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[Various] GeForce 337.50 "wonder driver" Beta release - Page 88

post #871 of 1057
Quote:
Originally Posted by DiaSin View Post

Please tell me thats the GPU and not my ram it refers to.. I am getting a new GPU tomorrow anyway.. but I can't afford 8gb of ram right now.

Its more likely the CPU, given the function in the stack leading up the crash (KiRestoreProcessorControlState)

If you overclock that, i suggest going over your voltages again.
post #872 of 1057
Quote:
Originally Posted by diceman2037 View Post

Its more likely the CPU, given the function in the stack leading up the crash (KiRestoreProcessorControlState)

If you overclock that, i suggest going over your voltages again.

Nothing has changed on the CPU. I wasn't getting that bluescreen until I updated to this beta driver. The CPU is stable enough to take 10 hours of Prime95 and IBT running at the same time.

I see alot of references to memory in that WinDBG report, thats why I worry it's my ram.
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post #873 of 1057
Quote:
Originally Posted by DiaSin View Post

Nothing has changed on the CPU. I wasn't getting that bluescreen until I updated to this beta driver. The CPU is stable enough to take 10 hours of Prime95 and IBT running at the same time.

I see alot of references to memory in that WinDBG report, thats why I worry it's my ram.

More than a few people have found extra CPU instability after switching to Mantle in BF4. It is stressing the CPU in different ways than it did before, likely that the new Nvidia driver is doing the same. Simple to test, just drop the clock on the CPU and see if you still get the blue screens. If not, that's your answer.
post #874 of 1057
I've had a computer with a X6 1055T OC'd to 3.5GHz that was IBT stable, but croaked if I pressed the turbo button in a Gameboy emulator. I would not be surprised if Mantle or otherwise wondrously different drivers would cause crashes in a presumably stable system.
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post #875 of 1057
Quote:
Originally Posted by Forceman View Post

More than a few people have found extra CPU instability after switching to Mantle in BF4. It is stressing the CPU in different ways than it did before, likely that the new Nvidia driver is doing the same. Simple to test, just drop the clock on the CPU and see if you still get the blue screens. If not, that's your answer.

The thing is that with my older card I see ZERO change in FPS or CPU load with this driver. Battlefield still uses 4 cores with about 85% load, I can't remember exact numbers for the other games I tested. Meh, its a non-issue soon anyway as I am getting a 7970 in todays mail. I guess I will see if I get a similar bluescreen with Mantle, if so I will back my CPU down to 4.6
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post #876 of 1057
Quote:
Originally Posted by DiaSin View Post

Quote:
Originally Posted by Forceman View Post

More than a few people have found extra CPU instability after switching to Mantle in BF4. It is stressing the CPU in different ways than it did before, likely that the new Nvidia driver is doing the same. Simple to test, just drop the clock on the CPU and see if you still get the blue screens. If not, that's your answer.

The thing is that with my older card I see ZERO change in FPS or CPU load with this driver. Battlefield still uses 4 cores with about 85% load, I can't remember exact numbers for the other games I tested. Meh, its a non-issue soon anyway as I am getting a 7970 in todays mail. I guess I will see if I get a similar bluescreen with Mantle, if so I will back my CPU down to 4.6

"Different ways" doesn't necessarily mean it would stress it more, though.
I'd try lowering your OC / upping your voltages on your CPU, since you don't lose anything with it, and it would really help in debugging the issue thumb.gif
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post #877 of 1057
Quote:
Originally Posted by skupples View Post

I think it was DICE who said they had been working on Mantle for 3 years, and that was 6 months ago. So, close to 4 years.

 

Johann said somewhere in his address on Mantle that he had been working on it privately as a side project for about a year and then approached vendors with whatever he had at that point as a proof-of-concept. Only AMD, according to Johann's version of the story, was keen enough to help with development of the API and use it to their advantage. Nvidia knew about Mantle (if that was even its name at that point) long before we did and presumably took that as a cue to look at CPU overhead in their own drivers. 

 

4 years is a bit of a stretch considering that GCN wasn't tapered out at that point, but three makes perfect sense. If you take into account that GCN launched with the HD7970 back in January 2012, Johann must have approached AMD a little after that and the relationship started off from that point. 

 

For anyone who thinks that DX12 is a knee-jerk reaction to Mantle, think again. Making a new API for Microsoft involves a lot more collaboration because their software affects an entire industry. As far back as 2010 Microsoft would have known about GCN and Kepler and would be collaborating with Nvidia and AMD on their architecture and would have shown off prototypes for their next version of DX or at least the crucial details about it and what hardware features would be needed. With regards to the GPU inside the Xbox One, Microsoft's engineers would have modded certain parts of it with AMD's assistance to support hardware features that would appear later in DX12. Nvidia's Pascal architecture is launching in 2016 and will be fully DX12-compatible. 

 

Optimisations on this scale and development of things as complex as an API do not just happen, the changes in R337 are not low-hanging fruit for Nvidia. The timescales for the production of these things are much longer than people think they are. 

post #878 of 1057
Quote:
Originally Posted by coelacanth View Post

Has anyone checked to see whether this is one of those gimmick drivers that sacrifices IQ for FPS?

This is a good point...
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post #879 of 1057
Quote:
Originally Posted by provost View Post

This is a good point...

its completely irelevant.
post #880 of 1057
Thread Starter 
the IQ point some people are making is quite weird considering the situations where this driver actually helps.

What sort of IQ changes could even theoretically make that would dramatically lower CPU overhead?
Edited by Alatar - 4/9/14 at 2:19am
 
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