game out there.

He hires a publisher to license/distribute and sell the game. This publisher makes (typically) 10%.

This status quot has existed since the industry first began.

NCSoft could publish this game and the margins/prices/distribution WOULD NOT CHANGE.

The publisher does NOT control the digital licensing of expansions and/or releases after the game is distributed.

Which means that EA does not control the DLC. The studio controls the DLC.

So, asking if EA makes any money off of this is a loaded question since every publisher since the dawn of time has made a cut off of their client's merchandise.

Now, when the publisher OWNS the studio, it's different. So in the case of EA owning DICE, EA is the bad guy who controls the premiums, DLC's et al. THAT IS NOT THE CASE WITH TITANFALL.

It really is that simple.

Quote:
Originally Posted by Vagrant Storm View Post

I don't know about that...the publisher is basically an investor (in most cases) and major investors often have a lot of say in the company's activities and business methods. We'd have to know the details on the arrangement between EA and (I forgot who is developing this...I'll google it later, but I know it is not an EA owned dev) to know who decided what with how the game launches. However, I don't think it can be argued that it is falling into line with most game releases from major publishers...so if it is all coming from the developers I would be surprised. I think I could go as far as to say that the only time a game doesn't follow that trend is when a major publisher isn't involved, but I am sure there must be a few examples of that not being the case...though I can't think of any at the moment that have occurred in the last couple years.

Actually they've come out and said that EA is only their publisher so...
post #75 of 339
I have no problem with the DLCs as about 99% of the time I wouldn't buy the DLC anyways, but I can't justify $60 for a mp only game. I'll get it when I can find it for $30 as I did find the beta extremely enjoyable.
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post #76 of 339
Quote:
Originally Posted by Masked View Post


Quote:
Originally Posted by Vagrant Storm View Post

I don't know about that...the publisher is basically an investor (in most cases) and major investors often have a lot of say in the company's activities and business methods. We'd have to know the details on the arrangement between EA and (I forgot who is developing this...I'll google it later, but I know it is not an EA owned dev) to know who decided what with how the game launches. However, I don't think it can be argued that it is falling into line with most game releases from major publishers...so if it is all coming from the developers I would be surprised. I think I could go as far as to say that the only time a game doesn't follow that trend is when a major publisher isn't involved, but I am sure there must be a few examples of that not being the case...though I can't think of any at the moment that have occurred in the last couple years.

Actually they've come out and said that EA is only their publisher so...

...meaning they might have had to give EA a lot of control over the product for them to give them development money and distribute the game. Like I said we'd have to know the details of the contract and EA is probably getting to used to dealing with developers that it owns to revert too far back to the old method.

However, at the end of the day the developer/author could tell the publisher to shove their check and go else where for funding (provided they are not owned by the publisher)...so I am sure most developers are fully on board with the new business model. The ones that aren't are probably the ones not going through a major publisher.
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post #77 of 339
Although i hate these "ripping parts of the games and sell it separately" crap, the game is worth what everyone is willing to pay for.
you can keep on whining all day if you want, but nothing would change if you will buy it anyway.
post #78 of 339
Quote:
Originally Posted by Masked View Post

/facepalm.

Since god created the game industry developer 01 makes a game. He needs a distributor to get his game out there.

He hires a publisher to license/distribute and sell the game. This publisher makes (typically) 10%.

This status quot has existed since the industry first began.

NCSoft could publish this game and the margins/prices/distribution WOULD NOT CHANGE.

The publisher does NOT control the digital licensing of expansions and/or releases after the game is distributed.

Which means that EA does not control the DLC. The studio controls the DLC.

So, asking if EA makes any money off of this is a loaded question since every publisher since the dawn of time has made a cut off of their client's merchandise.

Now, when the publisher OWNS the studio, it's different. So in the case of EA owning DICE, EA is the bad guy who controls the premiums, DLC's et al. THAT IS NOT THE CASE WITH TITANFALL.

It really is that simple.
Actually they've come out and said that EA is only their publisher so...

EA is one of the reason. the publisher get to make decisions that effect how well the game will do and the price.
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post #79 of 339
How the hell does everyone know the future?? Somehow you guys know only half the game is being sold?
Also under Requirements i don't see where it says DLC, to play the game.
I'm not a fan of the mentality; I'm not gonna buy this game because there's too much game.
post #80 of 339
All the more reason to have my friend in Mexico log in a buy it for me wink.gif I'd honestly pay full price for it though. The beta was incredible and I never play single player anyways, I guess I'm the target audience.
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