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[WSJ] Facebook to Acquire Oculus - Page 31

post #301 of 383
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Quote:
Originally Posted by serothis View Post

Here’s what bugs me most about the acquisition. If all that FB wanted to do was to make software to utilize OR then It didn’t need to buy OR. A lot of developers have made software to use the OR. FB could have done the same. The only reason to buy out a company like OR is to control development and shape it specifically to your desires, both from a hardware POV and an embedded software POV

I totally agree

.
Quote:
Originally Posted by bajer29 View Post

I totally agree.


Its all about the money... buy them out or pay them royalties which have to be negotiated throughout the entire life of the product . Buy them out, save money overtime and own the product and basically the company and its employees and promise them better pay.
    
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post #302 of 383
this is a hoax fellas, APRIL FOOLS!
post #303 of 383
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Originally Posted by Sparda09 View Post

this is a hoax fellas, APRIL FOOLS!

no sorry. the stories about it being a hoax are a hoax, for april fools.

just thread search "satire" you will find it.
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post #304 of 383
im april foolsing the april fools! (if that makes sense...)

Actually im kinda interested in the direction they take the VR....
post #305 of 383
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Originally Posted by skupples View Post

you reap what you sow

then you make a pie



whats your point?
post #306 of 383
Quote:
Originally Posted by serothis View Post

I'm not saying that VR is and will only ever be gaming focused. I'm saying in it's current state it is gaming focused. I also said that if FB wanted to write software to utilize the OR for purposes other then gaming they could without the necessity of purchasing the company. The OR is a very open platform. And as far as I understand no licensing was required. FB could have written any software they wanted and saved $2B in the process.

You don't buy an open platform hardware company just to write software. You buy a hardware company to control the hardware.

If just about any company other than Facebook had bought Oculus I would agree with you, but Facebook has really embraced open-source with both software AND hardware. With the Prineville, Oregon data center they designed everything from the servers to the building itself with efficiency in mind and the end result uses 38% less energy than their other data centers in use at the time. While most companies would keep that kind of competitive advantage to themselves, Facebook just gave it all away by open-sourcing it with the Open Compute Project.

That was 3 years ago and they've saved about $1.2 billion since then in energy savings and since the project is open and other companies are helping carry the load, they don't have to do all the design work themselves anymore: Source

It's not a guarantee, but I feel like they'll take a similar approach with the Rift. Palmer is a big fan of open-source hardware and software and Facebook has said they don't plan on profiting from selling Rifts but I doubt they'll go that far. Instead, I think Facebook will keep the Rift as an open platform for everybody to develop for to quickly push the technology and adoption to the point where building their version of the Metaverse will be both practical and profitable.

It's in their best interest to make sure VR is an open platform and not split between 3-5 competing incompatible headsets because that means more work for the FaceWorld development team tongue.gif
post #307 of 383
Quote:
Originally Posted by Aibohphobia View Post

Warning: Spoiler! (Click to show)
Quote:
Originally Posted by serothis View Post

I'm not saying that VR is and will only ever be gaming focused. I'm saying in it's current state it is gaming focused. I also said that if FB wanted to write software to utilize the OR for purposes other then gaming they could without the necessity of purchasing the company. The OR is a very open platform. And as far as I understand no licensing was required. FB could have written any software they wanted and saved $2B in the process.

You don't buy an open platform hardware company just to write software. You buy a hardware company to control the hardware.

If just about any company other than Facebook had bought Oculus I would agree with you, but Facebook has really embraced open-source with both software AND hardware. With the Prineville, Oregon data center they designed everything from the servers to the building itself with efficiency in mind and the end result uses 38% less energy than their other data centers in use at the time. While most companies would keep that kind of competitive advantage to themselves, Facebook just gave it all away by open-sourcing it with the Open Compute Project.

That was 3 years ago and they've saved about $1.2 billion since then in energy savings and since the project is open and other companies are helping carry the load, they don't have to do all the design work themselves anymore: Source

It's not a guarantee, but I feel like they'll take a similar approach with the Rift. Palmer is a big fan of open-source hardware and software and Facebook has said they don't plan on profiting from selling Rifts but I doubt they'll go that far. Instead, I think Facebook will keep the Rift as an open platform for everybody to develop for to quickly push the technology and adoption to the point where building their version of the Metaverse will be both practical and profitable.

It's in their best interest to make sure VR is an open platform and not split between 3-5 competing incompatible headsets because that means more work for the FaceWorld development team tongue.gif

My concern isn't that they'll make it a closed system. My concern is they're going to push the development to tailor it to be more efficient for their software needs. Zuckerberg also said that he wanted to make it available to everyone. while that sounds all well and good that means making it available at a price that everyone can afford. And again with the features that make it easily compatible with a social network. which means cost cutting and compromises. Hopefully they'll still make a high end model but given FB is a smart company they'll likely make one model and cut features for the different price points. which means all the junk on the low end will be on the high end too.

That basically sums up my concerns. It'll become the jack of all trades and master of none.
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post #308 of 383
Quote:
Originally Posted by serothis View Post

My concern isn't that they'll make it a closed system. My concern is they're going to push the development to tailor it to be more efficient for their software needs. Zuckerberg also said that he wanted to make it available to everyone. while that sounds all well and good that means making it available at a price that everyone can afford. And again with the features that make it easily compatible with a social network. which means cost cutting and compromises. Hopefully they'll still make a high end model but given FB is a smart company they'll likely make one model and cut features for the different price points. which means all the junk on the low end will be on the high end too.

That basically sums up my concerns. It'll become the jack of all trades and master of none.

OK, I understand where you're coming from now. It's always annoying when a good enthusiast product gets dumbed down for the masses.

In that case I would argue that they can make very good hardware without compromises while achieving a reasonable price point because their goal is not to make money off the units, but later down the road with their Metaverse.

Just look at Google's Nexus line. The goal of the line is to get people into the Google ecosystem and set the bar for the OEMs, not to make big profits from the hardware and as such they've delivered very good hardware at very competitive prices.

Oculus was talking about possibly subsidizing the Rift enough to offer it for free almost a year ago: http://www.pcgamer.com/2013/07/15/oculus-rift-team-want-to-release-consumer-version-of-the-headset-for-free/. They've already said that they plan to push publishing much more heavily now that they have Facebook's resources and Facebook has said they're willing to sell the Rift at cost, so between the two I think the price will be low enough for non-hardcore gamers to consider while still delivering the best hardware available.

Long-term they could do like the mobile phone industry and offer last year's model at a lower price for those on a budget rather than making cut-down versions of the latest design.

Edit: Also, I can't think of anything they would add hardware-wise that would make it better for social networking that would be a detriment to gaming (except maybe a built-in credit card swiper, can anyone say micro-transactions?). Eye tracking, hand tracking, voice recognition, etc. are all things that would greatly benefit both the social aspect AND gaming.
Edited by Aibohphobia - 3/29/14 at 5:41pm
post #309 of 383
two models. Desktop model, and derp model w/ IGPU.
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post #310 of 383
All the 'Cooler than thou' bandwagon jumping Hipster naysayers are really bugging me now. While some are making thought provoking arguments worthy of consideration and discussion (like above), the bulk are hating on the aquisition just because everyone else is. "I'll be buying the Fisher Price version from a competitor instead because Facebook are big poo poo heads!!

It reminds me so much of the Bill Gates and Microsoft hate. If Zuckerburg has pulled a few fast ones during the founding of the company like Gates did then then maybe we can look forward to him doing what Gates did and become the biggest Philanthropist the planet has ever known.It always amused me that the uninformed bandwagon hate against Microsoft and Gates and the love for the 'Hippy' Steve Jobs was ironic given that Jobs had no problem using virtual slave labour in giant factories with suicide nets to make a paltry amount of extra profit over manufacturing in the US while Gates was busy eradicating Polio and Malaria from the planet and bringing clean drinking water to a billion people.

I wish I could be there to watch these guys purchase their Oculus Rifts on launch day and ask them what happened to the Facebook Hate biggrin.gif
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