Overclock.net › Forums › Video Games › PC Gaming › How far off is 4K gaming REALLY? Being totally honest and reasonable
New Posts  All Forums:Forum Nav:

How far off is 4K gaming REALLY? Being totally honest and reasonable - Page 5

post #41 of 88
Quote:
Originally Posted by deepor View Post

Well, that's great that your body works like that. For me it's a real problem for the next few years. I really don't know if I'd rather have a 120Hz screen at lower resolution or a 4K screen at 60Hz. I'm pretty sure I'd like the 120Hz more for games.

What are you even saying? I'm not disputing that everything would look nicer on 120hz compared to 60hz. I'm saying that FPS (WHICH IS NOT REFRESH RATE) doesn't matter past 60.
Elite Four x 2
(8 items)
 
My Laptop
(13 items)
 
 
CPUMotherboardGraphicsRAM
i7-2630QM Mobile Processor @ 2.9GHz Intel HM65 Chipset Mainboard GeForce GT 540M 2GB PCIe 8GB DDR3 Corsair 
Hard DriveOptical DriveOSMonitor
320GB 7200RPM 8X DVD+/-R/RW/4X +DL Windows 7 64bit 15.6" 
  hide details  
Reply
Elite Four x 2
(8 items)
 
My Laptop
(13 items)
 
 
CPUMotherboardGraphicsRAM
i7-2630QM Mobile Processor @ 2.9GHz Intel HM65 Chipset Mainboard GeForce GT 540M 2GB PCIe 8GB DDR3 Corsair 
Hard DriveOptical DriveOSMonitor
320GB 7200RPM 8X DVD+/-R/RW/4X +DL Windows 7 64bit 15.6" 
  hide details  
Reply
post #42 of 88
Look... you said this:
Quote:
Originally Posted by End3R View Post

60 fps on a 120hz monitor will look almost, if not exactly the same as 120fps on a 120hz monitor.

Everyone agrees with you! If you read back, Cyro said the exact same thing. Everyone knows that you need the required FPS to get use out of a 120Hz screen.

EDIT: Wait... what... I misread your quote.

I'm telling you that 120 FPS will be very visible to me over 60 FPS. It honestly matters to me.
Edited by deepor - 3/28/14 at 1:10am
post #43 of 88
Quote:
Originally Posted by End3R View Post

60 fps on a 120hz monitor will look almost, if not exactly the same as 120fps on a 120hz monitor.

That's not even remotely close to being the case

Some of the main benefits are

~8.34ms less input lag
halved percieved motion blur
much smoother motion
etc

Telling difference between 100 and 140fps is trival, like blind-testably 5/5 easy
Insert Name Here
(14 items)
 
  
CPUMotherboardGraphicsRAM
6700k Asus Maximus VIII Hero Gigabyte Aorus Xtreme 1080ti Corsair LPX 2x8GB 3200c16 
Hard DriveHard DriveCoolingOS
Old Seagate HDD Samsung 850 EVO Thermalright Silver Arrow SB-E SE Windows 7 Home Premium 64 bit 
MonitorKeyboardPowerCase
Asus PG258Q (240hz + Gsync) WASDKeyboards.com v1 semi custom w/ mx browns, ... Superflower Golden Green HX550 Air540 
MouseMouse Pad
Logitech G Pro Qck+ 
  hide details  
Reply
Insert Name Here
(14 items)
 
  
CPUMotherboardGraphicsRAM
6700k Asus Maximus VIII Hero Gigabyte Aorus Xtreme 1080ti Corsair LPX 2x8GB 3200c16 
Hard DriveHard DriveCoolingOS
Old Seagate HDD Samsung 850 EVO Thermalright Silver Arrow SB-E SE Windows 7 Home Premium 64 bit 
MonitorKeyboardPowerCase
Asus PG258Q (240hz + Gsync) WASDKeyboards.com v1 semi custom w/ mx browns, ... Superflower Golden Green HX550 Air540 
MouseMouse Pad
Logitech G Pro Qck+ 
  hide details  
Reply
post #44 of 88
This is the main thing that makes me wonder about the choice between a 120Hz 1080p monitor with strobing compared to a 60Hz 4K monitor:

http://www.testufo.com/#test=photo&photo=toronto-map.png&pps=960&pursuit=0&height=0

Things are blurry on a normal 60Hz monitor, right? You can't follow something with your eyes and read the text. On a strobed screen with high refresh rate, that's not the case. I wonder if 4K is really better in a game where everything on the screen is being moved. The 1080p screen might end up being sharper in practice.
post #45 of 88
Quote:
Things are blurry on a normal 60Hz monitor, right? You can't follow something with your eyes and read the text. On a strobed screen with high refresh rate, that's not the case.

Yes, w/ strobed 120 you can throw speed up to 1920px/sec+ and eye/head track and there's less blur than any 60hz screen that i've seen at like 480px/s
Insert Name Here
(14 items)
 
  
CPUMotherboardGraphicsRAM
6700k Asus Maximus VIII Hero Gigabyte Aorus Xtreme 1080ti Corsair LPX 2x8GB 3200c16 
Hard DriveHard DriveCoolingOS
Old Seagate HDD Samsung 850 EVO Thermalright Silver Arrow SB-E SE Windows 7 Home Premium 64 bit 
MonitorKeyboardPowerCase
Asus PG258Q (240hz + Gsync) WASDKeyboards.com v1 semi custom w/ mx browns, ... Superflower Golden Green HX550 Air540 
MouseMouse Pad
Logitech G Pro Qck+ 
  hide details  
Reply
Insert Name Here
(14 items)
 
  
CPUMotherboardGraphicsRAM
6700k Asus Maximus VIII Hero Gigabyte Aorus Xtreme 1080ti Corsair LPX 2x8GB 3200c16 
Hard DriveHard DriveCoolingOS
Old Seagate HDD Samsung 850 EVO Thermalright Silver Arrow SB-E SE Windows 7 Home Premium 64 bit 
MonitorKeyboardPowerCase
Asus PG258Q (240hz + Gsync) WASDKeyboards.com v1 semi custom w/ mx browns, ... Superflower Golden Green HX550 Air540 
MouseMouse Pad
Logitech G Pro Qck+ 
  hide details  
Reply
post #46 of 88
60 fps at 120hz won't make a lot of difference except for response time and may-be input lag because one frame is displayed twice is as good as displaying the same frame for one time for twice the period (i.e. half the frequency - 120hz/2=60hz).

And response time is important and it's effects are more visible, I guess it will reduce ghosting [??].

So if these things matter a lot, we may stick to 1440p @ 120hz (Korean displays) for now since we are not going to have 4k @ 120hz soon, we'll need a newer version of DP, may-be DP 1.3 in order to be able to communicate graphics to display at such high rate.
    
CPUMotherboardGraphicsRAM
AMD FX-8150 ASUS M5A97 R2.0 AMD Radeon HD 6670 Corsair  
Hard DriveOptical DriveCoolingOS
Western Digital Caviar Blue Samsung Super WriteMaster AMD FX-8150 Stock Air Cooler Windows 8 PRO x64 
MonitorKeyboardPowerCase
Lenovo 17 inches CRT Lenovo Cooler Master Thunder 500W Cooler Master Elite 311 
MouseMouse PadAudio
Lenovo Lenovo Lenovo 
  hide details  
Reply
    
CPUMotherboardGraphicsRAM
AMD FX-8150 ASUS M5A97 R2.0 AMD Radeon HD 6670 Corsair  
Hard DriveOptical DriveCoolingOS
Western Digital Caviar Blue Samsung Super WriteMaster AMD FX-8150 Stock Air Cooler Windows 8 PRO x64 
MonitorKeyboardPowerCase
Lenovo 17 inches CRT Lenovo Cooler Master Thunder 500W Cooler Master Elite 311 
MouseMouse PadAudio
Lenovo Lenovo Lenovo 
  hide details  
Reply
post #47 of 88
Quote:
And response time is important and it's effects are more visible, I guess it will reduce ghosting [??]

Input latency and response time are two different things, i wouldn't rate response (pixel transition times) as more important than most stuff (though it's probably top 5)
Insert Name Here
(14 items)
 
  
CPUMotherboardGraphicsRAM
6700k Asus Maximus VIII Hero Gigabyte Aorus Xtreme 1080ti Corsair LPX 2x8GB 3200c16 
Hard DriveHard DriveCoolingOS
Old Seagate HDD Samsung 850 EVO Thermalright Silver Arrow SB-E SE Windows 7 Home Premium 64 bit 
MonitorKeyboardPowerCase
Asus PG258Q (240hz + Gsync) WASDKeyboards.com v1 semi custom w/ mx browns, ... Superflower Golden Green HX550 Air540 
MouseMouse Pad
Logitech G Pro Qck+ 
  hide details  
Reply
Insert Name Here
(14 items)
 
  
CPUMotherboardGraphicsRAM
6700k Asus Maximus VIII Hero Gigabyte Aorus Xtreme 1080ti Corsair LPX 2x8GB 3200c16 
Hard DriveHard DriveCoolingOS
Old Seagate HDD Samsung 850 EVO Thermalright Silver Arrow SB-E SE Windows 7 Home Premium 64 bit 
MonitorKeyboardPowerCase
Asus PG258Q (240hz + Gsync) WASDKeyboards.com v1 semi custom w/ mx browns, ... Superflower Golden Green HX550 Air540 
MouseMouse Pad
Logitech G Pro Qck+ 
  hide details  
Reply
post #48 of 88
4k gaming won't be mainstream until 4k tv's become mainstream. Reason is simple, as 4k matures the tech will be more affordable,making it worth amd/nvidia's time. They don't care to bring out that bad boy gpu's just yet, they have to milk as much money possible first. I don't predict mainstream 4k adoption until the content is widely available from cable networks and such, and everything that give along with that. But even then, those companies will gladly ride out your dollar as well.
post #49 of 88
Not for gaming, 1440p is not being broadcast, but still they are reasonably popular among gamers. 4k will find way to a gamers desk in a similar fashion, I guess the cost thing is important, if its not affordable no-one's gonna buy it.
    
CPUMotherboardGraphicsRAM
AMD FX-8150 ASUS M5A97 R2.0 AMD Radeon HD 6670 Corsair  
Hard DriveOptical DriveCoolingOS
Western Digital Caviar Blue Samsung Super WriteMaster AMD FX-8150 Stock Air Cooler Windows 8 PRO x64 
MonitorKeyboardPowerCase
Lenovo 17 inches CRT Lenovo Cooler Master Thunder 500W Cooler Master Elite 311 
MouseMouse PadAudio
Lenovo Lenovo Lenovo 
  hide details  
Reply
    
CPUMotherboardGraphicsRAM
AMD FX-8150 ASUS M5A97 R2.0 AMD Radeon HD 6670 Corsair  
Hard DriveOptical DriveCoolingOS
Western Digital Caviar Blue Samsung Super WriteMaster AMD FX-8150 Stock Air Cooler Windows 8 PRO x64 
MonitorKeyboardPowerCase
Lenovo 17 inches CRT Lenovo Cooler Master Thunder 500W Cooler Master Elite 311 
MouseMouse PadAudio
Lenovo Lenovo Lenovo 
  hide details  
Reply
post #50 of 88
Quote:
Originally Posted by End3R View Post

There really isn't any reason to go over 60fps. Movies are locked to 24 fps, consoles are locked at 30, and 60 is what most people consider perfect. The amount of difference you can see past that, is miniscule, and is pointless for everything except measuring e-peens.

Keep playing at 30 FPS if you're ok with it.

The reason movies are smooth at 24 FPS is because you do not interact with it, and the frames are displayed consistently.

FPS = BS (mostly)
Anyone who thinks FPS is the most and only important thing knows nothing.
For gaming, it's unfortunately the only real thing we have to measure things by, but it's quite a bad judge.

Movies are pre-rendered, so they can take however long they like rendering the scenes, and then display the frames at a set rate later to a screen with minimal variation in playback speed.

Games are rendered in real-time, so they simply render as fast as possible and send the frames to the monitor as soon as they are ready. Variation in speed is very high, ranging anywhere from 1ms per frame to 1000ms per frame.

FPS is averaged, so if within a second you're getting 1000FPS and the other half you get 1FPS, it becomes an average of 500FPS. Think you won't notice going to 1 FPS for half a second? You will, believe me. Does this happen often? No but it's an example.

Game performance changes rapidly, while movies are consistent and that is the reason they're ok at 24.


And btw, the human eye is not limited to FPS. It is a constant stream, and can definitely notice higher frame-rates.
Can we pick out the specific number and tell you how many frames we just saw? No.
For someone with a 60Hz monitor, looking at a 144Hz panel and 120Hz panel (Both displaying pre-rendered 144 FPS and 120 FPS content) it's likely they won't immediately be able to tell the two apart because they're both so much faster. If you bring in someone who has been gaming on a 120Hz panel for long and show them, they'll probably be able to point to the 144 Hz + FPS Monitor faster.


Gaming at 300FPS beats 60 FPS, as latency between frames is cut down to a fraction.
Do you buy low latency mice? If you think 30 FPS is OK you're doing it wrong.
i7 Sandy
(8 items)
 
Skylake Pentium
(8 items)
 
 
CPUMotherboardGraphicsRAM
i7-2600K ASRock Z75 Pro3 GTX 970 16GB 
Hard DriveOSMonitorPower
250GB Samsung 850 Evo WinXP Pro / Win7 Pro 1080p 60Hz Thermaltake Smart M850W 
CPUMotherboardGraphicsRAM
Pentium G4400 ASRock H110M-HDV GTX 550 Ti 8GB (2x4) 
Hard DriveOSPowerOther
250GB SSD Windows 7 500W 300Mbps WLAN 
  hide details  
Reply
i7 Sandy
(8 items)
 
Skylake Pentium
(8 items)
 
 
CPUMotherboardGraphicsRAM
i7-2600K ASRock Z75 Pro3 GTX 970 16GB 
Hard DriveOSMonitorPower
250GB Samsung 850 Evo WinXP Pro / Win7 Pro 1080p 60Hz Thermaltake Smart M850W 
CPUMotherboardGraphicsRAM
Pentium G4400 ASRock H110M-HDV GTX 550 Ti 8GB (2x4) 
Hard DriveOSPowerOther
250GB SSD Windows 7 500W 300Mbps WLAN 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: PC Gaming
Overclock.net › Forums › Video Games › PC Gaming › How far off is 4K gaming REALLY? Being totally honest and reasonable