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[Codemasters] Introducing GRID Autosport

4K views 52 replies 34 participants last post by  bav182 
#1 ·
GRID Autosport, the next game in the GRID series and descendant of TOCA Touring Cars.

http://blog.codemasters.com/grid/04/introducing-grid-autosport/



Quote:
GRID Autosport aims to move the series back in line as a more authentic racing game...

...we hope that it signals a pivot which we're taking at Codemasters, to cater more closely to our core fanbase...

For GRID Autosport we've gone back to a more authentic handling style. It's definitely not a full simulation - we want it to be authentic, not clinical - but it's more towards that end of the spectrum than before. If anything, we believe the handling is actually one or two steps further towards simulation than Race Driver: GRID, to give you an idea.

22 locations with a combined route list that totals over 100... While we will have a selection of great city based locations it's the circuits that make up the bulk of the roster and there's a great variety on offer.

Cockpit view makes a return, and with it a dashboard view too, yes, GRID Autosport will ship with two in-car cameras.
Much more through the link. Seems like some legit changes, should be interesting to see how it's received.

Update:

Additional pre-alpha Eurogamer footage:

 
#4 ·
Quote:
Originally Posted by mrawesome421 View Post

More simulation-like?

Guess there's nothing for me to get excited about after all...
It's mentioned in the article that no matter what they do, some people are going to be disappointed.
sadsmiley.gif
I'm curious to see how the sales data will reflect their decisions.

Quote:
Originally Posted by vtech1 View Post

why did they remove cockpit view in the 1st place?
The stated reasons were their metrics from online races showed that only 5% of players used cockpit view (which is obvious, since in online you want the absolute best view) and based on that they decided they could cut car interiors to allocate more assets to the exteriors and the racing venues.

So basically they made a flawed presumption by not tracking single player camera preferences and managed to annoy their "core" players who presumably like to race in cockpit in single player.

I've tweeted at them whether TrackIR and Oculus support is in, not crossing my fingers for a reply. My Twitter experience to date has been pretty iffy as far as responses go.
 
#6 ·
Good to see the game going back to more grid 1 like approach. Sprinkle at least some authenticity and realism in there.

I hated Codemasters' recent style of adding nonsense like stunt garbage to dirt and making grid 2 into a completely full blown arcade game.
 
#8 ·
Quote:
Originally Posted by Alatar View Post

I hated Codemasters' recent style of adding nonsense like stunt garbage to dirt and making grid 2 into a completely full blown arcade game.
There was nothing full blow arcade about Grid 2. It was a good mix between arcade/simulation. The perfect blend IMO. Full blown arcade is the trash that comes from Need For Speed titles, generally.

Full blown simulation is not what I'm personally looking for in a Grid title, but that's where it's heading I guess. Sigh.
 
#9 ·
Quote:
Originally Posted by Alatar View Post

I hated Codemasters' recent style of adding nonsense like stunt garbage to dirt and making grid 2 into a completely full blown arcade game.
A proper Dirt for me would be rally (with repairs between segments), trailblazer, land rush (the only fun circuit racing in my opinion, since it is off road), raid, gate crasher, and hill climb (best part of the first Dirt).

Cut out gymkhana, drift, head 2 head, rallycross and all the X-Games nonsense and I'll be good.
 
#12 ·
What the hell is this PC, 360, and PS3 but no XBO, and PS4....

I guess PC it is!
 
#14 ·
Hmm...

If the handling is like DiRT 3 but on tarmac I might be interested. Something that isn't a sim that doesn't think it is one can be quite good fun - NFSU2, DiRT 2 & 3 etc. If it handles anything like the previous GRID games it'll be terrible though, hopefully they've learned their lesson.
 
#15 ·
Quote:
Originally Posted by mrawesome421 View Post

Quote:
Originally Posted by Alatar View Post

I hated Codemasters' recent style of adding nonsense like stunt garbage to dirt and making grid 2 into a completely full blown arcade game.
There was nothing full blow arcade about Grid 2. It was a good mix between arcade/simulation. The perfect blend IMO. Full blown arcade is the trash that comes from Need For Speed titles, generally.

Full blown simulation is not what I'm personally looking for in a Grid title, but that's where it's heading I guess. Sigh.
It wasnt sim on any level. Was more like need for speed than not.

No in car view? Check
Meant to be played with controller and not a wheel? Check
Unrealistic physics? Check

It's an arcade game.
 
#16 ·
I was very disappointed with Grid 2, the worst part being how multiplayer was handled, we still have stints on Grid1 over Tunngle to this day, as the online experience has not yet been matched, and the lack of being able to host your own game properly is a disgrace, I have been on Grid 2 twice in the past two months and it's empty there are virtually no players left.
 
#18 ·
Is it me or this game looks pretty similar to Grid 1?
 
#19 ·
This is awesome news, I really couldn't love GRID 2 due to the handling. Cars had no weight or perception of it shifting in corners.
Quote:
Originally Posted by mrawesome421 View Post

Full blown simulation is not what I'm personally looking for in a Grid title, but that's where it's heading I guess. Sigh.
Ha, they'll never make GRID a fully blown simulation. Their market isn't in that area, their expertise isn't and to be honest, there isn't so much money in it (being a niche product, good quality competitors and an already mature market).

So, no...they are implying they are going back to an arcade style context, but with a more realistic handling style... more towards Gran Turismo than Grand Theft Auto
smile.gif
 
#20 ·
Quote:
Originally Posted by AndroidVageta View Post

Grid 1 I thought was awesome. Grid 2 sucked. Way too arcadey and everything else seemed like a side step or step back.

Grid 2 just shouldn't have been a "Grid" game. Was more in tune with a Need For Speed game.

Hopefully Grid 3 fixes this. Certainly seems like it!
I was basically writing this post before I double checked
tongue.gif
This should be a nice game to play when I need to cool off from Assetto Corsa.
 
#22 ·
Quote:
Originally Posted by mrawesome421 View Post

There was nothing full blow arcade about Grid 2. It was a good mix between arcade/simulation. The perfect blend IMO. Full blown arcade is the trash that comes from Need For Speed titles, generally.

Full blown simulation is not what I'm personally looking for in a Grid title, but that's where it's heading I guess. Sigh.
Grid 2 was most definitely full blown arcade. The handling was so sensitive that the slight twitch of your steering wheel/controller control stick would send your car into a drift (which almost always ends up in a bad situation).

I most definitely look forward to how handling is done in this iteration of the Grid series. Because I liked the ambience and beauty of Grid 2, but utterly hate the steering.
 
#24 ·
I don't know if we will ever see GRID get Forza realism. I would love to see a game with Forza realism on the PC. I know that Project CARS is just around the corner but I don't think it will ever touch Forza 4 in the amount of variety it has car and track wise.

Here's to hoping though.
thumb.gif
 
#25 ·
Quote:
Originally Posted by xentrox View Post

Wonder if you'll be able to drift in GRID 3... it's the only reason me and my buddies continue to play GRID 1 to this day. The open field drifting map is the most fun you can ever have in this game.
Clearly showed drifting in the video...
thumb.gif
 
#26 ·
It looks too edgy and more simulation focused. I know many didn't like the game play GRID 2 but the graphics were very smooth and felt lifelike at times. This game looks more like a PC racing game from a decade ago. Looks like a step backwards imo. All for a cockpit view. Don't we have enough simulation racing games for PC?
 
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