Originally Posted by Superplush
This is what gets me, no so much the pre-ordering but the pricing of these so-called "Next-gen" games. PC has been doing graphics like this for, what, 8 - 10 years? Suddenly with the new gen of consoles we're seeing a £20 price-hike in games. Considering some of us are still dealing with money problems in this day and age I think it's outragous to be asking the better part of a hundered pound for a game. I thought the 20 - 30 price range was fine, 40 at the most for a new title but that was an uncomfortable purchase for me. £64 for some of the newest games that have 6 - 10 hours of gameplay, it's getting to the point that the games aren't worth the price-point.
Looking at this, where we're still complaining about the last-gen holding it back. £50 for the PS4/XBO standard version. Granted it's £30 for the PC but I'm not seeing where this extra money is comming from for the Console versions, even the PS3/360 is £43. Seems like daylight robbery for the money you're paying for these games.
This, there is almost nothing new that we haven't seen before in terms of graphics, they should focus on the length and the story quality with memorable characters that you feel involved with and want to save/learn more about them and the world they live in (it also give the game replay value). Instead of going all graphics with 10 hours of forgettable game play and characters with no personality.
Plus the time to triangle is the same as the PlayStation 1 which is 1-2 months, ps2 3-6months, ps3 6-12months, ps4 1-2months...The developers have it easy this time with the unified memory, friendly api and x86 architecture also day one patch (remember the time of the ps2 it needed to be perfect at release.) So the price should at least stay at 59.99$Edited by 222Panther222 - 3/22/14 at 6:09pm