EA claims the Battlefield: Hardline delay is so they can add "more innovation" to the game.
"We are doing all of this for one reason. Because we want Battlefield: Hardline to be the best game it can be, and so that we can create the best environment for a smooth launch for our players," stressed EA.
I think this was the plan the whole time. This makes everyone think "Oh, look at EA, they are changing." I'm not falling for it, however, when the game comes out I bet I buy it!
I hope they make it better because i played the Beta. I understand that a beta is far from perfect, however you could tell that it wasn't that much different from the standard BF4. They added a couple new game modes but no-one ever plays them right, every single game is just a massive team death match without actually playing as a team.
They need to put a game style in there that makes you want to play as a team, with a massive benefit if you do. They gameplay trailer for Hardline looked amazing, but it was obviously choreographed. However thats how i want to be able to play the game, people having a set role and starting posistion like you would in a real heist.
Correct me if I'm wrong but isn't netcode just a blanket term covering multiple things and isn't just one thing that can be "rewritten?"
I'm not sure if it was officially patched in or it's just in the CTE but the tick-rate was increased for BF4 which I've heard has helped quite a bit. Unfortunately, I can't say for myself because I've hardly had issues with it to begin with except for in BC2 and a random week in BF4 where it went back to normal after that week. I could see that change making its way over to Hardline if it hasn't already.
Anywho, this is pretty cool. I wish the same had been done with BF4. I find it a little funny that people are just saying to cancel it or that this was the plan all along and viewing this negatively. They really can't win, can they?
I really think this is a direct result of terrible pre-orders. Gamers voted with their wallets, which showed EA that we will not pay $60 for an incomplete/unoptimized game and it worked!!! Now if we could continue this and apply it to Ubisoft...Go us
Correct me if I'm wrong but isn't netcode just a blanket term covering multiple things and isn't just one thing that can be "rewritten?"
I'm not sure if it was officially patched in or it's just in the CTE but the tick-rate was increased for BF4 which I've heard has helped quite a bit. Unfortunately, I can't say for myself because I've hardly had issues with it to begin with except for in BC2 and a random week in BF4 where it went back to normal after that week. I could see that change making its way over to Hardline if it hasn't already.
Anywho, this is pretty cool. I wish the same had been done with BF4. I find it a little funny that people are just saying to cancel it or that this was the plan all along and viewing this negatively. They really can't win, can they?
I have never been a BF fan, but gave the beta a shot on PS4. I played for about 20 minutes, and turned it off. BF game mechanics just never feel right to me.
Got burned on BF4 to the tune of $110 after Premium. They can cancel Hardline and I wouldn't even care. Series is dead to me.
I get the feeling that there are a ton of BF Fans who share this sentiment and EA is worried it won't sell copies so they are moving to a less competitive release time...
Im not gonna touch another game that run the Frotbite 3 engine. They should just cancel whatever they are doing and build a engine that is suited for multiplayer fps.
Im not gonna touch another game that run the Frotbite 3 engine. They should just cancel whatever they are doing and build a engine that is suited for multiplayer fps.
Again they delayed games batman,battlefield,dragon age (and who knows what else). Of course they will release first the new cards and then the games, the same story every 6 months, so if you go buy the card first then they will tell you is not enough for the game
Kind'a of. The actual netcode works when two people meet from opposite teams. Dic3 refers to it as a hybrid system. Playing the game however feels more like it is inbreeding that has the game called BrokenField4. The tick rate is like the metronome keeping time. Its been patched, is a little better, still really really bad.
Quote:
Originally Posted by Boinz
Freaking THIS, how do you even think you can design a FPS mutliplayer with a ticket rate less than 60?
If it was a faster tick rate./ PunkBuster wouldn't have time to inject the cheats! Fairfight want YOU to video the cheats so they can decide if a player is cheating. And that is NOT what they claim. Here is thier claim LOAD of crap
Quote:
FairFight ® is a non-invasive, customizable, Server Side Anti-Cheat engine using agnostic technology that operates in real time.
Its the cheats that have really ruined this game. They generate a huge amount of $$$$ Hackerfield4 I would never spend $$$ on game like this again. There is talk of a class action against EA and Dic3.
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