Steam in-home streaming allows you to play a game on one computer when the game process is actually running on another computer elsewhere in your home. Through Steam, game audio and video is captured on the remote computer and sent to the player's computer. The game input (keyboard, mouse or gamepad) is sent from the player's computer to the game process on the remote computer.
Any two computers in a home can be used to stream a gameplay session and this can enable playing games on systems that would not traditionally be able to run those games. For example, a Windows only game could be streamed from a Windows PC to a Steam Machine running Linux in the living room. A graphically intensive game could be streamed from a beefy gaming rig in the office to your low powered laptop that you are using in bed. You could even start a game on one computer and move to a more comfortable location and continue playing it there.
1. - Login to the Steam client on two computers on the same network with the same account.
2. - Go to the computer where you want to play open steam, and select the game you want to play from your host pc
2. - Go to the computer where you want to play open steam, and select the game you want to play from your host pc
Share Your Steam In-Home Streaming Setup by completing the form below (Click here to view responses):
Valve is now taking pre-orders for the Steam Link & Steam Controller!!
http://store.steampowered.com/universe/link
Quote:
Steam Link hardware specs have been updated on the official site (notice the support for the 360 controller, among other devices
*Xbox One controller is supported but not the dongle. - Thanks, @iARDAs, for the info!
General:
- There is currently no indication of whether Steam is able to bind the discovery port 27036, but if that fails no other computers will show up in the remote computer list in the In-Home Streaming settings.
- If a game takes a long time to launch, it will time out on the client but will start anyway. Retrying the launch will connect to the running game. If this happens consistently for any particular game, please report it on the bug discussion group.
- If your game loses focus, Steam will start streaming the desktop so that you can get back to it. This is a feature of Steam In-Home Streaming.
- Streaming non-Steam games in the Steam library may work but is not officially supported.
- Surround sound is not currently supported and is converted to stereo.
- Voice recording over streaming is not currently supported.
- Streaming may not perform well when streaming to older systems with a single or dual core CPU and no hardware accelerated H264 decoding.
- DirectInput controllers other than gamepad style controllers (wheels, flight controllers, etc.) are not currently supported. Other controllers using XInput are fully supported.
- Certain games like "Rome: Total War" use older DirectX technology which is not currently supported.
Windows:
- Streaming from a Windows XP host is not supported.
- UAC dialogs prevent streaming. If you're a game developer, please avoid requiring elevated permissions to run your game.
Mac OS X:
- Streaming from a Mac OS X host is not yet supported.
SteamOS / Linux:
- Streaming from a Linux host is not yet supported.
- In order to support streaming game controllers on a Linux host computer, /dev/uinput or /dev/input/uinput needs to be readable and writable by Steam.
- There is currently no indication of whether Steam is able to bind the discovery port 27036, but if that fails no other computers will show up in the remote computer list in the In-Home Streaming settings.
- If a game takes a long time to launch, it will time out on the client but will start anyway. Retrying the launch will connect to the running game. If this happens consistently for any particular game, please report it on the bug discussion group.
- If your game loses focus, Steam will start streaming the desktop so that you can get back to it. This is a feature of Steam In-Home Streaming.
- Streaming non-Steam games in the Steam library may work but is not officially supported.
- Surround sound is not currently supported and is converted to stereo.
- Voice recording over streaming is not currently supported.
- Streaming may not perform well when streaming to older systems with a single or dual core CPU and no hardware accelerated H264 decoding.
- DirectInput controllers other than gamepad style controllers (wheels, flight controllers, etc.) are not currently supported. Other controllers using XInput are fully supported.
- Certain games like "Rome: Total War" use older DirectX technology which is not currently supported.
Windows:
- Streaming from a Windows XP host is not supported.
- UAC dialogs prevent streaming. If you're a game developer, please avoid requiring elevated permissions to run your game.
Mac OS X:
- Streaming from a Mac OS X host is not yet supported.
SteamOS / Linux:
- Streaming from a Linux host is not yet supported.
- In order to support streaming game controllers on a Linux host computer, /dev/uinput or /dev/input/uinput needs to be readable and writable by Steam.
Recommended Specs/Setup
*Host Computer:
-OS: Windows Vista/7/8/8.1 (32 or 64bit)
-Processor: Quad-Core or better
-Network: Wired 100mbits or faster preferred, Possibly Wireless N or AC with very good signal (although there will be more delay)
*Client Computer:
-OS: Windows Vista or Greater/Mac OSX/Linux/SteamOS
-GPU: Hardware accelerated H.264 decoding
-Network: Wired 100mbits or faster preferred, Possibly Wireless N or AC with very good signal