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[DSO] CRYENGINE – GDC 2014 + "Engine-as-a-Service" (EaaS) program - Page 2

post #11 of 21
Quote:
Originally Posted by sugarhell View Post

GDC?

this. oh, and competition. UE3 owned the last console generation and Unity3D owned indie scene. there is craploads of money to be made here. I really do tire of Crytek showing the same stuff over and over though.
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post #12 of 21
Quote:
Originally Posted by PureBlackFire View Post

this. oh, and competition. UE3 owned the last console generation and Unity3D owned indie scene. there is craploads of money to be made here. I really do tire of Crytek showing the same stuff over and over though.

For free/indie stuffs

Unity
Unreal
Cryengine free sdk

Oh cryengine supports mantle. Nice one

http://www.pcper.com/news/General-Tech/GDC-14-CRYENGINE-Support-Mantle-AMD-Gets-Another-Endorsement?utm_source=twitterfeed&utm_medium=twitter
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post #13 of 21
Thread Starter 
Quote:
Originally Posted by sugarhell View Post

For free/indie stuffs

Unity
Unreal
Cryengine free sdk

Unity opened its arms wide for many indie and small scale dev teams, I'm not sure if you could use the previous UDK and CryEngine Free SDK for commercial usage, it looks like Unreals trying to change this with a much lower charging price for smaller scale dev teams which is great, it's bound to grab a couple of Indies who are capable of programming in C++, Unity on the otherhand supports 3 languages I believe including C# and Javascript, it might be another reason why Unity is so successful, because you dont have to know a single language, you can know one out of the three, I haven't heard of Boo in a longtime so I'm not to sure if it's still supported.
post #14 of 21
Maybe they're all going to be supporting any possible new features that DX12 will bring... I guess we'll see tomorrow when Microsoft has their time.
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post #15 of 21
Thread Starter 
Quote:
Originally Posted by TamaDrumz76 View Post

Maybe they're all going to be supporting any possible new features that DX12 will bring... I guess we'll see tomorrow when Microsoft has their time.

Oh I almost forgot about that, It's almost that time. wheee.gif
post #16 of 21
Quote:
Originally Posted by TopicClocker View Post


Unity opened its arms wide for many indie and small scale dev teams, I'm not sure if you could use the previous UDK and CryEngine Free SDK for commercial usage, it looks like Unreals trying to change this with a much lower charging price for smaller scale dev teams which is great, it's bound to grab a couple of Indies who are capable of programming in C++, Unity on the otherhand supports 3 languages I believe including C# and Javascript, it might be another reason why Unity is so successful, because you dont have to know a single language, you can know one out of the three, I haven't heard of Boo in a longtime so I'm not to sure if it's still supported.

I used UDK for a few years myself. it wasn't free for commercial use.
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post #17 of 21
Quote:
Originally Posted by TopicClocker View Post

Unity opened its arms wide for many indie and small scale dev teams, I'm not sure if you could use the previous UDK and CryEngine Free SDK for commercial usage, it looks like Unreals trying to change this with a much lower charging price for smaller scale dev teams which is great, it's bound to grab a couple of Indies who are capable of programming in C++, Unity on the otherhand supports 3 languages I believe including C# and Javascript, it might be another reason why Unity is so successful, because you dont have to know a single language, you can know one out of the three, I haven't heard of Boo in a longtime so I'm not to sure if it's still supported.

I used unreal before and it is Unreal script ~ C#

Where do you guys get C++ from confused.gif
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post #18 of 21
Quote:
Originally Posted by bencher View Post

I used unreal before and it is Unreal script ~ C#

Where do you guys get C++ from confused.gif

UE4 uses C++.
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post #19 of 21
Quote:
Originally Posted by PureBlackFire View Post

UE4 uses C++.

So the language has been changed from unreal 3 then?
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post #20 of 21
Quote:
Originally Posted by bencher View Post


So the language has been changed from unreal 3 then?

yes. don't know if they got rid of unreal scrpit altogether, but you can read up on it here.
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