Originally Posted by khurios2000
is this a console "optimized" game?
Maybe, the Xbox wont have these problems with it's 8GB ram at it's disposal so it could of been a poor attempt to get the game running on GPus with less than 3GB of ram.
Originally Posted by snoball
They tested with everything cranked. The game clearly states that for High and Ultra textures you NEED 3+ GB of VRAM. All this did is state the obvious.
I've played many titles with better visuals and a ton better textures that use less than 2GB at 1080p, this game has no texture streaming this is where the problem arises since It's just filling the memory up all it can which is why you see usage of 3+GB on 290s.
Originally Posted by szeged
Allocated memory and all that along with beta screwing with it probably. Otherwise everyone with an nvidia card would be having a stroke on the forums about it.
I think I was one of the first on this forum to bring it up, along with people on reddit during the beta about the performance and it seems nothing has changed, even EuroGamer with their Next Gen PC build say that they had to drop the textures from Insane, the only games we should be seeing breaking 2GB imo are the visual intensive games which are upcoming such as Watch Dogs, Witcher 3 and maybe Star Citizen.
Originally Posted by Asus11
by the looks of this game it should use 1.7gb max at 1440p 1gb max at 1080p.. maybe they did it on purpose to force upgrades!
The textures are horrible, it shouldn't use more than 2GB tbh, the developers said that there is no texture streaming in place to avoid potential occurrences such as stuttering or loading textures so I suppose everything is just thrown in on the memory, I've run this game at higher AA levels and as soon as you put the "Insane" textures on it all goes wrong.
I also feel Nvidia should of went the extra length with the 600-700 series and given them more ram from the start, or even the 700 series, sure you can go and buy 4GB cards but for the price of a 4GB 760 you could get a 2GB 770 or a 3GB 280X.
If I start seeing 3GB standard on the 800 series, 860-70. Then I know that they did indeed do it on purpose to force upgrades on 2GB cards, most of these cards have enough steam to run higher levels of textures in the games that are out and to come in the future I believe.
Heck, I'm sure the 690 which is a 2GB dual cards would choke like mad even though it has a ton of power.Edited by TopicClocker - 3/24/14 at 3:31pm