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Why does hardware get more powerful yet never seems to feel faster?

post #1 of 16
Thread Starter 
I've noticed this across everything pretty much.

I just got a new Windows laptop/tablet, the Asus T100. Windows 8.1, 1366x768 screen with a Intel true quad-core Atom, newer Intel GPU, 2GB RAM, and a 64GB SSD...not a bad little machine, eh?

Yet...for some reason it comes to a crawl when loading Netflix with my 100MB connection and Linksys EA4500 router or can't properly playback 1080p video without stuttering.

Why is this?

Why is it that, for whatever reason, hardware seems to be increasing yet performance never seems to really get noticeably better generation to generation? This seems especially true with "budget" hardware. Go buy a new GPU that's multiple times faster than a 360 or PS3 yet because it's $100 instead of $500 it still can't seem to play games, games based on 8 year old console tech no less, at max settings and high resolutions.

Games and software in general seems to stay pretty much the same year to year yet we increasingly need better hardware to cope with it. Why is it that a 5 year old mid-range PC can play Unreal Tournament 3 at max settings yet the same PC can't play a Unreal 3 based game no a days with medium-low settings? Especially if the game doesn't look any better.

Why can't my 2014 laptop with what would be higher-end tech from a couple years ago not play 1080p video smooth and flawlessly? Why can't I go back a browser page without lag on a fresh OS? Why is software seemingly standing still yet hardware needs to ever change?


Edit: 1000th post! cheers.gif
Edited by AndroidVageta - 5/15/14 at 8:57am
post #2 of 16
Optimization is the answer my friend. And there is little to none nowadays frown.gif
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post #3 of 16
Quote:
Originally Posted by fedrosishere View Post

Optimization is the answer my friend. And there is little to none nowadays frown.gif

this
post #4 of 16
It also has to do with the complexities of the game. 10 years ago a 1 GB size game would take a while to load on that hardware. It takes the same time for a 20 GB game to load on current hardware. As hardware increases, so do the complexities of the games. 10 years ago you had Star Wars Knights of the Old Republic (I bring this up because it's what I am playing right now). On my SSD, 1600 speed RAM, and HD 7870 graphics card, this game takes seconds to load up and it runs very smooth. But take a game that is as demanding as KOTOR was in 2003 to the hardware then, and you will have the same issues as then.

So as long as software evolves, the hardware will take just as long to render and load it.
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post #5 of 16
Quote:
Originally Posted by Thready View Post

It also has to do with the complexities of the game. 10 years ago a 1 GB size game would take a while to load on that hardware. It takes the same time for a 20 GB game to load on current hardware. As hardware increases, so do the complexities of the games. 10 years ago you had Star Wars Knights of the Old Republic (I bring this up because it's what I am playing right now). On my SSD, 1600 speed RAM, and HD 7870 graphics card, this game takes seconds to load up and it runs very smooth. But take a game that is as demanding as KOTOR was in 2003 to the hardware then, and you will have the same issues as then.

So as long as software evolves, the hardware will take just as long to render and load it.

^This. Everything is advancing alongside each other. As quick as we can develop new tech, we're already finding ways to maximize usage of it. Though the point on poor optimization makes that difficult smile.gif
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post #6 of 16
Quote:
Originally Posted by Valor958 View Post

^This. Everything is advancing alongside each other. As quick as we can develop new tech, we're already finding ways to maximize usage of it. Though the point on poor optimization makes that difficult smile.gif

It seems like they just try to crank out more speed than optimize things. I am getting an R9 280X and the first thing I am going to play while waiting for Watch Dogs is Metro 2033 and Metro Last Light. Both of those games are poorly optimized but since my hardware is super awesome fun time greatest Chinese cafe, it is going to make up for the optimization problems.

It's like they put a V12 engine in a Dodge Caravan to provide better acceleration instead of optimizing the transmission.
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post #7 of 16
I've faced this now that i'm a pc gamer. I have a gtx 780 and still suffer from fps drops (minor ones) on certain games. Ubisoft games for the most part are very badly optimized and run like crap (Assassin´s Creeds). It just sucks that they don´t optimize the software to make use of all the hardware's potential like programmers do on consoles.
post #8 of 16
Quote:
Originally Posted by ducknukem86 View Post

I've faced this now that i'm a pc gamer. I have a gtx 780 and still suffer from fps drops (minor ones) on certain games. Ubisoft games for the most part are very badly optimized and run like crap (Assassin´s Creeds). It just sucks that they don´t optimize the software to make use of all the hardware's potential like programmers do on consoles.

That's because they want to appease Xbox and PS owners by optimizing it for consoles first. And I am not faulting Ubisoft. Ubisoft is like a barking dog. You don't get mad at the dog for barking because that is what they naturally do.
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post #9 of 16
I have the Toshiba encore which is basically the same spec and it runs silky smooth with no issues with Netflix at all! Using the windows app or the IE web browser I haven't tried it in any of the other web browsers yet.

Though swiping back seems to leave a delay in web browsers using the back button seems to work fine.
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post #10 of 16
i swear they do it on purpose just so we'll buy newer hardware. They know we want to anyways...but why poke the bear huh? Just to see what it'll do...
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