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[pcper] DirectX 12 Session Live Blog (live now!) - Page 11

post #101 of 229
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UE4 with gameworks and DX12 should be a treat for NV users.

 
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post #102 of 229
Quote:
Originally Posted by TopicClocker View Post

Hmm, all we need to here now is steambox support, but I'm guessing that wont happen It's microsoft's after all lol

Steambox support from DX? Never going to happen m8.
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post #103 of 229
Whats the reasoning for no video? Bleeding edge tech conference and no video...
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post #104 of 229
Quote:
Originally Posted by TopicClocker View Post

Hmm, all we need to here now is steambox support, but I'm guessing that wont happen It's microsoft's after all lol

Well of course, it is their work, and something they're making to profit off of. If they share with Linux, they can't profit off of their work.
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post #105 of 229
Mobile, Qualcomm!
post #106 of 229
Quote:
Originally Posted by Alatar View Post

UE4 with gameworks and DX12 should be a treat for NV users.


Now, all we need is all game developers to embrace DX12. With DX12 having so many supported graphcis cards and multicore availability, hopefully we'll get game developers to jump on that quickly. At least more quickly than DX11.
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post #107 of 229
If DX12 was right around the corner why did so many devs pick up Mantle? And so quickly? It would seem like Mantle is redundant, while also having the disadvantage of being less compatible.
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post #108 of 229
Quote:
Originally Posted by Syan48306 View Post

Now, all we need is all game developers to embrace DX12. With DX12 having so many supported graphcis cards and multicore availability, hopefully we'll get game developers to jump on that quickly. At least more quickly than DX11.
Most definitely. And since XBone will be depending on it, I imagine we'll see devs adopt DX12 much faster than DX11.
post #109 of 229
Ryan Shrout: By the time they ship, 50% of all PC gamers will be DX12 capable.
post #110 of 229
Well that was interesting. Not particularly informative but I didn't really expect it to be, just the key details for the moment. smile.gif

Release some time mid 2015 I assume.
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