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[DSO] Tom Clancy’s The Division – Snowdrop Engine – GDC 2014 Trailer - Page 6

post #51 of 69
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Originally Posted by Megadrone View Post

thank god no zombies... this is on PC right?

Yarp!thumb.gif
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post #52 of 69
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Originally Posted by sepiashimmer View Post

Have you seen the graphics?


I did... and they only look like a moderate to incremental upgrade to the quality of current games ... and that's Ubisoft's pre-release graphics, which have a way of being downgraded before the game is actually released.

Nothing in the graphics really blows me away, nor does it look wholesale "next gen" (think Crysis or something) to a degree where I look at it and think "Wow, this is qualitatively new and better (rather than just an incremental improvement)."
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post #53 of 69
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Originally Posted by Robertdt View Post

I did... and they only look like a moderate to incremental upgrade to the quality of current games ... and that's Ubisoft's pre-release graphics, which have a way of being downgraded before the game is actually released.

Nothing in the graphics really blows me away, nor does it look wholesale "next gen" (think Crysis or something) to a degree where I look at it and think "Wow, this is qualitatively new and better (rather than just an incremental improvement)."
I like the way the physics interact with the environment. I've always said that games can have the best graphics in the world, but until they have at least some sort of random procedural destruction or terrain deformation it will completely ruin the experience.
post #54 of 69
Is this going to be multiplayer only or is there actually going to be a single player campaign?
 
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post #55 of 69
Quote:
Originally Posted by Robertdt View Post

I did... and they only look like a moderate to incremental upgrade to the quality of current games ... and that's Ubisoft's pre-release graphics, which have a way of being downgraded before the game is actually released.

Nothing in the graphics really blows me away, nor does it look wholesale "next gen" (think Crysis or something) to a degree where I look at it and think "Wow, this is qualitatively new and better (rather than just an incremental improvement)."

See, for me these graphics SCREAM next-generation. Now, sure, they aren't really that THAT big of a jump (nothing like PS1 to PS3) but considering the hardware in the consoles and the fact that even next-gen games have to be held back for the X1 and PS4 I still think "The Division" looks absolutely wonderful!

From the over all detail of all the objects all around the environment to the lighting model to the physics and particles...say what you will but this is, so far seen, the most next-gen game to date based on technology that I'VE seen.

I mean, really, are you not watching the same videos I am? How can you not say this is next-gen? I think it's possible there's a lot more going on that you aren't noticing or don't know what's being used/what it is. I'm a giant graphics whore and even my jaw is on the ground with every new video or image I see of this game.
post #56 of 69
Quote:
Originally Posted by deafboy View Post

Is this going to be multiplayer only or is there actually going to be a single player campaign?

Ehhh...from what they've said so far it would appear that it's really whatever you want it to be. You can play single player, co-op, co-op online with other people, solo online, etc...like I said, don't know anything specific so far but it would appear that you can play it with whom and however you want too.
post #57 of 69
Quote:
Originally Posted by AndroidVageta View Post

See, for me these graphics SCREAM next-generation. Now, sure, they aren't really that THAT big of a jump (nothing like PS1 to PS3) but considering the hardware in the consoles and the fact that even next-gen games have to be held back for the X1 and PS4 I still think "The Division" looks absolutely wonderful!

From the over all detail of all the objects all around the environment to the lighting model to the physics and particles...say what you will but this is, so far seen, the most next-gen game to date based on technology that I'VE seen.

I mean, really, are you not watching the same videos I am? How can you not say this is next-gen? I think it's possible there's a lot more going on that you aren't noticing or don't know what's being used/what it is. I'm a giant graphics whore and even my jaw is on the ground with every new video or image I see of this game.


Are you talking about this gameplay video: http://www.youtube.com/watch?v=v3A1LaGbmlA

or the engine video in the OP? The engine video has some earmarks of next-generation like improvements to me, but that's not gameplay ...

To me, the gameplay video basically looks like higher resolution textures, maybe a few bells and whistles in terms of lighting and particles and physics, but nothing that really looks to me like a qualitative leap in graphics quality that I would take to represent "next-gen." It looks like an incremental improvement across most areas ... there isn't even anything in here I haven't seen before, which would also be a requirement of "next-gen" in my view.


Oh, and one other thing. I don't hold in high regard the large game studios and publishers, nor the console makers, so I don't make excuses for them like "well considering the hardware of the PS4 and X1, this is pretty good... "

To me, that means, "the game doesn't look that much better than the previous gen because Sony and Microsoft skimped on the hardware." You don't reset the bar of your expectations lower because corporations like Sony and Microsoft can't manage to bring better quality products to market, or have chosen not to.

Some of you seem so eager to be excited about a game, you'll take whatever is given to you and rationalize it to yourself ... I don't really understand that. Not to mention, it costs you money. It's an almost slavish disposition towards the large gaming corporations ... give us whatever you want and we'll cheer for it.


This is going off-topic a bit, but it's almost like the recession broke people's willingness to stand up to corporations ... just like in the job market, they're more willing to take whatever is given to them and not speak up too loudly about asking for more. All I remember is that before 2007 or so, we were still getting high quality PC games from large publishers like EA that really pushed boundaries (i.e., Crysis), didn't compromise on innovation, and didn't require crowd-funding to be brought to the market. This never happens today.
Edited by Robertdt - 3/21/14 at 12:40pm
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post #58 of 69
Quote:
Originally Posted by Robertdt View Post

Are you talking about this gameplay video: http://www.youtube.com/watch?v=v3A1LaGbmlA

or the engine video in the OP?

To me, the gameplay video basically looks like higher resolution textures, maybe a few bells and whistles in terms of lighting and particles and physics, but nothing that really looks to me like a qualitative leap in graphics quality that I would take to represent "next-gen." It looks like an incremental improvement across most areas ... there isn't even anything in here I haven't seen before, which would also be a requirement of "next-gen" in my view.

What's "next-gen" that hasn't been done or shown before exactly? You gotta give examples man or you're just talking out the rear.

Plus you have to keep in mind that although most (if not all) the effects in The Division, if taken separately, are not THAT super impressive. However, when you have a game like this that uses ALL these effects like physics based destruction, indirect lighting, particle physics, advanced lightening, etc is when it becomes next-gen. I mean, the video in the OP...what game has come out or will come out (that we know of) that looks this good on all levels?
post #59 of 69
Quote:
Originally Posted by AndroidVageta View Post

What's "next-gen" that hasn't been done or shown before exactly? You gotta give examples man or you're just talking out the rear.

Plus you have to keep in mind that although most (if not all) the effects in The Division, if taken separately, are not THAT super impressive. However, when you have a game like this that uses ALL these effects like physics based destruction, indirect lighting, particle physics, advanced lightening, etc is when it becomes next-gen. I mean, the video in the OP...what game has come out or will come out (that we know of) that looks this good on all levels?



When I think of next-gen, I think about a qualitative leap in quality that introduces things I haven't seen before ... the incremental improvements in lighting, texture resolution, and particle effects present in the GAMEPLAY video are not that.

A game that is a good example of this to me is Crysis. When I first saw it, I saw stuff I had never seen before put together in a new way. Some of the scenes in the OP video give a similar impression. But the engine video is mostly irrelevant until they actually have a game running on the hardware in real time that is released to the public and isn't a marketing ploy like the "vertical slice" of gameplay of Watch Dogs they likely showed at E3.
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post #60 of 69
Quote:
Originally Posted by Robertdt View Post


When I think of next-gen, I think about a qualitative leap in quality that introduces things I haven't seen before ... the incremental improvements in lighting, texture resolution, and particle effects present in the GAMEPLAY video are not that.

A game that is a good example of this to me is Crysis. When I first saw it, I saw stuff I had never seen before put together in a new way. Some of the scenes in the OP video give a similar impression. But the engine video is mostly irrelevant until they actually have a game running on the hardware in real time that is released to the public and isn't a marketing ploy like the "vertical slice" of gameplay of Watch Dogs they likely showed at E3.

Well I guess this is just one of those "opinion" type things then. Everything I see of this game and engine leaves me speechless.
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