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[IGN] Last of Us is coming to Playstation 4 - Page 4

post #31 of 131
Honestly, 1080p, SSAO, and 60fps is all this game would need to compete with today's standards.
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post #32 of 131
screw PS4, come to PC!!
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post #33 of 131
Quote:
Originally Posted by lacrossewacker View Post

Honestly, 1080p, SSAO, and 60fps is all this game would need to compete with today's standards.
And better textures, shading,better models, tesselation (or at least some form of POM), SSS.... the list goes on.

Seriously, am I the only who thinks "The Last of Us" looks terrible by any PC-based standards? It only looks good for a console, but that's like saying "this is the fastest car ever made.... for under $500". It's pointless; you're qualifying one standard by using what is essentially the exact opposite - it looks good for looking bad. The fact that it got SO many "best graphics" awards is an insult considering both Crysis 3 and metro: last light came out in the same year.

Interesting if they do make a PS4 version; but wouldn't it take a ton of work, seeing as they couldn't just straight-port the engine? The PS3 and PS4 are very different machines.
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post #34 of 131
still waiting for the uncharted series for pc...

going to wait forever it seems.
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post #35 of 131
Quote:
Originally Posted by doomlord52 View Post

And better textures, shading,better models, tesselation (or at least some form of POM), SSS.... the list goes on.

Seriously, am I the only who thinks "The Last of Us" looks terrible by any PC-based standards? It only looks good for a console, but that's like saying "this is the fastest car ever made.... for under $500". It's pointless; you're qualifying one standard by using what is essentially the exact opposite - it looks good for looking bad. The fact that it got SO many "best graphics" awards is an insult considering both Crysis 3 and metro: last light came out in the same year.

Interesting if they do make a PS4 version; but wouldn't it take a ton of work, seeing as they couldn't just straight-port the engine? The PS3 and PS4 are very different machines.

No your not the only one. Personally I feel very much the same. The last of us looks good for an console game but is nowhere near the fidelity of the top PC games.

True but some devs have an development version of the engine that runs on PC's so its not like they would necessarily have to start from scratch.
    
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post #36 of 131
Quote:
Originally Posted by Bit_reaper View Post

True but some devs have an development version of the engine that runs on PC's so its not like they would necessarily have to start from scratch.

That's a common misconception. Just because console games are developed on PCs, doesn't mean that they are actually run on those PCs during development and debugging. They are run on hardware-specific SDKs that interface with PCs for ease of development (IDEs). Specifically, Sony provides an IDE, which is actually the PS SDK software libraries in a Microsoft Visual Studio IDE for coding and compiling. You still need the console hardware SDK to load and execute. On the other hand, the PSP SDK actually comes with an integrated PSP emulator.
Edited by Tempest2000 - 3/27/14 at 10:51am
post #37 of 131
Oh I cant wate
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post #38 of 131
Quote:
Originally Posted by Tempest2000 View Post

That's a common misconception. Just because console games are developed on PCs, doesn't mean that they are actually run on those PCs during development and debugging. They are run on hardware-specific SDKs that interface with PCs for ease of development (IDEs). Specifically, Sony provides an IDE, which is actually the PS SDK software libraries in a Microsoft Visual Studio IDE for coding and compiling. You still need the console hardware SDK to load and execute.

Wasn't there a video released last year of Uncharted 3 running at 60fps? Not sure how to explain that...
post #39 of 131
Quote:
Originally Posted by TopicClocker View Post

Wasn't there a video released last year of Uncharted 3 running at 60fps? Not sure how to explain that...

I haven't seen it but if real then I guarantee that it either wasn't running on a PC, or it wasn't running the PS3 version/codebase/engine.
post #40 of 131
Quote:
Originally Posted by Tempest2000 View Post

I haven't seen it but if real then I guarantee that it either wasn't running on a PC, or it wasn't running the PS3 version/codebase/engine.

From EuroGamer.
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