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[DS] Sucker Punch Seeking More Ways To Use PS4′s RAM; CPU a Bottleneck - Page 5

post #41 of 150
The game looks amazing now, and what with the research into further optimisation for future games, what's the fuss about? The PS4 packs a punch for the amount it cost and it's just gonna keep getting better and better.

S'all good... thumb.gif
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post #42 of 150
Quote:
Originally Posted by Seronx View Post

Quote:
Originally Posted by KyadCK View Post

is how you gain more performance on any static platform.
We don't know how fixed AMD/Sony/Microsoft are at the moment.

28nm currently is both using eight Jaguar cores. While the PS4 is Southern Islands (Model: Pitcairn) and Xbox One is Sea Islands (Model: Bonaire).

20nm could be both using sixteen Leopard cores. While the PS4+ is Pirate Islands (Model: Fiji) with 16 GBs of HBM (~256-512 GB/s) instead of 8 GBs of GDDR5(176 GB/s). Then with the Xbox One+ is Pirate Islands (Model: Treasure) with 512MB ESRAM(~100 GB/s) and 16 GBs of HMC(~160-480 GB/s) instead of 8 GBs of DDR3(68.3 GB/s) and 32MB ESRAM(102 GB/s).

While a nice idea, at least a part of the idea of a console is no upgrades. A PS4 should run any PS4 game, and an upgrade would be the PS5. Not that they don't have revisions to make things more power efficient (like the PS2 and 3 slim), but the internals stay more or less the same.

"PS4+" may be backwards compatible with PS4 games (see: PS1 and 2) , but the PS4 would NOT be forward compatible, and thus it is not the same console.

We're talking consoles here, not a SteamBox. Totally different concepts.
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post #43 of 150
Quote:
Originally Posted by Seronx View Post

20nm could be both using sixteen Leopard cores. While the PS4+ is Pirate Islands (Model: Fiji) with 16 GBs of HBM (~256-512 GB/s) instead of 8 GBs of GDDR5(176 GB/s). Then with the Xbox One+ is Pirate Islands (Model: Treasure) with 512MB ESRAM(~100 GB/s) and 16 GBs of HMC(~160-480 GB/s) instead of 8 GBs of DDR3(68.3 GB/s) and 32MB ESRAM(102 GB/s).

???

PS4+ / XboxOne+ ?

I really don't see the point in your comment.
post #44 of 150
Quote:
Originally Posted by Olivon View Post

???

PS4+ / XboxOne+ ?

I really don't see the point in your comment.

When we see a ps5 in 7-8 years it might be relevant, until then, we're committed to 8 jaguar cores and a ~7850, which is the problem for some people
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post #45 of 150
In 7 years, we'll have new stuffs, maybe 10nm even better.
post #46 of 150
Quote:
Originally Posted by Cyro999 View Post

When we see a ps5 in 7-8 years it might be relevant, until then, we're committed to 8 jaguar cores and a ~7850, which is the problem for some people
We don't know if AMD/Sony/Microsoft are actually committed for the same thing for 10 years.
Quote:
Originally Posted by KyadCK View Post

While a nice idea, at least a part of the idea of a console is no upgrades.
If you actually check game console history you'll know that isn't true.

Just a couple examples from the Nin64 era;
https://en.wikipedia.org/wiki/64DD
https://en.wikipedia.org/wiki/Expansion_Pak#Expansion_Pak
Quote:
Originally Posted by KyadCK View Post

"PS4+" may be backwards compatible with PS4 games (see: PS1 and 2) , but the PS4 would NOT be forward compatible, and thus it is not the same console.
The PlayStation 4 and PlayStation 4+ would be forward and backwards compatible. You would develop for both the Playstation 4 and the Playstation 4+. Playstation 4+ would emulate the specifications from the Playstation 4, if you only had the Playstation 4+ devkit.

Same as the speed lock in the Xbox 360 fused chip. http://hothardware.com/News/New-Details-Emerge-On-Microsofts-XBox-360-Fusion-Processor/
Edited by Seronx - 4/15/14 at 3:02am
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post #47 of 150
Quote:
Originally Posted by Imglidinhere View Post

Or just stuck with the Phenom II architecture and not gone through all this BS with the FX line.

They're JUST NOW starting to bypass the Phenom II architecture...and not even on a per core, clock-for-clock basis. rolleyes.gif

You're seriously going to say this? FX is equal to quicker than Phenom II, I should know considering I have an FX in use right now and have had 5 Phenom IIs...What FX lacks in IPC it makes up in clock speed and generally matched or beat Phenom II overall. At least, it was an improvement when I went from a Phenom II 965 to my FX-4170.

Although, I guess it makes sense, eh? For AMD to keep updating K10 which was updated K8 which was updated K7, that is. rolleyes.gif

For reference, Intel is still updating P6 but with the Pentium M (When they brought it back in favour of the Pentium 4) replaced something like 80% of the architecture. I doubt there's any of the original P6 (Or even Pentium III era P6) in Haswell.
    
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post #48 of 150
Quote:
Originally Posted by KyadCK View Post

Except for the amazing fact that learning how to optimize for a CPU, as well as learning how to make use of all threads, is how you gain more performance on any static platform.

I'm not disagreeing with you, but usually that should come towards the middle-end of the console lifecycle when the games start pushing the boundaries, like the 360 and PS3 did. I doubt we'll be seeing that difference in the current consoles, especially since they are mostly x86 architectures, and developers have probably already reached the optimization limits or will soon enough. I think this indicates that from here on out we won't be seeing any progress in games for at least 5-10 years, which is alarming.
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post #49 of 150
Quote:
Originally Posted by __Pat__ View Post

I'm not disagreeing with you, but usually that should come towards the middle-end of the console lifecycle when the games start pushing the boundaries, like the 360 and PS3 did. I doubt we'll be seeing that difference in the current consoles, especially since they are mostly x86 architectures, and developers have probably already reached the optimization limits or will soon enough. I think this indicates that from here on out we won't be seeing any progress in games for at least 5-10 years, which is alarming.

You really need to check source pdf
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post #50 of 150
Quote:
We don't know if AMD/Sony/Microsoft are actually committed for the same thing for 10 years.

They've said to be committed for 6-8 years, it would be far too awkward to have a ps4+ that has its own games that ps4 can't play
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