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Super Smash Bros. 3DS/Wii U Thread

1K views 26 replies 12 participants last post by  Blubird 
#1 ·


SUPER SMASH BROS. FOR 3DS AND WII U

Here be the thread for Nintendo's latest crossover brawling game! Post away and enjoy!

Be sure to remember spoiler tags until the game is actually released! (You can ignore this message after Oct. 3)

RELEASE DATES

=== 3DS ===
Worldwide: RELEASED!

=== WII U ===
Worldwide: Q4 2014

================================

FRIEND CODES

3DS:
Blubird (Dr. Clocks) -- 0018-0961-9578 -- Link
RoninSpartan (Yuyu) -- 1091-8947-4285 -- Kirby

Wii U:

(If you want me to add you to the list, post your friend code here along with your version of the game, and your favorite Smash Bros. character! Be sure to check here often for new players to add!)
 
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#5 ·
Betting he's an unlockable. Earthbound's back in the spotlight with its rights finally renewed after legal issues, and re-released for Wii U VC... dunno about Lucas but betting on Ness at least.

Edit: Looks like we've got a New fighter video in a few days. Woot.
biggrin.gif
Wondering though if it's an actual new fighter or just a new video of current fighters or what.
 
#13 ·
Quote:
Originally Posted by Oupavoc View Post

Anyone else noticed a lot of lag playing online mode on the 3DS?
I do, and it sucks, I've had multiple dropped matches already. Granted, Nintendo hardware doesn't have the best wi-fi, but it almost seems like Nintendo doesn't have a good game server backbone. Hope it's a temporary thing...
 
#14 ·
Alright, thoughts after a week of playing:
--Link became my new main. Much fast. Very power. Wow.
--The game actually is destroying my circle pad. I thought people were going too hard and wrecking it. I'm going easy and it's starting to come apart.
--Little Mac/1v1/Omega Mode is the new Fox Only/No Items/Final Destination.
--...not sure if I like Smash Run. The stages where it's a race are just flat out bull****, rewarding speedy characters and punishing slower or less jumpy players (read: Link players
tongue.gif
).
--Unlocking everybody and all stages was a real treat and played out at just the right difficulty to be rewarding without being awful.
--Clones. Thank you based Sakurai. (I do feel bad because he admitted he tried to avoid clonage but Dark Pit, man. Dark Pit.)
--Duck Hunt Doge
--5 FPS and stutter and not being able to quit or self-KO your online game because you're being ranked? *** Nintendo.
--Admittedly, when you do play someone with a stable connection, Online can be a lot of fun, and either Nintendo improved the AI for dropped players significantly, or I have yet to find one.
--Lv. 9 is actually a lot better for AI level, but you can still crush it if you know what you're doing.
--Lv. 9 for Classic Mode will crush your soul and rob you blind.
--Why did they require money to play on higher difficulty in Classic? Or any difficulty except 2.0? So stupid.
--Trophieeeeeees
biggrin.gif

--I reeeally like the Miis. Everyone I know is now a character in my game...I really wish it were easier to make the Miis competitive though. Good parts are hard to come by. Costumes are also taking a while to unlock them all.
--Trophy ruuuuuush
biggrin.gif

--While I get the gist the game favors fast folks like Zero Suit, Mac and Sheik, I don't feel they're as OP as they used to be. Also WOW did Meta Knight get nerfed.
--I miss choosing what music I can use in stages.
--I don't think I ever laughed so hard after a really good, furious setup in Home Run Contest only to smack the sandbag in the wrong direction.
--Final boss? Epiiiiiic.
--48 characters, 3 classes of Mii, 34 stages, and loads of ways to have fun? You did good, Nintendo. Worth every penny.
smile.gif
 
#17 ·
#19 ·
Toys R Us sent me an email saying I won't get the Amiibo I pre-ordered with the game until I don't know when because they sold out and the game will get to me around Dec 2!!!!! So I went ahead and purchased it on Bestbuy with GUC for about the same price and it's ready to be picked up. Can't wait to get out of work. I hope I can return the other one at Toys r us or sell it and keep the Amiibo if the game sells out.
 
#20 ·
Quote:
Originally Posted by Sodalink View Post

Toys R Us sent me an email saying I won't get the Amiibo I pre-ordered with the game until I don't know when because they sold out and the game will get to me around Dec 2!!!!! So I went ahead and purchased it on Bestbuy with GUC for about the same price and it's ready to be picked up. Can't wait to get out of work. I hope I can return the other one at Toys r us or sell it and keep the Amiibo if the game sells out.
That sucks.
frown.gif
Wonder what kind of logistical fail was responsible for that...?
 
#22 ·
I played with my friends tonight, and it seemed fun, but for some reason I feel like it didn't have big enough innovations or risks taken.

I'm currently learning Zero Suit Samus, she seems solid.

Kind of disappointed that they got rid of Solid Snake, he was my go to character previously. Also, since it was made by namco I would have liked to have seen some Tekken characters thrown in.
 
#23 ·
Quote:
Originally Posted by DoomDash View Post

I played with my friends tonight, and it seemed fun, but for some reason I feel like it didn't have big enough innovations or risks taken.

I'm currently learning Zero Suit Samus, she seems solid.

Kind of disappointed that they got rid of Solid Snake, he was my go to character previously. Also, since it was made by namco I would have liked to have seen some Tekken characters thrown in.
o_O Namco pitched in, but it's still primarily Nintendo's gig. Also, I think they were shooting for a 1 character per third party developer schtick. I doubt we'll ever see Tekken in. I'm surprised about Snake too, though, in hindsight.

As far as innovations go, though, you won't see much of them probably for a long while. They spoke with regard to Melee and Brawl's development that they felt they got the formula down and this wasn't going to be hugely groundbreaking compared to previous titles. It's a good thing, I think, would really mess with the diehards if they switched things up and cause a fan riot.
tongue.gif
 
#24 ·
Quote:
Originally Posted by Blubird View Post

o_O Namco pitched in, but it's still primarily Nintendo's gig. Also, I think they were shooting for a 1 character per third party developer schtick. I doubt we'll ever see Tekken in. I'm surprised about Snake too, though, in hindsight.

As far as innovations go, though, you won't see much of them probably for a long while. They spoke with regard to Melee and Brawl's development that they felt they got the formula down and this wasn't going to be hugely groundbreaking compared to previous titles. It's a good thing, I think, would really mess with the diehards if they switched things up and cause a fan riot.
tongue.gif
Well as a huge Tekken fan, and a Smash Brothers fan, the Tekken characters actually felt and made really good sense in Playstation Battle All Stars. I guess I got my hopes up.
 
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