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[DS] RPCS3 Is A New PS3 Emulator (VIDEO) - Page 10

post #91 of 117
Could use AMD-V and some HSA feature like computational cores, guarantee it'll play soooo much faster if it brings emulation down to the hardware level rather than handling it as a foreground application alone.
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post #92 of 117
Quote:
Originally Posted by s-x View Post

That would make a lot of sense, but i doubt it will happen. If AMD partnered with these emulation teams by providing support with mantle, they could see a decent amount of sales swing their way. Could you imagine having a near perfect emulation of console games within a few years of the consoles release? It may not be a huge deal in the US, but places like south america would kill to have PC+console games at a low price/years faster. Thats why you see people saying its cheaper to fly to miami, stay for a week, and buy a console than it is to buy one locally.

If AMD partnered with the emulator makers, we'd have emulators for the PS4/Xbone right now, since it's AMD's gear that is being used in the "next gen consoles "
   
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post #93 of 117

Microsoft are going to make devkits available to anyone who owns a Xbox One soon, so I would expect Xbox One emulation to progress sooner rather than later.

Only takes a day to generally port over according to Microsoft.


Edited by Lifeshield - 3/23/14 at 1:30pm
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post #94 of 117
Quote:
Originally Posted by DF is BUSY View Post

yes it is illegal so none of the devs or programmers related to the emulator would advertise/link/point you where to find a ps3 bios', but what can they do if you stumble upon it yourself? *shrugs*

Programming Emulators is not Illegal (at least in the US). The problem with PCSX2 was that you needed a bios to run games, so you would need to rip from a PS2 that you own or pirate it illegally. Other emulators do not need this for other consoles such as Dolphin, which can run pretty much every single GC/Wii game out there without ever having to rip any software from a wii to get it running, since HLE is used to emulate the BIOS, etc. The only time you would need to rip software from the wii itself is if you wanted to use LLE DSP sound emulation for a few select games that use zelda ucode.

Emulators are not illegal, its the things that people tend to do with them that are illegal. I happen to rip all of my games, I don't pirate stuff, and I encourage others to not pirate also (but they don't have to listen to me, since they kinda have their own freewill and standards lol).

Edit: Ah Crap, I didn't realize there were this many pages past this post.... Sorry guys frown.gif
Edited by Thorhian - 3/23/14 at 11:23am
post #95 of 117
Quote:
Originally Posted by gerickjohn View Post

If AMD partnered with the emulator makers, we'd have emulators for the PS4/Xbone right now, since it's AMD's gear that is being used in the "next gen consoles "

And sabotage Xbox One and PS4 sales, thus reducing their revenue? I think not. Maybe if the emulator makers make it work with AMD hardware only, like make it Mantle only and compile it to run only on AMD CPUs... rolleyes.gif
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post #96 of 117
Quote:
Originally Posted by Tsumi View Post

And sabotage Xbox One and PS4 sales, thus reducing their revenue? I think not. Maybe if the emulator makers make it work with AMD hardware only, like make it Mantle only and compile it to run only on AMD CPUs... rolleyes.gif

Lol who needs an actual emulator for Xbox one and PS4? They run on x86-64. We just need Reverse engineering "magic".
post #97 of 117
make a new thread when it finally works
post #98 of 117
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Quote:
Originally Posted by DrClaw View Post

make a new thread when it finally works

Come back in 3 years or so.
post #99 of 117
Quote:
Originally Posted by Thorhian View Post

Lol who needs an actual emulator for Xbox one and PS4? They run on x86-64. We just need Reverse engineering "magic".

Not even really that - the architecture is fully virtualized already - we have hardware virtualization for their processors, all we need to do is build a VGA arbitration module for it and pass the instructions through - basically a heavily overclocked i7 and AMD mantle is going to make the current generation one of the easiest to emulate. Everything is cots technology; nothing proprietary.
    
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post #100 of 117
Quote:
Originally Posted by Thorhian View Post

Lol who needs an actual emulator for Xbox one and PS4? They run on x86-64. We just need Reverse engineering "magic".

Just because they're x86 based doesn't make it easy to emulate. There's a reason the x86 Original 2001 Xbox wasn't emulated that great even to this day:

http://ngemu.com/threads/why-is-xbox-emulation-premature.132032/
     
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