Originally Posted by Raven Dizzle
You don't make the rules either.
I do however speak with this little thing called "logic". Not a lot of people who support this brand of "speed running" seem to possess that.Completing
the game usually entails start to finish, not jumping from the start to finish, otherwise you've completed nothing; AND yes I've seen the Ocarina of Time "speed run". He got to the first boss at the Deku tree, and glitched all the way to Ganon from there with a couple backflips. Nothing was completed. He didn't even beat Ganon.
This is the CoD generation, though. What more should I expect?
You're definition of completing a game is wrong in this sense, any% as this is, requires starting and ending the game, whatever you do in the middle to get there is fair enough providing you don't cheat/use outside tools. The any% category in the majority of games will have a pre defined start point, usually when you first gain control of your character and end once a final boss is defeated or once the ending cutscene starts. There are usually certain rules you have to abide by to make it a valid run for the category. Glitches/features in the game are allowed, but using noclip wouldn't be for instance. 100% speedruns require completing every task, maybe those are more your sort of thing, although people may still use and abuse glitches to help out. Glitchless isn't a category I've seen for any game in a long time, and if there are any runs they're usually as a joke.
There's a huge group of people that speedrun all sorts of games, and usually they will define the rules for a category. You might want to check out Speed Demos Archive or watch some runs over at Speed Runs Live and find out what each game requires to make it a valid run, I'm sure the people over there will be happy to help point you in the right direction, although I'm not sure how many friends you'd make over there with that kind of an attitude.
CoD generation is an invalid comment as people have been running any% for years before the first CoD game even came out. It's not a new development from people with short attention spans, if anything completing a game normally would fulfil that criteria, whereas practicing day in day out to complete something as fast as possible requires serious dedication and concentration. You'll also find some of the most active games are older titles, a lot of newer games don't lend themselves well to speedrunning due to huge amounts of cutscenes and QTE's. There are still a decent amount of them though, for example Dishonored, Borderlands 2 and Skyrim are all really cool runs.
There is another category for speedrunning, Tool Assisted Speedrun (TAS) allows you to manipulate the game in whatever way you see fit using external programs. There's some interesting TAS Mario Kart runs where people are playing the game literally frame by frame to achieve perfection. It's not a true sense of playing the game, but the competitive nature of trying to beat each others times keeps people interested. Not so much of a fan of those myself, I personally like single segment any% runs as you cant afford to mess anything up or you'll have to reset.