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[PCPer] GDC 14: CRYENGINE To Support Mantle, AMD Gets Another Endorsement - Page 9

post #81 of 90
Wow Mantle is taking off lucky for us gamers that can save money buying a cheap CPU
post #82 of 90
Quote:
Originally Posted by LancerVI View Post

Quote:
Originally Posted by Vagrant Storm View Post

Where have you seen Mantle with multiple GPU testing? Can you share this? I was fairly sure Mantle wasn't working with Crossfire yet.

HardOCP tested Mantle w/ Crossfire a couple weeks ago. It works 'fine' if you can say such a thing in beta.

http://hardocp.com/article/2014/03/04/bf4_amd_mantle_video_card_performance_review_part_1/5


The short of it was that Mantle really helped Crossfire frame times.
Quote:
Looking at frame time performance under DirectX 11 mode, both the AMD Radeon R9 290X cards in CrossFire and the NVIDIA GeForce GTX 780 Ti have a number of frames that take longer than 20ms to deliver (some going past 30ms.) When Mantle was turned on for the pair of R9 290X cards, frame times tightened up significantly compared to DirectX 11 mode. Both DirectX 11 and Mantle provided a smooth and enjoyable experience at these settings. It is clear that Mantle can and does benefit CrossFire performance and smoothness. This is positive for AMD since CrossFire has taken a bad wrap, albeit deservingly so, in the past for un-smooth gameplay.

Hmm that is pretty cool. Doesn't look like it does much for the "performance" of the game, but look at how even those frame times are. I think that would equate to stuttering in Direct X...but none in Mantle I would love to see the inner working of that. I am sorry, I've lost a lot of trust for Hardware manufacturers. AMD had been struggling with crossfire stuttering for a while, and then they magically fix it but only when Mantle is in use. Seems a little fishy to me. Though Nividia is doing far worse with the stuttering by the looks of it.
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post #83 of 90
Quote:
Originally Posted by TopicClocker View Post

Quote:
Originally Posted by bencher View Post

I am not sure how you came by this confused.gif
I think they're implying that they're pushing us there with all of this proprietary software, Physx for Nvidia cards, Mantle for GCN/AMD cards, if you haven't got an Nvidia card then you're missing out on the Physx effects and possible speed boosts in performance. (Apparently NS2 now supports Physx and this frees CPU time)
And if you haven't got an AMD card you're missing out on potential massive speed boosts in cpu limited/dependent games

This. I want g-sync. I want shadowplay. But I also really love the idea of Mantle and TressFX. I want to buy the games that look fun for me, not just the games that are optimized for my graphics architecture. But I guess this is what protects us consumers from a monopoly. Still, I just the 2 camps would share a little bit sometimes for the advance of the industry as a whole, and just let their products compete on the raw power and efficiency level. I mean I guess TressFX works almost the same on Nvidia cards but I dream of a world where AMD gives Nvidia the keys to Mantle and Nvidia gives AMD the keys to G-sync. Although I don't know if that's actually possible even if they wanted to.

If I gotta choose between g-sync and mantle, I'm still taking g-sync. Maybe Nvidia can make their own mantle-equivalent API. Seems like AMD only needed a few months to do it...
post #84 of 90
Quote:
Originally Posted by iamhollywood5 View Post

Maybe Nvidia can make their own mantle-equivalent API.

Good thing MS just officially announced DX12 today then smile.gif
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post #85 of 90
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Originally Posted by EVGA-JacobF View Post

Good thing MS just officially announced DX12 today then smile.gif

Any graphs vs DX11.X?
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post #86 of 90
Quote:
Originally Posted by EVGA-JacobF View Post

Good thing MS just officially announced DX12 today then smile.gif
slated for availability in games in late 2015 though redface.gif
I hope they join in the period before that even though benches lack framerate minimum improvements in multiplayer are said to be beyond thinkable simply due to the removal of cpu limitations. (BF4 multiplayer)
Edited by maarten12100 - 3/21/14 at 1:34am
post #87 of 90
Quote:
Originally Posted by Arm3nian View Post

Any graphs vs DX11.X?
Quote:
Originally Posted by Arm3nian View Post

Any graphs vs DX11.X?

Here is one, alongside a few improvements.



post #88 of 90
And I suggest not to trust Crytek so much. I've known their true self for the last 3 years now(starting from Crysis 2). They are pretty close to being called scammers.
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post #89 of 90
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Originally Posted by farmdve View Post

And I suggest not to trust Crytek so much. I've known their true self for the last 3 years now(starting from Crysis 2). They are pretty close to being called scammers.

why?
post #90 of 90
Wouldn't go as far as to say that, but Cervat did basically sell out to Microsoft with Crysis 2. With Ryse not being on PC either his decisions and the company don't have the same level of respect with PC gamers as they once did. Plus if I'm honest he looks a bit slimy anyway tongue.gif.

Great engine though biggrin.gif
Edited by Silent Scone - 3/22/14 at 7:18am
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