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Help!! What should i choose for new gaming monitor?! - Page 4

post #31 of 50
Quote:
Originally Posted by spicymeatabolle View Post

i dont know how to explain it but that image you posted with the ufo's. i see it happen alot on games like bf4 and far cry 3. its really annoying.

i was told its cause of the response time, this one is 5ms, i was told a 60hz 1ms can fix that
The gray to gray response time as an influence on ghosting. The lower the better.
Ghosting looks like this:



Recent gaming monitors have really low ghosting. To the point that the bottleneck in motion clarity as shifted to the persistence of the image. (how long a static image is displayed)


Some actual photographs from a pursuit camera:

60 Hz Refresh rate:


120 Hz Refresh rate:


120 Hz LightBoost: CRT quality motion:
post #32 of 50
Honestly i think these monitors are over priced...for the few that will utilize the full potential of UHD arguably yes could be worth spending a bit extra for some graphic intensive viewing pleasure if you have a tri or quad sli and your intentions are to game...90% of the market is still gaming at 1080p 60hz,and with all these 4k monitors poping up is it really worth while buying a monitor like that asus cause within a year or so,4k will be commercialized a new display port and hdmi.
post #33 of 50

and what about the hz thing? should i go for 120 then? or a better 60 than what i got now?

 

i want to keep it at 1080p

post #34 of 50
Quote:
Originally Posted by KLEANupguy7 View Post

Honestly i think these monitors are over priced...for the few that will utilize the full potential of UHD arguably yes could be worth spending a bit extra for some graphic intensive viewing pleasure if you have a tri or quad sli and your intentions are to game...90% of the market is still gaming at 1080p 60hz,and with all these 4k monitors poping up is it really worth while buying a monitor like that asus cause within a year or so,4k will be commercialized a new display port and hdmi.
I strongly recommend against buying a 4k monitor for gaming.
No amount of existing hardware will be able to keep a stable 60fps in AAA games at that resolution.
Fluctuating frame rates below 60fps will produce high amounts of stuttering and tearing. Leading to a very poor gaming experience and comfort.

It is not the time for 4k gaming yet. It's unfortunate but it's the current situation.
post #35 of 50
Quote:
Originally Posted by spicymeatabolle View Post

and what about the hz thing? should i go for 120 then? or a better 60 than what i got now?
That's up to you.

- Depends how sensitive you are to motion blur:
http://www.testufo.com/#test=ghosting
Is the motion blur perceived when tracking the UFO bothering you? Would you like to have better motion clarity?

- Which type of games you play,
Obviously a point and click game or an RPG played casually don't benefit as much from motion clarity than a twitch FPS or an RTS with lots of scrolling.

- Which hardware you got,
Will you be able to run the games at 3 digit frame rates to take full advantage of a 120Hz monitor?

The advantage of 120Hz and 144Hz displays over 60Hz displays are:
- lower input lag
- better fluidity
- less motion blur
- compatibility with low persistence modes. (Lightboost hack, BenQ blur reduction, ULMB, ...)
post #36 of 50

wow that test alone gave me a headache. 

 

for hardware i have 2 660's in sli and plan to buy a 280 come summer

post #37 of 50
i would sacrifice on AA cause the DPI on most 4k monitors is crazy...you wont notice jags running even on a 31,5 inch 4k monitor the DPI is still way more than just about any 1080p monitor so you wont even notice cause the pixels are already so closely squeezed together...only huge issue is everything other than games...windows does not handle res scale as well as MAC and other operating systems...
so games may look spectacular but typing a word doc or reading a pdf would be a nightmare and not all programs are 4k ready yet,things like browsing the internet can be a a issue cause web pages are just to small for monitors pushing resolutions so high.Plus there is no 4k 120hz monitor yet but there will be soon.Like a said before we need a new display port and HDMI...120hz will requires more bandwidth as it needs another data stream to pass a extra 60hz through.

So yes it is not the time for 4k yet but im not spending $700 + on a monitor only to buy another $1000 +- screen with in a year.
post #38 of 50
Quote:
Originally Posted by spicymeatabolle View Post

wow that test alone gave me a headache. 

for hardware i have 2 660's in sli and plan to buy a 280 come summer
Ah, so the "blue" build. Honestly, you might wanna consider a 290 or 780 for summer just to be on the safe side.
And if you are interested in G-sync monitors like the ROG SWIFT than you'll need an NVIDIA GPU to use the variable refresh.
post #39 of 50

Simply get the largest 3d 240hz+ TV you can afford (1080p).

 

I have owned a 27" monitor for 7 years now, have a new 100hz one.. then play on a 32". Don't listen to these marketer here.

post #40 of 50
Quote:
Originally Posted by formula m View Post

Simply get the largest 3d 240hz+ TV you can afford (1080p).

I have owned a 27" monitor for 7 years now, have a new 100hz one.. then play on a 32". Don't listen to these marketer here.
Seriously? If you don't have a clue about the subject, don't comment please.


@spicymeatabolle:
Don't buy a 240Hz TV for gaming. These use frame interpolation ( "TrimensionDNM", "Motion Plus", "Motionflow", ...) which add a big amount of input lag. These are not suited for PC gaming
Not to mention most won't accept more than a 60Hz input.
Edited by Hasty - 4/9/14 at 4:30am
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