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Is it better to enable v-sync in games, or in CCC?

post #1 of 2
Thread Starter 
So, should one force v-sync in the drivers, or let the game handle it?

Also, what are the impacts of single/dual/triple frame buffering in terms of user experience and game performance cost?

Many thanks biggrin.gif
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post #2 of 2
Either, the same thing happens either way.

There are some details about triple buffering here. I have never used it because I always use Adaptive VSync, so I can't comment on the difference it makes.
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