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[Various] GeForce 337.50 "wonder driver" Beta release - Page 45

post #441 of 1057
Warning: Spoiler! (Click to show)
Battlefield 4 is a multiplayer game that bench doesn't mean squak also using the highest end cpu you can get your hands on.

I will be testing myself tonight to see what gains it brings for Civ5
post #442 of 1057
Quote:
Originally Posted by Alatar View Post

It's the concrete jungle bench.

Desert sunrise for example is 160+ fps
Quote:
Originally Posted by NABBO View Post

in this test have also enabled "bokeh filter" and "gpu water simulation"? smile.gif

No, thats probly why i guess? Im not very good at doing all these bench mark stuff.
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post #443 of 1057
Quote:
Originally Posted by maarten12100 View Post

Warning: Spoiler! (Click to show)
Battlefield 4 is a multiplayer game that bench doesn't mean squak also using the highest end cpu you can get your hands on.

I will be testing myself tonight to see what gains it brings for Civ5

BF4 has a single-player campaign too.
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post #444 of 1057
Quote:
Originally Posted by maarten12100 View Post

Warning: Spoiler! (Click to show)
Battlefield 4 is a multiplayer game that bench doesn't mean squak also using the highest end cpu you can get your hands on.

I will be testing myself tonight to see what gains it brings for Civ5

Hahaha, ninja edit when you realised your sarky comment was linked with 290X graphs?
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post #445 of 1057
Quote:
Originally Posted by maarten12100 View Post

Warning: Spoiler! (Click to show)
Battlefield 4 is a multiplayer game that bench doesn't mean squak also using the highest end cpu you can get your hands on.

Enjoy that smooth gameplay


rolleyes.gif
post #446 of 1057
This is a huge slap in the face for AMD. Their answer was Mantle. It only helped in 2 games.
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post #447 of 1057
Quote:
Originally Posted by Alatar View Post

I dislike mantle as a concept because it's basically closed off, takes dev time and money away from the DX11 build that everyone could play and otherwise just fragments the market. It would have been a disaster if Nvidia tried to make an API of their own in response. And I'm glad they didn't.

And there's nothing wrong with posting PR slides, however trusting them is another matter entirely. Same goes for the ones posted here. Or any PR slides from any company.

And I would run my CPU oc'd but I need my SS for my 9370 atm and it's a pain to move from rig to rig.

All in all the same things about OC'd CPUs etc. still apply to this driver as well as mantle. As I said earlier, in GPU bound situations you're unlikely to see big differences between these drivers. However, since this driver is pretty much universal (at least for DX11) it means that the selection of games this can help is much larger than mantle's. Even if the difference it makes isn't as big the library it can be used with is much, much bigger. And the greatest thing of all is that it didn't require a 8 million dollar donation from NV to EA, it didn't take time away from developers and it wont hurt future DX11 builds for AMD users.

Then how was AMD supposed to launch something like Mantle?, make it COMPLETELY open source right off the bat?

AMD have caught an amazing amount of grief over this yet we don't see/hear the same amount when NVIDIA launches something like PhysX, ShadowPlay, GameWorks, G-Sync (which is amazing), etc.

Mantle was developed for the most part by developers for developers, and they have made it very clear that the final goal for Mantle is to make it available to every single vendor (even AMD is saying the same thing), yet we don't hear the same thing from NVIDIA when they launch one of the slew of proprietary stuff they have going for them.

If you're gonna bash AMD for launching Mantle just for GCN, then you have to bash NVIDIA even worse.

And a final point on this is... If not for Mantle, we wouldn't be getting these "wonder" drivers and/or DirectX 12.
post #448 of 1057
The one game I really wanted improvements for was Natural Selection 2, but it's DX11 is still really bad even though it's a horribly CPU limited game. Oh well DX9 stays the best pick for it.
post #449 of 1057
Quote:
Originally Posted by wholeeo View Post

rolleyes.gif

BOOM!

Someone hit quote quicker than I could, nice work, lol
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post #450 of 1057
Quote:
Originally Posted by Kane2207 View Post

BOOM!

Someone hit quote quicker than I could, nice work, lol

He probably seen the green line and salivated out the mouth before he could restrain himself. drool.gif
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