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[Various] GeForce 337.50 "wonder driver" Beta release - Page 47

post #461 of 1057
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Quote:
Originally Posted by SlackerITGuy View Post

Then how was AMD supposed to launch something like Mantle?, make it COMPLETELY open source right off the bat?

If they marketed it as such then yes.

Otherwise they should have come out and plainly laid out that they're going to wait around 6 months before they get a beta SDK out for select users. And an unknown time after that before they actually deliver on the "open" claims. And that they have no real plans for Linux. And that until all this happens it's going to be GCN specific, windows only, closed API with no publicly available SDKs or documentation.
Quote:
AMD have caught an amazing amount of grief over this yet we don't see/hear the same amount when NVIDIA launches something like PhysX, ShadowPlay, GameWorks, G-Sync (which is amazing), etc.

Mantle was developed for the most part by developers for developers, and they have made it very clear that the final goal for Mantle is to make it available to every single vendor (even AMD is saying the same thing), yet we don't hear the same thing from NVIDIA when they launch one of the slew of proprietary stuff they have going for them.

If you're gonna bash AMD for launching Mantle just for GCN, then you have to bash NVIDIA even worse.

And a final point on this is... If not for Mantle, we wouldn't be getting these "wonder" drivers and/or DirectX 12.

AMD has not gotten an "amazing amount of grief" for launching mantle like they did. Pretty much 99% of the publicity has been about how "open" and "multi vendor capable" it is. Despite it being neither of those things yet.

And as for the NV technologies you listed Gameworks and physX are the only one where you could make the argument. And I haven't really supported either, I actually quite dislike PhysX. ShadowPlay and G-sync however don't take time away from devs at all and don't affect anyone negatively.

Nvidia deserves the criticism over gameworks and PhysX, AMD deserves the criticism over how they advertised mantle compared to how it actually is at the moment.

And yes, competition is great. However it doesn't mean that AMD releasing a closed off, no documentation API (and promising to make it "open" at some random point in the future) and then paying EA/DICE $8 million to include it in frostbite is a good solution. They could have gone with a bunch of different options for pressuring MS and NV. For example start pushing OpenGL with valve to pressure MS about DX12 and releasing DX11 enhancements to pressure Nvidia to do the same. Mantle pushed these things out faster yes, but it wasn't the only option to achieve that.

I just don't like the fragmenting of the market in general. Brand specific perks that don't require time from game devs, don't hurt other users etc. sure. But not something like Mantle. Or PhysX.
 
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post #462 of 1057
High GPU Temp then before?
post #463 of 1057
Quote:
Originally Posted by maarten12100 View Post

Will do.
I hate that my browser always crashes when installing video drivers lawl.
Same times actually 2 second longer is there something I should enable in drivers to reduce cpu overhead.
I mean I should see an improvement for sure I have animations disabled and all I don't understand why I won't get it.
post #464 of 1057
Quote:
Originally Posted by Bartouille View Post

Last time I ever buy a AMD gpu. AMD likes to talk a lot, showing off Mantle etc., takes months for it to get released, and first game to support Mantle is the buggiest game ever known to man kind AKA BF4. Not only that, from what I've read Mantle isn't even THAT good, plus support like what? two games so far. Now, Nvidia comes out of nowhere with this driver, just reading a couple post, way more promising than Mantle. Nvidia for me for now on. Not a troll post btw, take it as you want.

If you read any post on this thread you would see people are getting 1-3 fps gains on most games.
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post #465 of 1057
Now I wonder if AMD will ever make their own DX11 'wonder' driver.
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post #466 of 1057
so this is the miracle driver only %4





post #467 of 1057
Quote:
Originally Posted by Dragonsyph View Post

If you read any post on this thread you would see people are getting 1-3 fps gains on most games.

1-3 fps for free? why not.
post #468 of 1057
Guys I just found a review with benchmarks of the new Wonder Drivers. Its an interesting read. Do give it sometime smile.gif
http://blackholetec.com/drupal7/article/review-nvidia-geforce-33750-beta-driver
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post #469 of 1057
Quote:
Originally Posted by BradleyW View Post

This is a huge slap in the face for AMD. Their answer was Mantle. It only helped in 2 games.


I had said something like this when mantle first come out and got spammed by AMD trolls,i was told it was soon to be available on a bunch of titles but i havent't seen anything yet! Mantle is a joke and AMD is turning into one also!
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post #470 of 1057
Turned on threaded optimization but it has no effect. I'm sure I'm cpu limited I mean a turn takes over a minute mad.gif
Ah well I have Bioshock Burial at sea part 2 to play anyways and that is also improved not really what I hoped for but welcome.
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