Overclock.net › Forums › Industry News › Software News › [//build 2014/Youtube] Microsoft Cloud Gaming Prototype (you definitely wanna see this)
New Posts  All Forums:Forum Nav:

[//build 2014/Youtube] Microsoft Cloud Gaming Prototype (you definitely wanna see this) - Page 6

post #51 of 109
I really wish everyone trying to move to the cloud would actually form some type of union to force ISPs to improve their infrastructure for this type of dream of the cloud to actually happen.
Boinzy 2017
(15 items)
 
  
CPUMotherboardGraphicsRAM
i5 3570k 4.2Ghz Gigabyte GA-Z77-DS3H  EVGA GeForce GTX 1060 SC GAMING, 06G-P4-6163-KR... G.SKILL Ripjaws X Series 8GB (2 x 4GB) 
Hard DriveHard DriveCoolingOS
TOSHIBA X300 HDWE160XZSTA 6TB 7200 RPM Samsung 850 Evo 250GB Cooler Master 212+ Windows 7 Ultimate 64bit 
MonitorKeyboardPowerCase
Acer GN246HL 144hz Nixeus Moda Pro Mechanical Keyboard Cherry MX B... Antec Earthwatts 650W Thermaltake Chaser A41 
MouseAudio
Logitech G400 Bose Companion 2 
  hide details  
Reply
Boinzy 2017
(15 items)
 
  
CPUMotherboardGraphicsRAM
i5 3570k 4.2Ghz Gigabyte GA-Z77-DS3H  EVGA GeForce GTX 1060 SC GAMING, 06G-P4-6163-KR... G.SKILL Ripjaws X Series 8GB (2 x 4GB) 
Hard DriveHard DriveCoolingOS
TOSHIBA X300 HDWE160XZSTA 6TB 7200 RPM Samsung 850 Evo 250GB Cooler Master 212+ Windows 7 Ultimate 64bit 
MonitorKeyboardPowerCase
Acer GN246HL 144hz Nixeus Moda Pro Mechanical Keyboard Cherry MX B... Antec Earthwatts 650W Thermaltake Chaser A41 
MouseAudio
Logitech G400 Bose Companion 2 
  hide details  
Reply
post #52 of 109
My brother does tech stuff for large banking, and he was recently telling me they are developing programs that used Amazon's SSD storage as virtual RAM memory. He mentioned the MULTIPLE TB's of accessible memory far outweighs the latency issues.

Just another implementation of "cloud" that could bring fundamental changes.
post #53 of 109
Quote:
Originally Posted by phill1978 View Post

Quote:
Originally Posted by Caples View Post

Looks like everybody that said this was a gimmick need to put a sock in their mouth.

in the real world it will still be a gimmick

I don't even know if I'd call it a gimmick...we need to see it in actual usage over an Internet connection to see if it is even a viable technology first. Perhaps that is what they did in that video...however, if they did they didn't show that rather important bit of info. Every one should be able to see that physics could be done on a cloud. It is just a matter of if the latency will allow it to do much. I have a very strong feeling that the "cloud" used in the video was at the end of a 10Gb optic cable right there by the stage. If that's what it takes to make it work...it will be useless.
My System
(16 items)
 
  
CPUMotherboardGraphicsGraphics
2600K @ 4.7GHz Asus P8P67 B3 GTX 580 EVGA Hydro Copper 2 GTX 580 EVGA  
RAMHard DriveOptical DriveOS
4x4GB G.Skill Ripjaws bunch of 'em Blu-Ray For movies Windows 8.1 
MonitorMonitorKeyboardPower
24.4" Hans G HH251 X2 Yamakasi DS270  Blah 1000watt Super Flower 
CaseMouseMouse PadAudio
Built into Desk Microsoft SideWinder X8 Comfy one... Creative Extreme Gamer 
  hide details  
Reply
My System
(16 items)
 
  
CPUMotherboardGraphicsGraphics
2600K @ 4.7GHz Asus P8P67 B3 GTX 580 EVGA Hydro Copper 2 GTX 580 EVGA  
RAMHard DriveOptical DriveOS
4x4GB G.Skill Ripjaws bunch of 'em Blu-Ray For movies Windows 8.1 
MonitorMonitorKeyboardPower
24.4" Hans G HH251 X2 Yamakasi DS270  Blah 1000watt Super Flower 
CaseMouseMouse PadAudio
Built into Desk Microsoft SideWinder X8 Comfy one... Creative Extreme Gamer 
  hide details  
Reply
post #54 of 109
"The cloud" isn't some magical thing that suddenly makes everything run faster and enables every xbox user to use a supercomputer.

Everything still has to be calculated / rendered on some hardware somewhere. And that's the real issue with demos like this. What happens when you release a game that uses tech like this and say 100K people want to play it at the same time on launch?

Say you designed the cloud implementation to offer 15x the computational power of high end PCs. You're going to have to offer ~100 TFLOPs of compute power per user. So in the end if you want to accommodate all the 100K users wanting to play you need a 10 000 000 TFLOPs render farm ...

And that's for one relatively big title on launch...
 
Benching
(17 items)
 
 
CPUMotherboardGraphicsRAM
[i7 5960X @ 4.8GHz] [Rampage V Extreme] [Titan 1400MHz (1500MHz bench)] [Various] 
Hard DriveCoolingCoolingCooling
[250GB 840EVO +2x SpinpointF3 1TB RAID0] [LD PC-V2 SS Phase Change] [XSPC X2O 750 pump/res] [Monsta 360 full copper + EK XT 360 + XT 240] 
MonitorPowerCaseAudio
[Crossover 27Q LED-P 1440p+ASUS 1200p+LG 1080p] [Corsair AX1200] [Dimastech Easy v3.0] [Sennheiser HD558s] 
CPUCPUMotherboardGraphics
FX 8320, FX 8350, Phenom II x2 555BE i7 3930K, i7 860, i7 4770K, 68x Celeron D CVF, commando, 2x RIVE, Z87X-OC Asus 4870x2, Sapphire 4870 
GraphicsGraphicsGraphicsGraphics
2x 5870, 5850, 5830, 5770 2x 3870x2, 3870 GTX Titan, GTX 480, GTX 590 GTX 285, GTX 260, 4x 9800GT, 8800GTX 
RAMHard DriveCoolingCooling
4x4GB vengeance, 2x4GB predatorX, 2x1GB OCZ DDR2 Intel X25-M 80GB LD PC-V2 SS Phase Change OCN Marksman 
CoolingCoolingOSPower
2x old tek slims (GPU) Various watercooling stuff win7, winxp AX1200 
Case
test bench / cardboard box 
  hide details  
Reply
 
Benching
(17 items)
 
 
CPUMotherboardGraphicsRAM
[i7 5960X @ 4.8GHz] [Rampage V Extreme] [Titan 1400MHz (1500MHz bench)] [Various] 
Hard DriveCoolingCoolingCooling
[250GB 840EVO +2x SpinpointF3 1TB RAID0] [LD PC-V2 SS Phase Change] [XSPC X2O 750 pump/res] [Monsta 360 full copper + EK XT 360 + XT 240] 
MonitorPowerCaseAudio
[Crossover 27Q LED-P 1440p+ASUS 1200p+LG 1080p] [Corsair AX1200] [Dimastech Easy v3.0] [Sennheiser HD558s] 
CPUCPUMotherboardGraphics
FX 8320, FX 8350, Phenom II x2 555BE i7 3930K, i7 860, i7 4770K, 68x Celeron D CVF, commando, 2x RIVE, Z87X-OC Asus 4870x2, Sapphire 4870 
GraphicsGraphicsGraphicsGraphics
2x 5870, 5850, 5830, 5770 2x 3870x2, 3870 GTX Titan, GTX 480, GTX 590 GTX 285, GTX 260, 4x 9800GT, 8800GTX 
RAMHard DriveCoolingCooling
4x4GB vengeance, 2x4GB predatorX, 2x1GB OCZ DDR2 Intel X25-M 80GB LD PC-V2 SS Phase Change OCN Marksman 
CoolingCoolingOSPower
2x old tek slims (GPU) Various watercooling stuff win7, winxp AX1200 
Case
test bench / cardboard box 
  hide details  
Reply
post #55 of 109
The only way I could see this being remotely viable is for multi-player games. Since everyone is sharing the same world, calculations would apply to everyone in the match. This would mean instead of one "worker" per person you could have one "worker" per match. A slightly more reasonable amount of computing power.
Next you just need to distribute the results to everyone in the match with a reasonable amount of time... So a couple of milliseconds.
ζ Puppis
(17 items)
 
γ Serpentis
(9 items)
 
α Centauri
(12 items)
 
CPUMotherboardGraphicsRAM
3570k Gigabyte Z77X-UD5H Club 3D 295x2 (x2) Patriot Viper (4x8GB) 
Hard DriveHard DriveCoolingCooling
Samsung 840 EVO Western Digital Black (750GB) (x2) EK Supremacy EVO Full Nickle EK-FC R9-295X2 - Nickel (x2) 
CoolingCoolingOSMonitor
Swiftech MCP655 (x2) Bitfenix Spectre PWM 140mm (x12) Windows 8.1 Samsung S27A850D (x6) 
MonitorKeyboardPowerCase
Wacom 24HD Touch Das Keyboard 4 Ultimate (MX Blue) Enermax Maxrevo 1500 Lian-Li PC-A71F 
Other
AverMedia Live Gamer HD 
CPUMotherboardGraphicsRAM
Intel Q9450 EVGA nForce 780i SLI EVGA 9800GT Kingston HyperX DDR2 (4x2GB) 
Hard DriveHard DriveHard DriveHard Drive
Intel 320 SSD 160 GB WD Caviar Black 2TB WD Caviar Black 2TB WD Caviar Black 2TB 
Hard DriveHard DriveOSCase
WD Caviar Black 2TB WD Caviar Black 2TB Windows Server 2012 R2 HP Blackbird 002 
  hide details  
Reply
ζ Puppis
(17 items)
 
γ Serpentis
(9 items)
 
α Centauri
(12 items)
 
CPUMotherboardGraphicsRAM
3570k Gigabyte Z77X-UD5H Club 3D 295x2 (x2) Patriot Viper (4x8GB) 
Hard DriveHard DriveCoolingCooling
Samsung 840 EVO Western Digital Black (750GB) (x2) EK Supremacy EVO Full Nickle EK-FC R9-295X2 - Nickel (x2) 
CoolingCoolingOSMonitor
Swiftech MCP655 (x2) Bitfenix Spectre PWM 140mm (x12) Windows 8.1 Samsung S27A850D (x6) 
MonitorKeyboardPowerCase
Wacom 24HD Touch Das Keyboard 4 Ultimate (MX Blue) Enermax Maxrevo 1500 Lian-Li PC-A71F 
Other
AverMedia Live Gamer HD 
CPUMotherboardGraphicsRAM
Intel Q9450 EVGA nForce 780i SLI EVGA 9800GT Kingston HyperX DDR2 (4x2GB) 
Hard DriveHard DriveHard DriveHard Drive
Intel 320 SSD 160 GB WD Caviar Black 2TB WD Caviar Black 2TB WD Caviar Black 2TB 
Hard DriveHard DriveOSCase
WD Caviar Black 2TB WD Caviar Black 2TB Windows Server 2012 R2 HP Blackbird 002 
  hide details  
Reply
post #56 of 109
I have used online render farms to process complex fluid dynamic studies and finite element analysis for work. I can tell you that piping any complex time dependent calculation down anything other than a local intranet with near perfect ping, no latency can cause absolute chaos (even skewing results) on current technology. I am not sure how Microsoft can deal with varying latency, connection and queuing issues in real time without encountering any form of packet delay or jitter within program.

Now I understand that floating point physics calculations have a rather large margin of error over fixed point...Even so that is a hell of a lot of data packets to send and receive without losses if you want to achieve 32 fps.
Thanos
(12 items)
 
Benchy
(15 items)
 
Aspire 5755g
(12 items)
 
CPUMotherboardGraphicsRAM
I5 6600k @ 4.6 Asus Z170 deluxe MSI 980ti twin frozr 6G 8gb Corsair Vengeance DDR4 @ 3000 
Hard DriveCoolingOSMonitor
256gb Samsung 850 pro Be Quiet dark rock pro 3 Windows 10 64bit 23 inch Samsung SA3000 
KeyboardPowerCaseMouse
Qpad Mk 85 Corsair HX750 Fractal Arc Midi R2 Corsair M65 
CPUMotherboardGraphicsRAM
i7 2600k @ 4.5Ghz HT on 24/7 GA-Z68X-UD5-B3 MSI 7970 [2PMD3GD5] @ 1270/1900 4x 4gb Corsair XMS3 1600 
Hard DriveHard DriveCoolingOS
3x WD GREEN 500GB 128gb OCZ agility 3 Noctua NH-D14 Windows 7 Ultimate x64 
MonitorKeyboardPowerCase
Samsung S22A350H Qpad mk-85 (Cherry Red switches) Corsair HX750 Handmade Test Bench 
MouseAudio
X7 (I didn't buy it) Plantronics Gamecom 780's 
CPUMotherboardGraphicsRAM
i7 2670QM Bios unlocked NVIDIA GT540M (OC GT55M Speed) 8gb 1333MHz 
Hard DriveHard DriveOptical DriveCooling
WD 750gb Samsung 840 pro SSD Removed for SSD! what cooling? burning 
OSMonitorKeyboardMouse
Windows 7 x64 home premium 15.6" HD LED clinky stylee touchpad 
  hide details  
Reply
Thanos
(12 items)
 
Benchy
(15 items)
 
Aspire 5755g
(12 items)
 
CPUMotherboardGraphicsRAM
I5 6600k @ 4.6 Asus Z170 deluxe MSI 980ti twin frozr 6G 8gb Corsair Vengeance DDR4 @ 3000 
Hard DriveCoolingOSMonitor
256gb Samsung 850 pro Be Quiet dark rock pro 3 Windows 10 64bit 23 inch Samsung SA3000 
KeyboardPowerCaseMouse
Qpad Mk 85 Corsair HX750 Fractal Arc Midi R2 Corsair M65 
CPUMotherboardGraphicsRAM
i7 2600k @ 4.5Ghz HT on 24/7 GA-Z68X-UD5-B3 MSI 7970 [2PMD3GD5] @ 1270/1900 4x 4gb Corsair XMS3 1600 
Hard DriveHard DriveCoolingOS
3x WD GREEN 500GB 128gb OCZ agility 3 Noctua NH-D14 Windows 7 Ultimate x64 
MonitorKeyboardPowerCase
Samsung S22A350H Qpad mk-85 (Cherry Red switches) Corsair HX750 Handmade Test Bench 
MouseAudio
X7 (I didn't buy it) Plantronics Gamecom 780's 
CPUMotherboardGraphicsRAM
i7 2670QM Bios unlocked NVIDIA GT540M (OC GT55M Speed) 8gb 1333MHz 
Hard DriveHard DriveOptical DriveCooling
WD 750gb Samsung 840 pro SSD Removed for SSD! what cooling? burning 
OSMonitorKeyboardMouse
Windows 7 x64 home premium 15.6" HD LED clinky stylee touchpad 
  hide details  
Reply
post #57 of 109
i just want them to give me that demo so i can run around and play with the physics, that kind looked fun.
new life
(17 items)
 
Ripley
(6 items)
 
 
CPUMotherboardGraphicsRAM
3820 @ 4.3giggles sabertooth x79 EVGA gtx 970 @ working on OC mushkin redline 16gb @ 1866 c9  
Hard DriveHard DriveHard DriveHard Drive
crucial m4 128gb WD blue 1tb hitachi deskstar 500gb WD Black 2tb 
Hard DriveOptical DriveCoolingOS
Hitachi Desktar NAS 6tb LG Bluray royale with cheese seidon 240m win 10 x64 
MonitorKeyboardPowerCase
acer G245HDL x2 logitech g710+ corsair 650w switch 810 white 
Mouse
rat 7 
CPUGraphicsRAMHard Drive
i5-4200u HD 4400 8gb @ 1600mhz Crucial MX300 275gb 
OSMonitor
Manjaro 15.6" 1080p 
  hide details  
Reply
new life
(17 items)
 
Ripley
(6 items)
 
 
CPUMotherboardGraphicsRAM
3820 @ 4.3giggles sabertooth x79 EVGA gtx 970 @ working on OC mushkin redline 16gb @ 1866 c9  
Hard DriveHard DriveHard DriveHard Drive
crucial m4 128gb WD blue 1tb hitachi deskstar 500gb WD Black 2tb 
Hard DriveOptical DriveCoolingOS
Hitachi Desktar NAS 6tb LG Bluray royale with cheese seidon 240m win 10 x64 
MonitorKeyboardPowerCase
acer G245HDL x2 logitech g710+ corsair 650w switch 810 white 
Mouse
rat 7 
CPUGraphicsRAMHard Drive
i5-4200u HD 4400 8gb @ 1600mhz Crucial MX300 275gb 
OSMonitor
Manjaro 15.6" 1080p 
  hide details  
Reply
post #58 of 109
Quote:
Originally Posted by darkstar585 View Post

I have used online render farms to process complex fluid dynamic studies and finite element analysis for work. I can tell you that piping any complex time dependent calculation down anything other than a local intranet with near perfect ping, no latency can cause absolute chaos (even skewing results) on current technology. I am not sure how Microsoft can deal with varying latency, connection and queuing issues in real time without encountering any form of packet delay or jitter within program.

Now I understand that floating point physics calculations have a rather large margin of error over fixed point...Even so that is a hell of a lot of data packets to send and receive without losses if you want to achieve 32 fps.

exactly, its a gimmick. It wont work as advertised im sure due to network latency..

but hey this is MS .. so #dealwithit
post #59 of 109
MS ran this demo without any mention of specs or how/what was doing what they were showing.

Not to mention the fact that simply based off of the performance of both demos there's NO WAY MS has the server capabilities to provide this performance for MILLIONS of gamers all over the world.

This "tech demo" had simply way too many unknowns to start saying "TOLD YOU SO!".

What were the system specs used here? What was the connection speed and latency? What were they using server side? Can they provide that for millions of users at the same time? How will people with slow or crappy internet (e.g. most people)? Etc etc etc...

And this is coming from someone who doesn't have a stake in either system...just pure observation.

Now I'm not saying that server side processing won't work or anything...but the extent to which MS shows in this demo is wayyyy too far out there in both connection quality and server side processing power to believe that ANYTHING like this could be coming to the X1 in any amount of reasonable time.

Not to mention the fact that Sony and the PS4 COULD do the same. "Cloud Power™" is no where near a MS/Xbox only thing so I really don't get all the love Xbox fan boys have for it anyways.
Edited by AndroidVageta - 4/4/14 at 2:20pm
post #60 of 109
Quote:
Originally Posted by Caples View Post

Looks like everybody that said this was a gimmick need to put a sock in their mouth.

I don't see a single thing here that changes my mind on "cloud computing".

What were the system specs used here? What was the connection speed and latency? What were they using server side? Can they provide that for millions of users at the same time? How will people with slow or crappy internet (e.g. most people)? Etc etc etc...

None of this has been answered nor will it be answered.

This was no different then Nvidia showing off some Physx demo. "Oh look! 500,000 particles Physx!"...yeah...but they fail to mention it's running on quad Titans at 30FPS with literally nothing else going on other than the Physx effects.

It's the exact same thing here.
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Software News
Overclock.net › Forums › Industry News › Software News › [//build 2014/Youtube] Microsoft Cloud Gaming Prototype (you definitely wanna see this)