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post #61 of 103
Also, Baasha, how is the input lag on the Dell U2414Q?
post #62 of 103
Quote:
Originally Posted by Neon Lights View Post

Also, Baasha, how is the input lag on the Dell U2414Q?

i have UP2414Q...

When you set it on "Game Mode" Input lag is around 3-5ms, on any other mode it goes to 15ms, obviously not good.
     
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post #63 of 103
Quote:
Originally Posted by ChronoBodi View Post

i have UP2414Q...

When you set it on "Game Mode" Input lag is around 3-5ms, on any other mode it goes to 15ms, obviously not good.

Then again, to run newer games at a constant 60 or more fps in a 4k resolution you need to use 4 gpus anyway which gives you an input lag of at least 30ms and then, 15ms from the monitor does not matter anymore anyways.
post #64 of 103
Quote:
Originally Posted by Neon Lights View Post

Then again, to run newer games at a constant 60 or more fps in a 4k resolution you need to use 4 gpus anyway which gives you an input lag of at least 30ms and then, 15ms from the monitor does not matter anymore anyways.

Utter poppycock. Most games BESIDES Crysis 3 can be run 60 fps, yes this includes Metro LL, with 2 top tier cards of gk110 or Hawaii cards, albiet with no AA. Not that u need it at 4k 24 inch.

People seriously overestimate 4k itself. It is only if you apply stupid AA settings then it becomes impossible.
     
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post #65 of 103

Holy balls. You could view most dslr shots 1:1 with no zooming.

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post #66 of 103
Quote:
Originally Posted by ChronoBodi View Post

Utter poppycock. Most games BESIDES Crysis 3 can be run 60 fps, yes this includes Metro LL, with 2 top tier cards of gk110 or Hawaii cards, albiet with no AA. Not that u need it at 4k 24 inch.

People seriously overestimate 4k itself. It is only if you apply stupid AA settings then it becomes impossible.

Are you sure about that? I myself have not read enough benchmarks on the internet (if there even are enough of them).

By the way, do you know if older games are displayed correctly on the U2414Q? I mostly play older games (because most new ones are... you probably know). Do you own F.E.A.R., Painkiller or Half Life 2?
post #67 of 103
Quote:
Originally Posted by Neon Lights View Post

Are you sure about that? I myself have not read enough benchmarks on the internet (if there even are enough of them).

By the way, do you know if older games are displayed correctly on the U2414Q? I mostly play older games (because most new ones are... you probably know). Do you own F.E.A.R., Painkiller or Half Life 2?

FEAR is perfectly 4K cappable, u just change the resolution in the configuration file. All source engine games will see 4K as an option since it looks up your DisplayID like most games should, the ones that don't is entirely up to devs not doing it right (looking at you MGS Revengeance)

I haven't tried Painkiller but its simply fixing up the configuration file as usual.

A lot of 4k benchmarks is bullocks since they overdo AA on a resolution that does not need AA. Especially the misleading Anandtech 4k benchmark on Sleeping dogs. They had Max AA on which made it run at 4x the actual resolution of 4k, so its really 8k they ran at, not 4k.
     
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post #68 of 103
Quote:
Originally Posted by ChronoBodi View Post

FEAR is perfectly 4K cappable, u just change the resolution in the configuration file. All source engine games will see 4K as an option since it looks up your DisplayID like most games should, the ones that don't is entirely up to devs not doing it right (looking at you MGS Revengeance)

I haven't tried Painkiller but its simply fixing up the configuration file as usual.

A lot of 4k benchmarks is bullocks since they overdo AA on a resolution that does not need AA. Especially the misleading Anandtech 4k benchmark on Sleeping dogs. They had Max AA on which made it run at 4x the actual resolution of 4k, so its really 8k they ran at, not 4k.

So you have actually tried to run F.E.A.R. on the U2414Q? I know that the resolution can be changed to 4k or pretty much any other resolution by modifying a game's configuration file, but I have read that some games, mostly older ones, have problems with 4k montors because these monitors actually consist of 2 displays. I do not know how up-to-date my information is, though.
If you have F.E.A.R., I would be very thankful if you could run it and check if it shows any kind of visual errors.
post #69 of 103
Quote:
Originally Posted by Neon Lights View Post

So you have actually tried to run F.E.A.R. on the U2414Q? I know that the resolution can be changed to 4k or pretty much any other resolution by modifying a game's configuration file, but I have read that some games, mostly older ones, have problems with 4k montors because these monitors actually consist of 2 displays. I do not know how up-to-date my information is, though.
If you have F.E.A.R., I would be very thankful if you could run it and check if it shows any kind of visual errors.


Yea they're 2 panels, but Nvidia's drivers recognize them as one continuous 4K display, so all games can't tell it's 2 panels, to everything it's 1 4K panel.

There is no visual artifacts on FEAR, only issue is the microscopic HUD elements since well, FEAR never heard of 4K when it was made. The game runs the same anyway in 4K.
     
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post #70 of 103
Thank you. Do you know if this also works as well with the AMD Catalyst (recognizing the two panels as 1 display)? I am using (up to 4, even though F.E.A.R. in particular can only use a maximum of 2 gpus) 7970s.
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