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[ScienceDaily] 'Bad' video game behavior increases players' moral sensitivity: May lead to pro-social behavior in real world - Page 2

post #11 of 27
Quote:
Originally Posted by Thready View Post


Years of research has shown that violent media plays a role in anti-social behavior of children. I listed 3 studies last time and you picked out their limitations and then made it so that their limitations were proof of the opposite. This is what non scientists do when they have an agenda.

Years of human history is nothing.

Stalin was 100% FPS gamer, not sure if Hitler was RTS or MMO guy.
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post #12 of 27
Quote:
Originally Posted by Mand12 View Post

Falsely including me with a group of people, and then discrediting the group based on what you think they believe, certainly feels like an ad hominem on this end.

I don't have no evidence. You've posted my evidence yourself. We're working with the same data set, here. There is no link between videogames and violence, period. That has not been established. What has been established is that there are a few psychological metrics that have some short-term measurable impact.

What comes next, unfortunately, is extrapolation that is unsupported by the evidence, both by the researchers and the population at large. That has been widely demonstrated.

I get that you like to come here and condescend to all the people who aren't psych majors, but please don't treat us like idiots. Some of us do have scientific backgrounds, and don't rely on the media to interpret studies for us.

This. Video games do not influence mentally sound people.

Its a popular tactic of media to blame "things" like video games when lunatics commit violent acts, instead of blaming the crazy person that committed the act.
post #13 of 27
Once the glorification of gaming or the demonization of gaming is put aside, you realize that discussion is mostly pointless. It's just another part of life, just like the street down your house is part of life, so it's like saying "is your street promoting this or that?". No, it depends on me, the street, and other factors.

TV is a good reference point to prove things like that. People that usually hate gaming may have an addiction to TV, which is not even interactive and hence more un-social. Hypocrisy and blindness right there.

That being said, the glorification of gaming isn't good either. It won't fix your problems. And most of its benefits are going away after a few weeks of playing the same game if I'm honest.
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post #14 of 27
Quote:
Originally Posted by fateswarm View Post

That being said, the glorification of gaming isn't good either. It won't fix your problems. And most of its benefits are going away after a few weeks of playing the same game if I'm honest.

Not in the case of increased visual performance, actually. That's rather durable.
post #15 of 27
I played violent video games when incredibly young, and my parents let me watch R rated movies and listen to any music I wanted. I remember seeing horror films even in my oldest memories, nudity, violence, and all. I've seen dozens of real violence, murder, etc videos from live leak, 4chan, etc over the years.. thing I don't going searching for but pop up every now and then. I don't see the point in censoring myself from the world we live in. However, none of this change me as a person. I can see why real videos can shock people or make them dwell on what they just watched for an extended period, and there's been people that have watched decapitation videos and the like ending up hospitalized for trauma. However, anyone who has seen the real thing will tell you it is nothing like any movie or video game and some people really can't handle this type of content.

With that said: I'm a strong believer that fake violence or adult content will not impact a normal person, this includes kids that will get their hands on this content with or without parent approval. If I have kids, I will definitely not censor them. If they are interested in watching an R rated movie or playing a M rated game then I will do it with them and answer any questions while making sure they understand it is not real. If I feel they can't handle it or understand that it's fake, then I would wait until they are older. However, even at a very young age most kids will know the difference. I feel this is a much better solution than censoring your kids and having them try to figure out this stuff on their own.

While we can't say for sure if there's any direct link between these things, there usually is a social difference between home schooled/private schooled/highly censored kids and your average kid that goes to a public school. I don't believe in home schooling/private schools for the same reason as above. Any form of censorship is bad, and parents that go to extreme levels to control what their kids do and see sometimes end up with a kid that does not fit in with society.

This topic opens a whole other can of worms when it comes to sex education, which I still feel needs to be taught at a much younger age than it is. Nudity and sex is rampant in many M rated games, and almost all R movies but even without those sources they will still figure it out. People are in denial if they think most 13 year olds aren't messing around. It's funny because most parents did the same thing at that age, yet they think their kids is different. It may not be actual intercourse yet, but most of them are messing around.

TL:TR - Censorship of any form is bad.
Edited by Murlocke - 7/9/14 at 1:32pm
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post #16 of 27
Brain cells depend on the connection they have with each other to survive. They need the "brain derived neural factor", so any unrecalled memories & unhoned skills are shed in due order, afaik.
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post #17 of 27
and next week it'll be back on the other side of the argument.

/badkidsarebad

there's only one instance where video games contribute to bad behavior: when you buy an unfinished game from EA or ubi tongue.gif
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post #18 of 27
^^^^ right there thats the gold nuggest of truth in a thread if I ever saw it about behavior and video games. The more EA games I buy the more I noticed they are unfinished and as such the more I want to do bad bad things.
post #19 of 27
Quote:
Originally Posted by PsYcHo29388 View Post

Quote:
Originally Posted by WolfGeneral View Post

I want to say that this is good but...
Warning: Spoiler! (Click to show)
Psycological studies can say whatever they want depending on who is funding the research
In other news, Microsoft has funded a study that claims Internet Explorer is faster than any other browser by at least 300%

At getting replaced.
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post #20 of 27
Quote:
Originally Posted by lombardsoup View Post

This. Video games do not influence mentally sound people.

Its a popular tactic of media to blame "things" like video games when lunatics commit violent acts, instead of blaming the crazy person that committed the act.
This is my view. I was watching the news about a month ago, some guy killed three Mounties. His parents were asked what they think caused him to commit such an atrocity, they blamed the violence in pop culture rolleyes.gif. It's easier to blame and single out a part of society than to realize some people just have bad brain chemistry.

Why do people never blame violent movies, I never once had a video game make me feel traumatized... but I've had movies do that? Anybody seen The Last House on the Left, the rape scene lasted something like an hour. Why does GTA get blamed for violence when I can watch someone get raped for an hour in a movie?

Or Saw, oh my god. I can't even stand watching those movies... it's sickening. Yet, I've met people that get joy from watching it. Mind you, I like the Purge and movies like that... but that's more of a hatred towards society kind of thing.
Edited by Diablosbud - 7/12/14 at 11:41am
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