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[CVG]Video: Watch Dogs trailer shows improved PC visuals - Page 2

post #11 of 200
Still doesn't look nearly as good as the old e3 footage, so I'm still pretty disappointed.

Also HBAO+ and TXAA aren't amazing features. I'd pretty much except them in any new title. How about PBR? Some deffered lighting system? Really anything new?
Edited by doomlord52 - 4/10/14 at 1:50pm
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post #12 of 200
Quote:
Originally Posted by maarten12100 View Post

Long story short instead of AA we used TXAA which causes blur and other techniques to make the game have lower requirements and therefore we can justify a bad port. (that was what I got from the video)


While it reduces aliasing it blurs the entire image as you can see in the picture above.
Yeah, I haven't been too impressed with TXAA in the past. But who knows? FXAA has been implemented very cleanly in some newer titles (like Last Light) so here's hoping TXAA sees the same improvements.
post #13 of 200
Quote:
Originally Posted by doomlord52 View Post

Still doesn't look nearly as good as the old e3 footage, so I'm still pretty disappointed.

Also HBAO+ and TXAA aren't amazing features. I'd pretty much except them in any new title. How about PBR? Some deffered lighting system? Really anything new?

mmmmm PBR......
post #14 of 200
What the hell is PBR?

Anyways, looks a lot better than the recent trailers we've got shoved down our throats. Maybe there is hope smile.gif
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post #15 of 200
Quote:
Originally Posted by Radeon915 View Post

What the hell is PBR?

Physical Based Rendering, Heres a reddit thread of people explaining it http://www.reddit.com/r/starcitizen/comments/1rl7bq/could_somebody_please_explain_physical_based/

https://www.youtube.com/watch?v=aVaR1wHRWX0 an a video of what it looks like in a game.
post #16 of 200
Quote:
Originally Posted by Alvarado View Post

Physical Based Rendering, Heres a reddit thread of people explaining it http://www.reddit.com/r/starcitizen/comments/1rl7bq/could_somebody_please_explain_physical_based/

https://www.youtube.com/watch?v=aVaR1wHRWX0 an a video of what it looks like in a game.

I was just about to post that ha, I can't wait for the DFM module to startup it's gonna be insane.
post #17 of 200
Quote:
Originally Posted by HostageX View Post

It still seems to not look the same quality as the demo that was shown.

Just for curiosity: How do you figure it's not the same quality, when the footage they've shown back at the e3 was a rainy night scene (a complete set of different effects and visuals from when it's day and there's sun) ? It' going to be interesting to see what you say...
post #18 of 200
Quote:
Originally Posted by TopicClocker View Post

I was just about to post that ha, I can't wait for the DFM module to startup it's gonna be insane.

Yeah 4 hours-ish till the live stream of it.
post #19 of 200
looks meh

Nothing like the E3 demo, jaggies everywhere, textures? rubbish; nothing new to see here, move along folks!
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post #20 of 200
Quote:
Originally Posted by the9quad View Post

I like the whole, "by working with nvidia using exclusive nvidia features we ensure pc gamers get blah blah blah" I think he meant to say we ensure nvidia owners get blah blah blah. I will not preorder this and will wait to see how gimped it is on amd.

Not hating on nvidia, but I am bring cautious.

Agreed, with games like these it's always best to wait and see how it turns out after it's been released. That being said this title looks like a wait till it's $9.99 or less during a steam sale for me the way it's been going.
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