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[MEGA/Uploaded] AMD Catalyst 14.4 - Press Driver - Page 13

post #121 of 187
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New 14.4 driver popped out over at AMD.com.

Branch number 14.200.0.0000 vs 14.100.0.0000 Press 295X2 driver.

It seems it needs to be modified in order to make work for Desktop GPUs: http://www.overclock.net/forum/newestpost/1482963
post #122 of 187
so Now I have an issue where when my monitor goes to sleep it won't wake back up with these drivers. Second bad issue I've encountered with them, gonna have to revert to an older beta I think.
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post #123 of 187
Quote:
Originally Posted by HardwareDecoder View Post

so Now I have an issue where when my monitor goes to sleep it won't wake back up with these drivers. Second bad issue I've encountered with them, gonna have to revert to an older beta I think.

Mine does this also, but not every time.
post #124 of 187
Quote:
Originally Posted by the9quad View Post

Mine does this also, but not every time.

Mine seems to be doing it every time, which is odd.... because the first time I installed them they were fine, until my screen started blacking out 20 seconds after windows desktop loaded. Never once did I have an issue w/ resuming from sleep.

I reinstalled them it fixed the desktop login issue (for now) but now I have the sleep resume issue. These drivers seem to run games great but everything else is jacked up.
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post #125 of 187
Not looking to start some war or anything but I think AMD is looking pretty good atm. Might buy my next gpu from them. Been hearing for years that AMD has terrible driver support, but from what I've seen they seem to make frequent releases just like Nvidia.
post #126 of 187
re loaded these drives and they are working great, no issues so far
 
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post #127 of 187
Ran some bf4 with mantle tonight to test a few things with the leaked drivers. I can say one thing, that new default framepacing method is a frickin killer on the fps. Using the old method i now range from 215-300fps (crazee right) the new method bam 88 fps ( i can get it to go higher, but you have to finagle with aa up and down to do so). Just thought i'd throw that out there.

This is a run with the frames limited to 130 fps. I gave the new framepacing a boost by adjusting aa up and down until it started at 120 fps. Both runs were done at 1440p ultra with 2xmsaa. You can see the new method in red and the old in green. with the new method frametimes are slightly smoother (and slower), but as soon s something happens to take a framerate hit they start smoothing at the new lower framerate (notice the step change that occurs). as you can see the old method is plenty darn smooth and spends 99.9% of the time >120 fps (in reality it's pegged at 130 fps) while the new method might have a slightly smoother line it just isnt worth the framerate hit imo as the difference is negligble. I will say look at how smooth the last 1000 or so frames are once it takes the stepchange (red line starting after 15000 frames), that is what it is like at 88 fps without finagling it to go higher)

89qf.jpg
Edited by the9quad - 4/16/14 at 6:11pm
post #128 of 187
Same mouse problem but not every time, And also when screen goes to sleep some times it wont wake back up with out un-plugging cable and plugging back into gfx card.

7970 cf
post #129 of 187
Quote:
Originally Posted by the9quad View Post

Ran some bf4 with mantle tonight to test a few things with the leaked drivers. I can say one thing, that new default framepacing method is a frickin killer on the fps. Using the old method i now range from 215-300fps (crazee right) the new method bam 88 fps ( i can get it to go higher, but you have to finagle with aa up and down to do so). Just thought i'd throw that out there.

This is a run with the frames limited to 130 fps. I gave the new framepacing a boost by adjusting aa up and down until it started at 120 fps. Both runs were done at 1440p ultra with 2xmsaa. You can see the new method in red and the old in green. with the new method frametimes are slightly smoother (and slower), but as soon s something happens to take a framerate hit they start smoothing at the new lower framerate (notice the step change that occurs). as you can see the old method is plenty darn smooth and spends 99.9% of the time >120 fps (in reality it's pegged at 130 fps) while the new method might have a slightly smoother line it just isnt worth the framerate hit imo as the difference is negligble. I will say look at how smooth the last 1000 or so frames are once it takes the stepchange (red line starting after 15000 frames), that is what it is like at 88 fps without finagling it to go higher)

89qf.jpg

This looks VERY interesting to me

Seems that they're just trying to kick it down a little bit to give themselves room to make frametimes a lot tighter, no doubts on a 120hz monitor, if you could take 150 @ old, or 120 with new, such an algorithm on GPU/driver level has potential to make things notably smoother - i mean look at it from 15k to end. If they can iron out something like this that works well, it'll be gold.
Edited by Cyro999 - 4/16/14 at 11:13pm
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post #130 of 187
Quote:
Originally Posted by SlackerITGuy View Post

Yeah once you go Mantle there's no going back to DirectX.

Is mantle beginning to show more of its benefits and so worth considering what card you buy Amd or Nvidia ?
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