Originally Posted by Carniflex
I was obviously not talking about Crysis 3. With VR you do not need as high level of detail anyway as bcos your head is always moving the finest detail would be lost in motion blur. However, something like Metro 2033 can limp along at 30 fps min on a single 7870 on low settings at 5400x1920 in my experience as it did for me. So getting minimum 30 fps per eye with 2x1080p on it on 7870 seems quite feasible. Also, for example, Source engine which I probably mentioned somewhere earlier in this thread including number of screenshots can do pretty decent. Sure it's a decade old engine, but it aint all that shady looking even today. Unreal 3 engine is not particularly demanding either and can offer quite playable frame-rates on 7870 even on high resolutions (Unreal Tournament 3, Tribes:Ascend and long list of other games using it).
So sure. You will not do 30 fps per eye in whatever game is atm considered the most demanding with "true ultra" settings. However, if your aim is the get 60 fps per eye on 1080p you can do so in any modern game engine by picking your settings in careful way to guarantee that.
Then whats the point. This is overclock.net, we dont play games on low settings. And we want the latest and greatest. Whats the point of the latest and greatest hardware if its just to be used on UT3 lol. Its to be used on the latest and greatest (eg Star Citizen WOOH!
) When i get star citizen nothing but top notch graphical settings (cept for AA, just reasonable there) will do.
If you want low settings go to consoles.
Also if you saw the video john carmack mentions how the change in the second devkit with screen turning off and on (whatever he called it) basically removes any motion blur making the point you made about that moot.