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[HH] Thief: Mantle Performance - Page 6

post #51 of 89
Quote:
Originally Posted by sugarhell View Post

So with a 4,8 ghz 3770k and 7970 1250/1600

Mantle ( i cant screenshot)

44.3
80.2
60.3

Directx



Mantle vram=2700mb
Dx vram=2300mb

Quote:
Originally Posted by Vagrant Storm View Post

Medium nets the same effect...it removed any chance of a GPU bottle neck...especially with the 290X. Really I've said for the last couple years the CPU tests should be done on more medium-ish settings anyway since the low settings will often disable a lot of key features that might drastically effect CPU performance.

Though don't get me wrong. I am sure this was done to show how great Mantle was and the only way to show that was with more of a CPU test...but they are trying to sell Mantle as something that will help GPUs.


Though what is "Normal" and "High" settings for Thief? Can you go lower than "Normal" settings? Can you go Higher than "High"?

That there kills your argument to begin with... i do not know why you are continuing it.
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post #52 of 89
Quote:
Originally Posted by Alatar View Post

AMD's own graphs are pretty lol worthy to be honest. 1080p, medium settings and using high end GPUs for the improvement percentage numbers.

HH's own testing is much more realistic.

1080p maxed with 290X: Mantle 3% faster than DX
4K maxed with 290X: DX 13% faster than mantle

why didnt you said the same when people bring CPU TEST on low resolution paired with a good GPU?
post #53 of 89
Quote:
Originally Posted by Vagrant Storm View Post

Really I've said for the last couple years the CPU tests should be done on more medium-ish settings anyway since the low settings will often disable a lot of key features that might drastically effect CPU performance.

You are not alone,the "put every graphic setting to low when testing a CPU for gaming" mantra needs to die.
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post #54 of 89
Quote:
Originally Posted by EliteReplay View Post

why didnt you said the same when people bring CPU TEST on low resolution paired with a good GPU?

I have said the same thing about low resolution gaming benches in the past. And quite often as well.

I know some people like posting those low res tests but I've personally never liked doing that. If we're benching for real world performance of the hardware then the scenario also needs to be a real world one.
Edited by Alatar - 3/20/14 at 8:37am
 
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post #55 of 89
Quote:
Originally Posted by bencher View Post

Quote:
Originally Posted by Vagrant Storm View Post

Medium nets the same effect...it removed any chance of a GPU bottle neck...especially with the 290X. Really I've said for the last couple years the CPU tests should be done on more medium-ish settings anyway since the low settings will often disable a lot of key features that might drastically effect CPU performance.

Though don't get me wrong. I am sure this was done to show how great Mantle was and the only way to show that was with more of a CPU test...but they are trying to sell Mantle as something that will help GPUs.


Though what is "Normal" and "High" settings for Thief? Can you go lower than "Normal" settings? Can you go Higher than "High"?

That there kills your argument to begin with... i do not know why you are continuing it.

What kills what argument? I am making the statement that AMD ran their tests as more of a CPU bench and are calling it a GPU bench. When an actual GPU bench was ran there was little gain with Mantle over Direct X...with the high end GPUs in the system at least. Though it should pointed out that the tiny gain of a few fps was free...

AMD needs to be focusing on the midrange and lower stuff if they want people to believe them about how great Mantle is...not be deceptive about what they are actually testing and use the high end GPUs.

Though I don't have the game...judging from the vids I doubt I will for a long time. Can some one tell me what settings would be "Normal"? Is there a "Low" setting?
Edited by Vagrant Storm - 3/20/14 at 8:40am
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post #56 of 89
Thread Starter 
Quote:
Originally Posted by sugarhell View Post

Max everything.Crossfire doesnt work with mantle atm so i cant compare dx vs mantle crossfire

Oh really? My minimum fps increase was with one card then. About 30fps to about 40fps. thumb.gif
post #57 of 89
Quote:
Originally Posted by Alatar View Post

Quote:
Originally Posted by EliteReplay View Post

why didnt you said the same when people bring CPU TEST on low resolution paired with a good GPU?

I have said the same thing about low resolution gaming benches in the past. And quite often as well.

I know some people like posting those low res tests but I've personally never liked doing that. If we're benching for real world performance of the hardware then the scenario also needs to be a real world one.

Yeah, this was not the time or place for anything but settings the GPUs where capable of. This was to be real world and not a CPU bench off.
Quote:
Originally Posted by Kuivamaa View Post

Quote:
Originally Posted by Vagrant Storm View Post

Really I've said for the last couple years the CPU tests should be done on more medium-ish settings anyway since the low settings will often disable a lot of key features that might drastically effect CPU performance.

You are not alone,the "put every graphic setting to low when testing a CPU for gaming" mantra needs to die.

Well, running the lower settings in benches still provides valuable information on a CPU's performance. However, if dropping all the way to lowest setting kills the majority of the Havok physics calculations the CPU would normally make...is it truly a good test?
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post #58 of 89
Quote:
Originally Posted by Vagrant Storm View Post

What kills what argument? I am making the statement that AMD ran their tests as more of a CPU bench and are calling it a GPU bench. When an actual GPU bench was ran there was little gain with Mantle over Direct X...with the high end GPUs in the system at least. Though it should pointed out that the tiny gain of a few fps was free...

AMD needs to be focusing on the midrange and lower stuff if they want people to believe them about how great Mantle is...not be deceptive about what they are actually testing and use the high end GPUs.

Though I don't have the game...judging from the vids I doubt I will for a long time. Can some one tell me what settings would be "Normal"? Is there a "Low" setting?

You obviously are missing some information on Mantle or just outright misinforming.

I wont even bother continuing this...
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post #59 of 89
I wonder if any RTS titles are going to utilize AMD's mantle tech. I feel that the advantages of Mantle will be more easily realized on a game in the style of Starcraft 2 or Supreme Commander. Nevertheless, it's good to see these kinds of improvements in Thief with nothing more than a patch to the game. This is great news for folks with CPUs like the FX-4XXX or FX-6XXX series. The minimum FPS gains (according the Tom's charts) appear to be quite nice.
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post #60 of 89
Quote:
Originally Posted by bencher View Post

Quote:
Originally Posted by Vagrant Storm View Post

What kills what argument? I am making the statement that AMD ran their tests as more of a CPU bench and are calling it a GPU bench. When an actual GPU bench was ran there was little gain with Mantle over Direct X...with the high end GPUs in the system at least. Though it should pointed out that the tiny gain of a few fps was free...

AMD needs to be focusing on the midrange and lower stuff if they want people to believe them about how great Mantle is...not be deceptive about what they are actually testing and use the high end GPUs.

Though I don't have the game...judging from the vids I doubt I will for a long time. Can some one tell me what settings would be "Normal"? Is there a "Low" setting?

You obviously are missing some information on Mantle or just outright misinforming.

I wont even bother continuing this...

Could you at least tell me what information I am missing?
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