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[Official] Dark Souls II for PC Thread - Page 162

post #1611 of 2275
Quote:
Originally Posted by Trestles126 View Post

Just got the moonlight drake sword by using a bonfire astetic and beating Freja. Shrine of armada is fairly tough I think the Gedosat makes the shallow water hard to see I've fallen a few times because the water is super shiny and u can't see it. Next on my list is to try to farm heide knight armor im on bonfire astetic 4 on forest of fallen Giants and have obly gotten the weapons and helm frustrating seeing that it's a process. I have 2 bonfire ascetics to mess around with Gonna research more before I use them

 

 

A torch can help if you want to give up a shield. Just go slow. A bow is pretty much a must in Shrine of Amana so you can snipe the priestesses. 

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post #1612 of 2275
Quote:
 We want to thank you for your continued patronage and support of Dark Souls II! This message is to inform you of the changes coming in the next calibrations (1.15) update.

This update will be deployed at the following time - 
4/1 2:00 AM PDT
4/1 5:00 AM EDT
4/1 10:00 AM CET
4/1 6:00 PM JST

See below for a full list of changes:

• Weapon “Thief Dagger” increase of the attack power
• Weapon “Broken Thief Sword” increase of the poise damage amount and decrease of the durability level.
• Weapon “Manikin Knife” addition of the bleeding effect
• Weapon “Royal Dirk” increase of the attack power of the counter attack, and the durability level
• Weapon “Red Rust Sword” increase of the poise damage amount, attack property changed to slash during the both-handed normal attack
• Weapon “Sun Sword” Menu display changed to “slash / thrust”
• Weapon “Drakekeeper’s Sword” increase of the durability level
• Weapon “Mail Breaker” increase of the damage amount at the fatal blow
• Weapon “Spider’s Silk” increase of the attack power of the counter attack
• Weapon “Espada Ropera” increase of the durability level
• Weapon “Manikin Sabre” addition of the bleeding effect
• Weapon “Melu Scimitar” increase of the durability level, increase of the necessary soul for repair
• Weapon “Washing Pole” attack property changed to thrust during one-hand strong attack, one-hand dash attack, both-handed dash attack
• Weapon “Chaos Blade”, “Blacksteel Katana” increase of the attack power of the counter attack
• Weapon “Thorned Greatsword”, “Moonlight Greatsword” increase of the durability level
• Weapon “Bluemoon Greatsword” decrease of the necessary soul for repair
• Weapon “Mirrah Greatsword” increase of the necessary skill level and the status correction value, decrease of the attack power and the durability level
• Weapon “Black Knight Greatsword” decrease of the necessary attunement
• Weapon “Old Knight Greatsword” decrease of the necessary strength, increase of the poise damage amount
• Weapon “Hand Axe”, “Battle Axe”, “Bandit Axe” increase of attack power
• Weapon “Infantry Axe” decrease of the necessary strength, the consumption of dexterity and stamina, and the durability level, increase of the poise damage amount
• Weapon “Gyrm Axe” increase of the durability level
• Weapon “Dragonslayer’s Crescent Axe” increase of the attack power of the counter attack
• Weapon “Butcher’s Knife” increase of the poise damage amount and the HP recovery amount during attack
• Weapon “Lion Greataxe” increase of the attack power 
• Weapon “Giant Stone Axe” increase of the attack power and the poise damage amount
• Weapon “Gyrm Greataxe” increase of the attack power, the poise damage amount, and the durability level
• Weapon “Black Knight Greataxe” increase of the poise damage amount, decrease of the necessary attunement
• Weapon “Drakekeeper’s Greataxe” increase of the durability level, attack property changed to slash during both-handed strong attack
• Weapon “Morning Star” increase of the bleeding effect
• Weapon “Reinforced Club” increase of the attack power, decrease of the durability level
• Weapon “Handmaid’s Ladle” addition of the adaptation positive correction, increase of the attack power of the counter attack
• Weapon “Blacksmith’s Hammer” increase of the poise damage amount
• Weapon “Black Dragon Warpick” attack property changed to thrust
• Weapon “Aldia Hammer” attack property changed to thrust, increase of the necessary dexterity, and the status correction value
• Weapon “Pickaxe” attack property changed to thrust, increase of the attack power of the counter attack
• Weapon “Gyrm Great Hammer” increase of the attack power
• Weapon “Iron King Hammer” increase of the status correction value and the durability level
• Weapon “Malformed Skull” addition of the bleeding effect
• Weapon “Old Knight Hammer” increase of the poise damage amount
• Weapon “Drakekeeper’s Great Hammer” increase of the durability level
• Weapon “Sacred Chime Hammer” decrease of the stamina consumption amount
• Weapon “Spitfire Spear” increase of the durability level
• Weapon “Gargoyle Bident” increase of the necessary strength, status correction value, and the attack power of the counter attack, decrease of the necessary dexterity
• Weapon “Dragonslayer Spear” attack property changed to thrust during one-hand strong attack and both-handed strong attack
• Weapon “Heide Lance”, “Heide Greatlance”, “Chariot Lance” increase of the stamina consumption amount during dash attack
• Weapon “Grand Lance” increase of the stamina consumption amount and the durability level during dash attack
• Weapon “Great Scythe” increase of the attack power
• Weapon “Great Machete” increase of the attack power, decrease of the stamina consumption amount
• Weapon “Full Moon Sickle” increase of the attack power, the poise damage amount, and the durability level
• Weapon “Crescent Sickle” increase of the attack power and magic attack power
• Weapon “Scythe of Nahr Alma” increase of the attack power
• Weapon “Bone Scythe” increase of the attack power and , decrease the durability level and the status correction value
• Weapon “Scythe”, “Santier’s Spear” Menu display changed to “slash / thrust”
• Weapon “Mastodon Halberd” increase of the poise damage amount and the weight
• Weapon “Black Knight Halberd” increase of the Fire attack power, addition of the necessary faith
• Weapon “Old Knight Halberd”, “Knight Halberd”, “Old Knight Pike” increase of the poise damage amount, Menu display changed to “slash / thrust”
• Weapon “Drakekeeper’s Warpick” increase of the durability level
• Weapon “Claws” increase of bleeding attack power
• Weapon “Malformed Claws” increase of the attack power of the counter attack
• Weapon “Manikin Claws” addition of the bleeding effect
• Weapon “Whip” increase of the status correction value
• Weapon “Notched Whip” increase of the bleeding attack power and the status correction value
• Weapon “Bloodied Whip” increase of the attack power
• Weapon “Old Whip” decrease of the damage amount at the fatal blow
• Weapon “Olenford’s Staff” increase of the cast speed
• Weapon “Bell Keeper Bow” decrease of the attack power, the status correction value, the necessary strength, the necessary dexterity, and the weight
• Weapon “Smelter Sword”, “Drakewing Ultra Greatsword” attack property changed to thrust during both-handed strong attack
• Weapon “King’s Ultra Greatsword” increase of the poise damage amount, physical property damage reduction, dark property damage reduction and the durability level
• Weapon “Pursuer’s Ultra Greatsword” increase of the attack power of the counter attack
• Weapon “Drakekeeper’s Ultra Greatsword” increase of the durability level
• Weapon “Crypt Blacksword” increase of the physical property damage reduction
• Weapon “Black Knight Ultra Greatsword” increase of the fire attack power, addition of the necessary faith
• Weapon “Old Knight Ultra Greatsword” increase of the poise damage amount
• Weapon “Lost Sinner’s Sword” increase of the fire property damage reduction , attack property changed to thrust during both-handed rolling attack
• Weapon “Stone Twinblade” increase of the attack power of the counter attack
• Weapon “Twinblade” increase of the durability level
• Weapon “Benhart’s Parma” increase of the magic property damage reduction
• Weapon “Iron parma” increase of the reception ability
• Weapon “Llewellyn Shield” increase of the durability level
• Weapon “Drangleic Shield” increase of the magic property damage reduction
• Weapon “Shield of the Insolent” increase of the dark property damage reduction
• Weapon “Stone Parma” increase of the lightning and fire property damage reduction
• Weapon “Grand Spirit Tree Shield” increase of the fire and magic property damage reduction, decrease of the weight
• Weapon “Moon Butterfly Shield” increase of the physical property damage reduction, decrease of the weight
• Weapon “Slumbering Dragon Shield” increase of the physical, lightning, and cursing property damage reduction
• Weapon “Chaos Shield” increase of the physical, magic, lightning, and dark property damage reduction, decrease of the reception ability
• Weapon “Wooden Shield” increase of the magic and lightning property damage reduction and the reception ability 
• Weapon “Drakekeeper’s Shield” increase of the durability level and the weight
• Weapon “Bone Shield” increase of the physical and magic property damage reduction
• Weapon “Drakekeeper’s Greatshield”, “Greatshield of Glory” increase of the durability level
• Weapon “Sunlight Parma” increase of the lightning and poison property damage reduction
• Weapon “Blossom Kite Shield” increase of the magic and poison property damage reduction
• Weapon “Wicked Eye Greatshield” increase of the physical property damage reduction
• Weapon “Bound Wooden Shield” Menu display changed to “Parry / Strike”
• Weapon “Transgressor’s Leather Shield” increase of the dark property damage reduction and weight
• Weapon “Vessel Shield” increase of the fire property damage reduction, decrease of the weight
• Weapon “Umbral Dagger” increase of the damage amount at the fatal blow
• Weapon “Retainer’s Short Sword” increase of the necessary attunement and the magic correction value, decrease of the necessary strength
• Weapon “Ice Rapier” increase of the attack power of the special attack during strong attack, decrease of the shot speed
• Weapon “Eleum Loyce” decrease of the necessary faith, increase of the durability value
• Weapon “Bewitched Alonne Sword” increase of the durability value, attack property changed to thrust during one-hand strong attack, one-hand dash attack, and both-handed dash attack
• Weapon “Drakeblood Greatsword” increase of the attack power and the attack power of the counter attack
• Weapon “Sanctum Mace” increase of the poison attack power
• Weapon “Yorgh’s Spear” increase of the durability level and the attack power of the counter attack
• Weapon “Rampart Golem Lance” increase of the stamina consumption amount during dash attack
• Weapon “Wrathful Axe” increase of the durability value, decrease of the dark correction value, Adjustment of the special attack triggering time during both-handed strong attack
• Weapon “Possessed Armor Greatbow” increase of the durability value and the status correction value
• Weapon “Sorcerer’s Twinblade” decrease of the necessary strength, the necessary dexterity, the necessary faith, and the stamina consumption amount, addition of the magic correction
• Weapon “Ivory King Ultra Greatsword” increase of the necessary attunement and the magic attack power, addition of the magic correction
• Weapon “Aged Smelter Sword” increase of the durability level, attack property changed to thrust during both-handed strong attack
• Armor “Astrologist’s Robe”, “Astrologist’s Gauntlets”, “Astrologist’s Bottoms” decrease of the weight
• Armor “Mask of Judgment”, “Manchettes of Judgment”, “Tights of Judgment” increase of the resistance to poison
• Armor “Black Witch Veil” increase of the resistance to magic and curse
• Armor “Black Witch Domino Mask” decrease of the HP decreasing rate
• Armor “Peasant Hat” addition of the faith positive correction, addition of the attunement negative correction
• Armor “Peasant Attire”, “Peasant Long Gloves”, “Peasant Trousers” addition of the adaptation positive correction, addition of the attunement negative correction 
• Armor “Syan’s Helm”, “Syan’s Armor”, “Syan’s Gauntlets”, “Syan’s Leggings” increase of the resistance to fire
• Armor “Singer’s Dress” increase of the resistance to magic, fire, lightning, and dark
• Armor “Vengarl’s Helm” addition of the vitality positive correction
• Armor “Rusted Mastodon Helm”, “Rusted Mastodon Armor”, “Rusted Mastodon Gauntlets”, “Rusted Mastodon Leggings” increase of the resistance to dark
• Armor “Old Knight Helm”, “Old Knight Gauntlets”, “Old Knight Leggings” increase of the toughness
• Armor “Looking Glass Mask” addition of the faith positive correction
• Armor “Agdayne’s Cuffs” addition of the faith positive correction
• Armor “Llewellyn Armor”, “Llewellyn Gloves”, “Llewellyn Shoes” increase of the toughness
• Armor “Creighton’s Steel Mask”, “Creighton’s Chainmail”, “Creighton’s Chain Gloves”, Creighton’s Chain Leggings” increase of the resistance to bleeding
• Armor “Cale’s Helm” addition of the dexterity positive correction and the endurance positive correction
• Armor “Bell Keeper Helmet”, “Bell Keeper Bellyband”, “Bell Keeper Cuffs”, “Bell Keeper Trousers” increase of the resistance to lightning
• Armor “Mad Warrior Mask” addition of the adaptation positive correction
• Armor “Targray’s Helm”, “Targray’s Armor”, “Targray’s Manifers”, “Targray’s Leggings” increase of the resistance to lightning
• Armor “Retainer Robe” increase of the resistance to fire
• Spell “Soul Appease” working to anything else other than Hollows.

 

 

DS2 patch incoming. I really hope the buffed Chaos blade counters is an April fool's lol. It was already ridiculous.

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post #1613 of 2275

Nice balance changes. I wonder if scythes will be viable now.

post #1614 of 2275
Quote:
Originally Posted by TFL Replica View Post
 

Nice balance changes. I wonder if scythes will be viable now.

 

 

I don't think scythes are as bad as everyone makes them out to be. Like any other weapon that requires more skill to use, they require practice, but I think they can be very effective. I usually do fairly well with the Scythe of Want, and they're great against turtlers. 

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post #1615 of 2275
Quote:
Originally Posted by superhead91 View Post
 

 

 

I don't think scythes are as bad as everyone makes them out to be. Like any other weapon that requires more skill to use, they require practice, but I think they can be very effective. I usually do fairly well with the Scythe of Want, and they're great against turtlers. 

 

The Scythe of Want was pretty much the only scythe that didn't suck (in my opinion). I'm more interested in picking up the Great Scythe, Great Machete, or Full Moon Sickle. Maybe I'll powerstance a pair. :D

post #1616 of 2275
Quote:
Originally Posted by TFL Replica View Post
 

 

The Scythe of Want was pretty much the only scythe that didn't suck (in my opinion). I'm more interested in picking up the Great Scythe, Great Machete, or Full Moon Sickle. Maybe I'll powerstance a pair. :D

 

 

True. I miss the DS1 great scythe. 

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post #1617 of 2275
Hand, Battle, and Bandit Axe increasing attack power... Battle axe infused with lightning and buffed w Sunlight Blade will be quite the "thunderous" combo
Edited by Razzle Dazzle - 3/31/15 at 8:22am
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post #1618 of 2275

My last playthrough was with a Raw Bandit Greataxe. Terrible reach (especially if 2h), but hits like a truck.

post #1619 of 2275

Only "axe" I ever use is the butcher's knife. Love that thing.

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post #1620 of 2275
Quote:
Originally Posted by Recr3ational View Post

IRRC you can farm the dragon place for bones. Forgot what its called

I'm still catching up on this thread, but in case nobody has mentioned it, the Crown of the Sunken King DLC area has quite a few opportunities to both find Dragon Bones in chests and the area with the big behemoth looking things drop them quite often... I ended up with more than I was even going to use.
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