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[GameSpot] Cryengine Subscription at $10 a month with NO royalties - Page 2

post #11 of 38
Thread Starter 
Quote:
Originally Posted by kx11 View Post

some UE3 game do look plastic-y bt it's up to the developer " Spec-ops the line" is one


some games like " Remember Me - Batman arkham games - DmC - Borderlands " looks stunning and so not plastic-y at all

You're right...I don't know...UE games just always seem to have a sameness about them. All the games you listed that don't look plasticy I was able, right off the bat, to tell they were UE based games.
post #12 of 38
Quote:
Originally Posted by kx11 View Post

some UE3 game do look plastic-y bt it's up to the developer " Spec-ops the line" is one


some games like " Remember Me - Batman arkham games - DmC - Borderlands " looks stunning and so not plastic-y at all

I might not need more than a microsecond of a Batman frame to know what engine it uses......... If I was arguing for your cause I would probably use Guilty Gear Xrd SIGN a billion times over the absolutely plastic looking Batman games in comparison.
But that and Borderlands ARE the exceptions to the rules, UE games DO have a distinct UE look that makes most of them look bleh. I agree with AV I'd rather folks Cryengine 3 over UE4 is the tools and styles will stay common across UE games as they did the last few years.
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post #13 of 38
Quote:
Originally Posted by AndroidVageta View Post

You're right...I don't know...UE games just always seem to have a sameness about them. All the games you listed that don't look plasticy I was able, right off the bat, to tell they were UE based games.

I don't think Unreal games are plasticy. i can tell an unreal game by how muscular the characters are though.
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post #14 of 38
Great to see smaller devs gain access to great engines without having to pay an arm. I expect more eye candy. thumb.gif
post #15 of 38
Quote:
Originally Posted by AndroidVageta View Post

Really? Have you not noticed how most UE games look like they're covered in plastic wrap? I've personally heard this complaint many many times...it's one of the main reasons I'm excited that it might actually take a back seat this generation.

I mean, you can even tell games that use it. 99% of UE games out there can INSTANTLY be noticed for using UE.

Yeah but that is UE3, UE4 is suppose to make this much less noticeable and more realistic.
 
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post #16 of 38
Thread Starter 
Quote:
Originally Posted by MapRef41N93W View Post

Yeah but that is UE3, UE4 is suppose to make this much less noticeable and more realistic.

Ehhh...I haven't seen that yet. I can still tell a game is Unreal whether it's 3 or 4. I just that has that...look...
post #17 of 38
Quote:
Originally Posted by AndroidVageta View Post

Ehhh...I haven't seen that yet. I can still tell a game is Unreal whether it's 3 or 4. I just that has that...look...

I feel the same way about Unreal too. Can never really explain it, just all the games have that same extra glossy finish to them.

Never been a fan of Unreal just because there are next to no games I like on it either.
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post #18 of 38
which engine was the "evaporating puddle" featured in again? I need whatever engine that is in my life.
post #19 of 38
Better (and official) source: http://www.crydev.net/newspage.php?news=121751

Should be interesting. Hopefully they keep the freeSDK around. Also, I can't wait to play with the PBR stuff.
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post #20 of 38
Thread Starter 
Quote:
Originally Posted by Wicked x Josh View Post

I feel the same way about Unreal too. Can never really explain it, just all the games have that same extra glossy finish to them.

Never been a fan of Unreal just because there are next to no games I like on it either.

Oh I think there are a ton of games that use it that are excellent...Bioshock 1 and Enslaved were both UE and they're some of my favorites. I'm sure there are plenty of other games as well.

That doesn't mean that I still don't notice UE and or like it any more.
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