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post #21 of 26
Quote:
Originally Posted by boredgunner View Post

Yep you can build a very good gaming PC for around $500 that easily beats out all the consoles. AMD is the way to go for this. I know someone who recently built an AMD FX-6300 rig (using an MSI G43 I'm pretty sure) with a GTX 650 Ti for about $500. I'm about to build a similar rig: same motherboard and CPU, but with a GTX 750, and it comes out to right around $500 without using ebay or open box or used stuff. Same price as the XBOX One, yet you get all of the benefits of PC including a better game selection (and plenty of amazing free games to start you off like Underhell, S.T.A.L.K.E.R. Lost Alpha, No More Room in Hell, and Black Mesa).

No... not with anything under a GTX760 Digital foundry JUST had an article addressing this... it took a GTX 760 to beat out a PS4 (pretty sure it was OC'd too).
Edited by iTurn - 4/23/14 at 8:33am
 
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post #22 of 26
Quote:
Originally Posted by iTurn View Post

No... not with anything under a GTX760 Digital foundry JUST had an article addressing this... it took a GTX 760 to beat out a PS4 (pretty sure it was OC'd too).

And those people forget the developer has direct access to the hardware level of things to write the game to! Graphics and gaming performance can go through the rough when you design around the hardware you've got. It's why some late PSX/PS2/PS3 games look so gorgeous.
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post #23 of 26
Both of those builds have some serious problems. I don't give the win to either one of them. They both fail. Hard.
 
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post #24 of 26
Quote:
Originally Posted by iTurn View Post

No... not with anything under a GTX760 Digital foundry JUST had an article addressing this... it took a GTX 760 to beat out a PS4 (pretty sure it was OC'd too).

We've hit another limit as far as how pretty we can make games look, although it's much better than the polygon valley we were in for so long before. Almost all the advances for making games more demanding hardware wise over the last 5 years is more complex physics and higher resolutions.

Beating a PS4 is irrelevant, any computer with a GTX 400 series/AMD equivalent or higher will be able to play any game released on PS4/XBOX one and look damn pretty while doing it, smoothly. (Not max settings, but high for sure). So it's very possible to build a computer for around 400-600 that will play the next-gen games.
Edited by End3R - 4/24/14 at 7:39pm
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post #25 of 26
Quote:
Originally Posted by iTurn View Post

No... not with anything under a GTX760 Digital foundry JUST had an article addressing this... it took a GTX 760 to beat out a PS4 (pretty sure it was OC'd too).

Well the main issue is that if you took a GTX760 + OC and mixed it with a decent i5 Intel and 8gb of RAM you could flaw a PS4 and run a genuine 1440p @ 30 - 40fps BUT .. Optimisation is everything. Get a PC dev working hard on just a 760 and no other card, just one set of drivers, one cpu and one card. Then add openGL and optimise over and over until you got every single drip out of a 760 and you would be beyond what a 780Ti or Titan could produce with the typically poor optimisation, windows overhead, game engines and 10 - 30% loss Direct X incurs.

That's whats the most frustrating about PC gaming.. the wasted clock cycles.
post #26 of 26
Quote:
Originally Posted by End3R View Post

We've hit another limit as far as how pretty we can make games look, although it's much better than the polygon valley we were in for so long before. Almost all the advances for making games more demanding hardware wise over the last 5 years is more complex physics and higher resolutions.

Beating a PS4 is irrelevant, any computer with a GTX 400 series/AMD equivalent or higher will be able to play any game released on PS4/XBOX one and look damn pretty while doing it, smoothly. (Not max settings, but high for sure). So it's very possible to build a computer for around 400-600 that will play the next-gen games.

Did you read the post I'm responding to? You'd see the relevance easily if you did...

And then there's "The other goal was to build a machine that performs as well as or better than an Xbox One or PlayStation 4 in cross-platform games." from the article again reaffirming the relevance of my argument...

Quote:
Originally Posted by phill1978 View Post

Well the main issue is that if you took a GTX760 + OC and mixed it with a decent i5 Intel and 8gb of RAM you could flaw a PS4 and run a genuine 1440p @ 30 - 40fps BUT .. Optimisation is everything. Get a PC dev working hard on just a 760 and no other card, just one set of drivers, one cpu and one card. Then add openGL and optimise over and over until you got every single drip out of a 760 and you would be beyond what a 780Ti or Titan could produce with the typically poor optimisation, windows overhead, game engines and 10 - 30% loss Direct X incurs.

That's whats the most frustrating about PC gaming.. the wasted clock cycles.

that's whats the most frustrating about console gaming... the static hardware.

Compromise is everywhere thumb.gif
 
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