Moreover, it is said that the PS4 version will run at 900p/30fps while the Xbox One version will run at 720p/30fps.
Lol at 900p
It may sound like PS4 wins here, but at least Xbox 1 will run a pretty standard resolution. Not that Xbox deserves any credit for this, it's got it's own fair share of similar crap going on. Just in this specific case it's likely the the better option.
720p scales well into 2160p [9x], and 1440p [4x].
900p scales well into.... nothing? Only 3200x1800, but how many people have TVs with that res? Nobody.
I was actually surprised to hear about Titanfall releasing at 792p and planning to patch it later to get it running at 900p with FXAA. Since it's not just one game now, I guess it looks like we're in for another generation of retarded failures yet again.
Anyone who says the consoles are "limited" by hardware, and use it as their excuse to release a game at 792/900p is a retard. There is nothing holding them back from making a game run well at the target resolution but themselves. For example.. if they cannot run medium quality shadows, or lighting, at 1080p, they should turn those down before lowering the resolution, but they keep choosing wrong and blaming hardware.
It's really not hard to get a game to run at a target resolution. My 8600GT plays lots of games at 1080p with 4x MSAA+8xAF pretty fine, usually at 30-90 FPS.
It's a damn shame Microsoft lets people keep releasing games at less than 1080p. I would probably buy a console if either Microsoft or Sony actually enforced a 1080p @ 30 FPS minimum resolution for the new consoles.
Oh well, at least there will be some developers out there who understand basic concepts and will continue making decent looking games without it being a rule.