Originally Posted by leafonthewind
I get that, and that was a really good deal, I don't know if I misunderstood you, but a 6gb 780 will, as of now, cost $550 and up. This would be nearly $200 dollars more than you payed, for very little performance.
You and others keep saying that, but you are SEVERELY misleading people. Texture buffers will continue to go up by crazy numbers, especially for games in the CryEngine, Frostbite and ID Tech engine, over the next year. We will be seeing games ported from systems that have 3.5GB of VRAM available at all times get straight non-optimized code from consoles to PC. Hell right now CryEngine scales to available. If you're ticking on options like AA you'll start seeing an insane spike in VRAM usage. I worked directly in the compatibility laboratory for Electronic Arts for 4 years on PC scaling systems, you couldn't be more wrong in your assumption. All we did there was build kits and test them on our emerging tech engines, and how well they'd accept straight ports from PowerPC and next-gen x86 console arch to PC. You want to go with the most available VRAM, because game companies are not going to spend the extra time and money to optimize code for PC. You will see 3GB of VRAM being topped out and memory leak crashes from overallocation of VRAM in modern games THIS YEAR ALONE at SINGLE MONITOR 1080P.
You absolutely want to start considering your options. 3GB VRAM is the new standard, the new minimum target spec moving forward at 1080p gaming. Stop trying to justify your purchase by swaying other consumers who have the option to upgrade away from it. You're disgusting me.
Simply put, from here onward for your typical gamer, VRAM will be the most important spec when picking out a card. Since current options are already more than enough to render current and future (for years) games at maximum, the limit will be poorly transferred builds leaking at VRAM allocation and causing crashes, and generally allocating more than they should.Edited by Bitvar - 4/11/14 at 7:42pm