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[pcper] NVIDIA Talks DX12, DX11 Efficiency Improvements - Page 7

post #61 of 203
Quote:
Originally Posted by ChronoBodi View Post

Which drivers have these boosts? Are they out now or no?

W/e comes out after 335WHQL.

Not out now. Soon™
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post #62 of 203
Quote:
Originally Posted by skupples View Post

OpenGL needs better programmer support if it ever hopes to be taken seriously again.

See what happened with BF4 and all the hype about Mantle?

Everyone expecting it to be ported to linux using Mantle. Just words.
post #63 of 203
iv'e yet to see any game developer say they will be using Mantle to adapt linux support.

That whole steamOS + Mantle = epic linux adventures, is a pipe dream right now.
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post #64 of 203
Quote:
Originally Posted by skupples View Post

W/e comes out after 335WHQL.

Not out now. Soon™

Cause seriously, these drivers are like getting a GTX 880 or GM104 through software. Almost.

But still, just look at the performance WE could have had if they actually started the low-level initiative sooner. Crysis 3 CAN be 60 FPS on two Titans, it may be possible with these low-level drivers!
     
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post #65 of 203
This begs the question, why be greedy and not have done this until now.
post #66 of 203
Quote:
Originally Posted by ChronoBodi View Post

Cause seriously, these drivers are like getting a GTX 880 or GM104 through software. Almost.

But still, just look at the performance WE could have had if they actually started the low-level initiative sooner. Crysis 3 CAN be 60 FPS on two Titans, it may be possible with these low-level drivers!

I just noticed, we do both have sovietic computers! lol thumb.gif
post #67 of 203
Quote:
Originally Posted by HiTechPixel View Post

This begs the question, why be greedy and not have done this until now.

Cause companies must get all the juice they can earn from actual tech, and then, when one company makes a serious advance, all the other companies must research to get at the same level.
Until now, upgrading hardware performance has been easy, but now, they are touching a physic barrier and it is getting harder to get more performance from silicon, so they need to optimize the software in order to be able to compete between each other
Edited by danilon62 - 3/23/14 at 1:57pm
post #68 of 203
Quote:
Originally Posted by Geneaux View Post

BF4 was such a dud for me. Playing the game felt like a bonafide chore and thus uninstalled it a few days ago.

On topic: I hope this resolves the constant graphics crashing I'm getting with Planetside 2.

You aren't the only one. I played the Campaign and felt it was lack-luster at best.I uninstalled it a while ago as It offered nothing new or impressive over BF3.
post #69 of 203
Microsoft/Nvidia have had no real reason to streamline their processes until Mantle. These actions fall in line with all pre-mantle speculation. Nvidia & Microsoft must adapt.
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post #70 of 203
a new life into my Sig rig..god bless the competition
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