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[GS] First Person Programming Game: Glitchspace Released! (VIDEO) - Page 3

post #21 of 26
Quote:
Originally Posted by Dmitriy View Post

I'd disagree I think it has no educational value. I am both a Principal software engineer and a gamer and it makes absolutely no sense to me.

I don't know when or how you learned computer science, but as younger and younger kids are being offered introductory classes, I think this is a valid first step to getting kids used to conditional logic, iteration and the other basics. you would be amazed how non-intuitive some of it can be at first glance to a young enough individual. I'm not saying it should be the basis of an entire class, but you could certainly spend the first week of a class playing with it. It's certainly a better way to get kids interested in logic than truth tables (though those are obviously useful in their own right).
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post #22 of 26
Quote:
Originally Posted by alcal View Post

I don't know when or how you learned computer science, but as younger and younger kids are being offered introductory classes, I think this is a valid first step to getting kids used to conditional logic, iteration and the other basics. you would be amazed how non-intuitive some of it can be at first glance to a young enough individual. I'm not saying it should be the basis of an entire class, but you could certainly spend the first week of a class playing with it. It's certainly a better way to get kids interested in logic than truth tables (though those are obviously useful in their own right).

You are correct, I don't quite remember that time when I was first introduced to programming and logic. Maybe it makes sense, but somehow I don't feel like 10 year old kids are the target audience of this game. But what I remember is that block diagrams and flowcharts and other "visual" techniques never helped me learn anything, they were confusing and redundant back then and they still are.
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post #23 of 26
What engine is being used for this game?
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post #24 of 26
Quote:
Originally Posted by Dmitriy View Post

You are correct, I don't quite remember that time when I was first introduced to programming and logic. Maybe it makes sense, but somehow I don't feel like 10 year old kids are the target audience of this game. But what I remember is that block diagrams and flowcharts and other "visual" techniques never helped me learn anything, they were confusing and redundant back then and they still are.

Doesn't even have to be a 10 year old. I remember 19-year-olds being extremely confused with DeMorgans laws and other stuff like that. While it isn't hard to explain, I think you could still stick this game in front of a 15 year old for a week or two, and then have a pretty easy time getting them to actually code something. Anyways, the game doesn't interest me personally either.
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post #25 of 26
wow an edumacational games! I wish more games required brainpower..
post #26 of 26
Quote:
Originally Posted by frickfrock999 View Post


http://www.gamasutra.com/view/news/215577/Glitchspace_is_a_firstperson_programming_game.php
Now, it goes without saying but this is the nerdiest game ever created. teaching.gif

As a matter of fact, it's become #1 on the Top 5 Nerdiest Games of all time.

The other 4 being this and its expansions.
Worst game I ever played in my life. You can't even dress up Barbie.
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