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[Various] GeForce 337.50 "wonder driver" Beta release - Page 69

post #681 of 1057
Quote:
Originally Posted by ellessess View Post

GTX 770? I've reformatted my SSD and reinstalled windows 8.1 along with 335.23 and all stuttering has gone.

I have the GTX 780TI.
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post #682 of 1057
Got my first driver crash last night on 337.50 after exiting COD4 multiplayer. Solid minute and a half of screen flickering, blacking out, flickering, blacking out, and ultimately it rebooted my computer.
    
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post #683 of 1057
Quote:
Originally Posted by BBEG View Post

Got my first driver crash last night on 337.50 after exiting COD4 multiplayer. Solid minute and a half of screen flickering, blacking out, flickering, blacking out, and ultimately it rebooted my computer.
i see the problem here... COD4... biggrin.gif
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post #684 of 1057
Quote:
Originally Posted by skupples View Post

Oh... Sleeping Dogs... That is by far one of the worst offenders of surround stuttering iv'e ever played. Will have to test that out this weekend.

I keep getting PMs to do some surround testing, idk how in depth it will be due to work schedule right now but i'll try to get some done.

 

I tested a bit of SD last night while running around in the downtown area. Everything's maxed out with high-resolution texture @ 1920*1080 and I didn't see frames drop below 55s-60s.

post #685 of 1057
Quote:
Originally Posted by skupples View Post

i see the problem here... COD4... biggrin.gif

Hater!

Gonna try Sleeping Dogs, Tomb Raider, and maybe some Dust: Elysian Tail tonight. Of those I'll probably spend more time on Dust. Stupidly fun little game...
    
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post #686 of 1057
Quote:
Originally Posted by M1sT3rM4n View Post

I tested a bit of SD last night while running around in the downtown area. Everything's maxed out with high-resolution texture @ 1920*1080 and I didn't see frames drop below 55s-60s.
sounds pretty good. I use to have serious frame rate drops in sleeping dogs but It is hard to compare due to me using surround. I was using an i5 at the time, powered by two low clocked titans.
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post #687 of 1057
I seen a couple people mention Borderlands 2, but didn't really see any results; anyone tried it yet? I know personally I'm getting dips down to the 40's with everything maxed. View distance effects it by a good bit, though.
 
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post #688 of 1057
Quote:
Originally Posted by pez View Post

I seen a couple people mention Borderlands 2, but didn't really see any results; anyone tried it yet? I know personally I'm getting dips down to the 40's with everything maxed. View distance effects it by a good bit, though.

 

Nvidia has yet to address the liquid lag when PhysX is turned on to high. It's been a prevalent issue ever since the game was released almost two years ago.

post #689 of 1057
Quote:
Originally Posted by SlackerITGuy View Post

That's weird, seeing how PlanetSide 2 is a "the way it's meant to be played" title, you would think they would market this driver around PlanetSide 2 as well.

PS2 is very hard to benchmark - that's the problem. It's an MMOFPS where the biggest gains would be in 100 v 100 combat, which is way harder than bf4 to bench (which maxes at 32v32 with less vehicles, variability etc)
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post #690 of 1057
interesting thread! can't wait the new WHQL with those improvements.
670 SLI here, wondering how it comes out in real life ... and hoping there is no game-breaking bugs or CTD issues with new drivers ...
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