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[WSJ] Facebook to Acquire Oculus - Page 33

post #321 of 383
Quote:
Originally Posted by serothis View Post

I would say that it's not what they would add but rather that social media would take precidence over gaming and ultimately what they would take away. For example to market it to everyone for a casual purpose, a $350 price tag is way too high. So how do you get it down to the ~$100 level? well 1080p might be as high as they go. 60-75hz (75hz simply because that's what's already planned for dk2) might be as fast as it goes. lower latency screen might be too expense to fit the budget model. bespoke parts sounds good but if they're cheap and made in china then that doesn't make things better. oled could be replaced by led. There's dozens of ways that corners could be cut to meet the price point. Corners that don't matter to the social media experience but one's that gamers would definitely notice.

I know oculus vr talked about getting it as cheap as possible but they talked about it being subsidized and although things get cheaper they still had the priority of immersed gaming. The minimum requirements for immersed gaming are much higher then casual social networking.

In a few generations they may try to cut corners but for now even DK2 doesn't hit the minimum for mass adoption. They can't cut too many corners or it will cause simulator sickness and then it won't matter how cheap it is, nobody will want it.

Low persistence and high refresh rates was the big innovation with Crystal Cove and by all reports it really cuts down on sim sickness compared to DK1, so OLED is a must.

Harder to say on resolution but the higher the better for pretty much anything. Even something basic like reading text was really difficult with DK1. Here's pic through the lens of DK2 (1080p): http://i.imgur.com/tyJT7tR.jpg. Big improvement over the original but plenty of room for improvement even for "just" social networking.

I think you're also underestimating the importance of economies of scale. Especially if they're getting into custom hardware, it's better to order twice as much of the good stuff to bring the price per unit down than to order half as many and ordering some lesser part for the rest, like how the iPhone 5/5s/5c and iPod 5th gen all share the same screen despite the differences in price.
post #322 of 383
They can't nerf the technology until it has taken off.

They currently only populate the mindshare.
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post #323 of 383
Quote:
Originally Posted by Aibohphobia View Post

If just about any company other than Facebook had bought Oculus I would agree with you, but Facebook has really embraced open-source with both software AND hardware. With the Prineville, Oregon data center they designed everything from the servers to the building itself with efficiency in mind and the end result uses 38% less energy than their other data centers in use at the time. While most companies would keep that kind of competitive advantage to themselves, Facebook just gave it all away by open-sourcing it with the Open Compute Project

That was 3 years ago and they've saved about $1.2 billion since then in energy savings and since the project is open and other companies are helping carry the load, they don't have to do all the design work themselves anymore: Source

It's not a guarantee, but I feel like they'll take a similar approach with the Rift. Palmer is a big fan of open-source hardware and software and Facebook has said they don't plan on profiting from selling Rifts but I doubt they'll go that far. Instead, I think Facebook will keep the Rift as an open platform for everybody to develop for to quickly push the technology and adoption to the point where building their version of the Metaverse will be both practical and profitable.

It's in their best interest to make sure VR is an open platform and not split between 3-5 competing incompatible headsets because that means more work for the FaceWorld development team tongue.gif
.yeah like the shill who got a nobel price for ecology for a 30minute documentary, while having his entire life and carrier payed by for by his daddy a coal lobby hack and a coal company director after serving his term ... there were guys in spain using gasoline generators to make light onto solar pannels at night so they could sell the solar electricity for subsidized rates to the network ...

and they abandoned VR community standard organization on 15th march 2014. just days before the deal was signed, yeah be open like hell

Quote:
Originally Posted by Calibos View Post

All the 'Cooler than thou' bandwagon jumping Hipster naysayers are really bugging me now. While some are making thought provoking arguments worthy of consideration and discussion (like above), the bulk are hating on the aquisition just because everyone else is. "I'll be buying the Fisher Price version from a competitor instead because Facebook are big poo poo heads!!

It reminds me so much of the Bill Gates and Microsoft hate. If Zuckerburg has pulled a few fast ones during the founding of the company like Gates did then then maybe we can look forward to him doing what Gates did and become the biggest Philanthropist the planet has ever known.It always amused me that the uninformed bandwagon hate against Microsoft and Gates and the love for the 'Hippy' Steve Jobs was ironic given that Jobs had no problem using virtual slave labour in giant factories with suicide nets to make a paltry amount of extra profit over manufacturing in the US while Gates was busy eradicating Polio and Malaria from the planet and bringing clean drinking water to a billion people.

I wish I could be there to watch these guys purchase their Oculus Rifts on launch day and ask them what happened to the Facebook Hate biggrin.gif
what, are you going to jail or what?
and yeah, Zuck did pull a fast one on his BFF, google Eduardo Saverin

Quote:
Originally Posted by KingGreasy View Post

According to Palmer the CV1 will be better than the Valve Steam Dev Days target.

http://www.reddit.com/r/oculus/comments/21nmu9/any_chance_of_a_news_update_coming_to_clear_a_few/cgeuzw5




While I'm worried about headsets further along after CV1, I'm sure by the time Facebook goes full monetize mode on Oculus, there will be alternatives that can improve past the Oculus CV1. I'll most likely be open to buying the CV1. If because of the Facebook acquisition it comes out at under $300 and Facebook hasn't had the time yet to integrate any random pieces of software into it, then I'll warm up to this acquisition. I'm always willing to jump ship to some other product. I'm hoping Oculus is successful enough that the big names in PC peripherals and monitors jump in with their own products.
they ve been 'working' with FB for months, according to their own words, and announced deal after enough people took the DK2 bait ...

best
revro
post #324 of 383
Sure this isn't an elaborate april fools joke?
Edited by dranas - 3/29/14 at 11:40pm
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post #325 of 383
I'm going to unsubscribe to this thread. The knee jerk bad reactions were bad enough but the late to the party knee jerk bad reactions are just making me groan at this stage. If there's anything worse than a bandwagon jumper, it's a bandwagon jumper who shows up days late... biggrin.gif

You guys enjoy your righteous indignation while I enjoy my Oculus Rift!

biggrin.gif
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post #326 of 383
Enjoy getting your gameplay activities tracked and ads everywhere with your Oculus Rift.
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post #327 of 383
Quote:
Originally Posted by Aibohphobia View Post

I'll be the first to admit that Facebook could turn the Rift into some ad-infested, soul-sucking, data-mining, puppy-kicking abomination down the road, but they need gamers to drive adoption of the first generation or two of the technology so'll they'll do everything they can to cater to the gaming community for now.

But that is still not a good thing, particularly if they try to make it somewhat proprietary. I'm just staying well away from Oculus VR until something that I can use and actually not have to second-guess the motive behind is out.
Quote:
Originally Posted by Calibos View Post

I'm going to unsubscribe to this thread. The knee jerk bad reactions were bad enough but the late to the party knee jerk bad reactions are just making me groan at this stage. If there's anything worse than a bandwagon jumper, it's a bandwagon jumper who shows up days late... biggrin.gif

You guys enjoy your righteous indignation while I enjoy my Oculus Rift!

biggrin.gif

Enjoy your Rift, I'll personally just continue to enjoy playing my games the way I always have until a solution I can actually trust comes out. Considering Facebooks entire business revolves around storing user data, I cannot trust them at all.
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post #328 of 383
Quote:
Originally Posted by Brutuz View Post

But that is still not a good thing, particularly if they try to make it somewhat proprietary. I'm just staying well away from Oculus VR until something that I can use and actually not have to second-guess the motive behind is out.

I've made my argument here why I feel Facebook will keep it an open platform and hopefully they will because they seem the farthest along for a PC headset.

Microsoft just threw down $150 million for a company with a bunch of AR/VR patents (Link). They may bring a VR headset to PC but I suspect it'll be a Xbox exclusive to compete with Sony. Apple is working on VR as well but that's as far from an open platform as it gets.

Razer could be a good alternative but who knows how close they are to releasing something.
post #329 of 383
M$ Would never lock a VR headset to Xbox only. They would just drown it in software, making it require GFWL. Also, I see Sony deciding to remove their "PS4 only" garbage, even then... PS4 is an el-cheepo AMD PC, so hacking around a lockout probably won't be that difficult.

Sony & M$ would not be competing with Foculus Rift if they bound their devices to consoles.
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post #330 of 383
Quote:
Originally Posted by skupples View Post

M$ Would never lock a VR headset to Xbox only. They would just drown it in software, making it require GFWL. Also, I see Sony deciding to remove their "PS4 only" garbage, even then... PS4 is an el-cheepo AMD PC, so hacking around a lockout probably won't be that difficult.

Sony & M$ would not be competing with Foculus Rift if they bound their devices to consoles.

Ugh, GFWL thumbsdownsmileyanim.gif I'd almost take the ads over that.

Facebook's willing to sell the Rift at cost though so it won't leave much room for Sony and Microsoft to compete with on price if they release on PC. It would make the most business sense for them to lock their headset to their respective consoles to help drive sales of the platforms they've already invested so much in.
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