Originally Posted by Hexa
What I'm trying to say is investing in Kickstarter projects is a lose lose in almost every case. Of course there will always be exceptions to the rule. Every now and then you may be happy with the end result. More often then not though you will not be.
You will either never see the product at all, or you will see it and it will not be anything what it was proposed to be. Or the company will sell itself out completely with no regards to how you feel about it, even though you were directly responsible for getting them to where they were.
As I said. If something is good enough it will naturally rise above and these products will see the light of day. If they are not they won't. That's how it should be. Kickstarter imo is 99% scam and junkware that floods the market.
Oculus is very much the exception and not the norm for Kickstarter projects. Of all the successfully funded projects on Kickstarter so far (58,663), only 0.1% of them (59) raised over $1 million. 74% of successful projects were under $10,000.
Those projects that get over a million get all the press, but if you look at the numbers, Kickstarter truly is about people banding together to fund something that probably couldn't have happened the traditional way.
I've personally backed about 40 projects on KS and while some are taking longer than I would like, I haven't been disappointed by any of them (except maybe Clang, which ironically couldn't find a investor or big corporate backer to continue development when the Kickstarter funds ran out).
If you feel that Oculus "sold out", so be it but it is unfair to condemn all of Kickstarter because of it.