Originally Posted by mdocod
Is 8 cylinders at 5000rpm more powerful than 4 cylinders at 3000rpm? There is no answer because we don't know enough about the engines. An 8 cylinder engine is an 8 cylinder engine whether it's 200HP or 600HP.
No false advertising required. Misleading perhaps, as "core count" is being sold as a feature, even though it is as meaningless as cylinder count in an engines. Just like ghz is as meaningless as RPM.
Car analogies are pretty far fetched.
Car Construction: Architecture
Car Build: Bulk or SOI
Car Engine: MIPS, FUSI, RMG + Fabrication Node
Car: A Core
Amount of Drivers: Threads
The Intel "Bridge/Well" Supercar;
- Core 2 based construction. = The design of the car.
- RMG + 32nm/22nm/14nm bulk. = Fast engine / Bulk Steel body for Bulk and Bulk FinFETs.
- Amount of drivers per car = 2. = Two drivers are competing for the car.
The AMD "Dozer" Supercar;
- Dozer based construction = The design of the car.
- MIPS + 32nm SOI/28nm Bulk = Slow engine / Carbon Fiber body for SOI parts and Slow engine / Bulk Steel for bulk parts.
- Amount of drivers per car = 1. = No drivers are competing for the car.
On a street the Haswell-DT Supercars; there can be four cars with two drivers each.
On a street the Dozer-FX Supercars; there can be eight cars with one driver each.
Highway = Heavy workoad / Rural Street = Little to no workload
Car construction; can vary.
Car build: Bulk = Bulk Steel can be refined to be less heavy but is still bulk steel / SOI = Carbon Fiber very light material can allow a slow engine car to be as fast as a fast engine car.
Car Engine = MIPS(Gate First) = Slow Engine(Low Top Speed) / FUSI(Gate Last) = Medium Engine (Average Top Speed) / RMG(Gate Last) = Fast Engine (Fastest Top Speed)
Amount of cars = Amount of cores
Amount of drivers per car = Amount of threads that can be on a core.
Car construction determines how fast or slow the car can actually go. While the build and engine can determine the top speed and lowest speed.Edited by Seronx - 4/14/14 at 12:28pm