There would be far less outrage if devs/publishers where strait up and honest about all this. They had to cut back on the graphics for the consoles, case closed moving on. Instead they do all this PR bullcrap. Sadly there also seams to be an increasing trend to pull bait and switches. I blame pre orders for this at least in part. The temptation the be dishonest about the game is far greater when you try to get people to buy the game in advance. If everyone refused to pre order and only bought games after reviewers have gotten their hands on the retail version I think we have much less of thees issues.
I agree too. Pre-ordering gives developers an incentive to focus on marketing the game more than building a quality game.
For games like Battlefield 4, you see these elaborate marketing campaigns (which I'm sure cost plenty) and then the actual product isn't even good, original or quality tested on release. It's typical corporate thinking IMO, where marketing matters more than the actual product. It's almost like the product itself becomes an afterthought to the marketing campaign.
I mean why else can they pull off flawless, elaborate, expensive marketing campaigns but release a product that doesn't even run correctly?Edited by Robertdt - 3/8/14 at 10:16am