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[GameSpot] Cryengine Subscription at $10 a month with NO royalties

post #1 of 38
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Quote:
Hot on the heels of Epic announcing a $19 monthly subscription for Unreal Engine 4, Crysis and Ryse developer Crytek has revealed that developers will be able to license its CryEngine for $9.90 a month per user.

Unlike Unreal Engine 4, which asks for 5 percent of revenue made from selling the game, Crytek says that its CryEngine subscription will not require any royalty payments.

Source


So it would appear that Unreal Engine 4 has some REAL and MAJOR competition coming up.

Personally this makes me VERY happy because, in my opinion, I'd much rather see CryEngine used for this new generation of games then the (still) less realistic and overly plastic looking Unreal engine.

Plus...$10 a month...no royalties...seems like a no brainer to me despite which engine you prefer.

Thoughts?
Edited by AndroidVageta - 3/20/14 at 2:14pm
post #2 of 38
Crytek is only pc though... While unreal handles most platforms.
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post #3 of 38
This is AWESOME!! I hope steam is ready for this ^_^
post #4 of 38
Quote:
Originally Posted by AndroidVageta View Post

Source
So it would appear that Unreal Engine 4 has some REAL and MAJOR competition coming up.

Personally this makes me VERY happy because, in my opinion, I'd much rather see CryEngine used for this new generation of games then the (still) less realistic and overly plastic looking Unreal engine.

Plus...$10 a month...no royalties...seems like a no brainer to me despite which engine you prefer.

Thoughts?


unreal engine games looks plastic ? never heard of that actually UE games always looks stunning specially on PC


UE games looks more cartoony in contrast with Cryengine but both engines gives a lot of visual fidelity
post #5 of 38
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Quote:
Originally Posted by bencher View Post

Crytek is only pc though... While unreal handles most platforms.
Quote:
Originally Posted by bencher View Post

Crytek is only pc though... While unreal handles most platforms.

Uhhh...where are you getting your information from? You know that Crysis 1, 2, and 3 came out on consoles right? Ryse: Son of Rome on the X1? Hell, even the new Sonic game coming out on the Wii U ONLY is even CryEngine. CryEngine can totally handle other platforms simply because it already has.
post #6 of 38
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Originally Posted by kx11 View Post

unreal engine games looks plastic ? never heard of that actually UE games always looks stunning specially on PC


UE games looks more cartoony in contrast with Cryengine but both engines gives a lot of visual fidelity

Really? Have you not noticed how most UE games look like they're covered in plastic wrap? I've personally heard this complaint many many times...it's one of the main reasons I'm excited that it might actually take a back seat this generation.

I mean, you can even tell games that use it. 99% of UE games out there can INSTANTLY be noticed for using UE.
post #7 of 38
Quote:
Originally Posted by AndroidVageta View Post


Uhhh...where are you getting your information from? You know that Crysis 1, 2, and 3 came out on consoles right? Ryse: Son of Rome on the X1? Hell, even the new Sonic game coming out on the Wii U ONLY is even CryEngine. CryEngine can totally handle other platforms simply because it already has.

I was talking about android, IOS etc.
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post #8 of 38
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Originally Posted by bencher View Post

I was talking about android, IOS etc.
poke.gif

Well even then I'm sure this can be implimented though...I mean, if Unreal 4 can run on iOS or Android...is there any technical limitation as to why Crytek can't do the same?

Even then though...games made using Unreal, for example, on Android or iOS are hardly system sellers to begin with. I mean, look at the last most popular iOS and Android game that was released...Flappy Bird...I mean...seriously.

Either way, whether CryEngine adapts for mobile right away or not I don't think will really matter.
post #9 of 38
Quote:
Originally Posted by AndroidVageta View Post

Well even then I'm sure this can be implimented though...I mean, if Unreal 4 can run on iOS or Android...is there any technical limitation as to why Crytek can't do the same?

Even then though...games made using Unreal, for example, on Android or iOS are hardly system sellers to begin with. I mean, look at the last most popular iOS and Android game that was released...Flappy Bird...I mean...seriously.

Either way, whether CryEngine adapts for mobile right away or not I don't think will really matter.

All of what you said is besides the point...

CryEngine cannot do it.

main reason i use Unity3d. However i might be dumping Unity3d for Unreal or CryEngine depending on which route I go.
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post #10 of 38
Quote:
Originally Posted by AndroidVageta View Post

Really? Have you not noticed how most UE games look like they're covered in plastic wrap? I've personally heard this complaint many many times...it's one of the main reasons I'm excited that it might actually take a back seat this generation.

I mean, you can even tell games that use it. 99% of UE games out there can INSTANTLY be noticed for using UE.


some UE3 game do look plastic-y bt it's up to the developer " Spec-ops the line" is one


some games like " Remember Me - Batman arkham games - DmC - Borderlands " looks stunning and so not plastic-y at all
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