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[Hot Hardware] Irate Gamers Launch Campaign Over Dark Souls II Console Graphics Downgrade - Page 8

post #71 of 241
but it's.... NEXT GEN!1!!1 DEM GRAFIX 12K @ 3245Q25 FPS OMG MAD FAPZ XBURKS IZ MAD ELITE PC IS WURST CONSOWL
post #72 of 241
Quote:
Originally Posted by Bearybear View Post

but it's.... NEXT GEN!1!!1 DEM GRAFIX 12K @ 3245Q25 FPS OMG MAD FAPZ XBURKS IZ MAD ELITE PC IS WURST CONSOWL

Umm I don't think anyone is calling Dark Souls 2 next gen dude.. I know your comment is just sarcastic, but it's a PS3 and Xbox 360 game for pete's sake.
 
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post #73 of 241
What's with all the self-entitlement these days? I'm just happy the game doesn't suck and is totally enjoyable (usually those two aren't separate but these days make a guy wonder).

(aww yeee Post 1K)
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post #74 of 241
Quote:
Originally Posted by iTurn View Post

If you're not aware of it don't speak on it... it is a bait a switch read this thread where the campaign started http://www.neogaf.com/forum/showthread.php?t=784329

the graphics were shown intact running on ps3 hardware as a demo and then removed for retail, some of you try too hard rolleyes.gif

Open your eyes. Thous graphics where never running on the PS3. Its form the alpha footage that was running on a PC (assuming is was not an dev kit Xbox 360 which is very unlikely). You even see the "B" button instead of X.




That footage is form the Apr 11, 2013 12min gameplay reveal when the game was still in alpha.

I don't know who claimed it was running on an PS3 but clearly they are wrong as they are not using an PS3 controller.


So stop referring to that Alpha footage.


Where things get a bit more fuzzy is this
Quote:
TGS Demo Sep 2013 and end of January footage (running on non-dev PS3)
1. Keeps awesome lightning.
2. Reduced geometry (border of the door much simpler)
3. Some details removed like the cobweb of the reveal.
4. Textures look simpler than reveal
5. Has better shadows than reveal??

form the http://www.neogaf.com/forum/showthread.php?t=784329

And as far as that is concerned let me refer back to my earlier post
Quote:
Originally Posted by Bit_reaper View Post

Ok so lets compare that to the retail game. In order to do so we need to look at the same place in both the versions.
Warning: Spoiler! (Click to show)
Are you really telling me that thees to build are totally different and one is vastly superior to the other? Can you even tell which is which?




All I can see is some minor differences in the lighting and color grading (they opted to put more light in this scene and use a more green tint rather then blue). The only real difference in this instance is the splash effect that is toned down quite a bit in the final version.

Videos

3:50

7:18


There are differences sure but to the point of being miss leading. I'm not convinced. Of course there are people how think darker is always better like how some claim the Xbone version of Thief looks better then the PS4 rolleyes.gif Because in their eyes crushed blacks makes everything better.
Warning: Spoiler! (Click to show)
Top: Retail Bottom: PlayStation Access PS3 demo form Jan 29, 2014

There are some changes yes but that's the reality of console development. Things need to be adjusted to hit the power target. This has always been the case. No reason to get all outraged about that. On PC its different as there is not power target, no hardware that the game must run on. On consoles it usually comes down to: do we keep this effect and let the FPS drop to 25 or do we remove it and keep a steady 30. On PC that choice never happens as people have variable hardware and adjust the game settings accordingly.

That's why PC gamers get upset when developers rip out stuff that was clearly already implemented and shown. On consoles devs have an understandable excuse when they remove stuff. On PC they don't.
Edited by Bit_reaper - 3/17/14 at 8:21pm
    
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post #75 of 241
Quote:
Originally Posted by HanSomPa View Post

I really wanna sympathize with console players. I can't though. There's this mental block in my head that always tells me that everything bad that happens to console games is well-deserved. I know I have a problem. Help me someone, please. biggrin.gif

rolleyes.gif
post #76 of 241
Game is great, I didn't purchase it based on graphics. I purchased it because I know it would be a great game.
post #77 of 241

Anyone that purchases a Souls game for its graphics is going to be surprised in more ways then one. ;)

post #78 of 241
Quote:
Originally Posted by TFL Replica View Post

Anyone that purchases a Souls game for its graphics is going to be surprised in more ways then one. wink.gif

I think this is where the complainers may have originated from, the players who have never touched a Souls game, but have been hearing great praise about them. I'm sure these gamers also complain about the difficulty as well.
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post #79 of 241
Can anyone confirm that they have pics of the old build on the retail box ? I have been hearing that ( from neogaf ) but did not see any proof .

If true thats just low from the devs biggrin.gif


Something tells me that the pc version will be the same as ps360 with a "definitive edition" for ps4 & Xb1 coming later . I hope Im wrong smile.gif .
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post #80 of 241
Quote:
Originally Posted by Perrin View Post

Can anyone confirm that they have pics of the old build on the retail box ? I have been hearing that ( from neogaf ) but did not see any proof .

If true thats just low from the devs biggrin.gif


Something tells me that the pc version will be the same as ps360 with a "definitive edition" for ps4 & Xb1 coming later . I hope Im wrong smile.gif .
Considering PC is supposed to be the lead platform, I really hope not, that Tomb Raider really bugs me, and not a PC version or upgrade (Like Deus Ex HR) was in sight.

Souls games never did have good graphics, or performance (infamous blight town) maybe they cut back in order to hit the performance level required, waiting to pick this up on PC, I hope the matchmaking is a step up and allows me to invite people, had to throw so many fixes on the first game lol.
Edited by TopicClocker - 3/18/14 at 2:13am
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