So the final specifications of the GeForce GTX 980 include 2048 CUDA Cores, 128 TMUs, 64 ROPs. The core clock is maintained at 1126 MHz core and 1216 MHz boost while the memory is clocked in at 7 GHz effective clock which results in 224 GB/s bandwidth which might be enough thanks to the lower bandwidth dependency and increased efficiency. The TDP of the card is set at 165W while the power is fed through dual 6-Pin power connectors.
As far as OC potential, keep in mind how low the TDP is, and how efficient Maxwell is. Push up to your actual power ceiling and you'll get a rather large performance increase.
And again, memory bus isn't anywhere close to as important as people think it is. There are lots of things that affect memory bandwidth and how it's used.
Haha, no doubt some will. I personally expect it to be at least a year until DP 1.3 gets onto hardware. Same as HDMI 2.0 was ratified September of last year and just now made it onto these cards a year later.
As far as OC potential, keep in mind how low the TDP is, and how efficient Maxwell is. Push up to your actual power ceiling and you'll get a rather large performance increase.
And again, memory bus isn't anywhere close to as important as people think it is. There are lots of things that affect memory bandwidth and how it's used.
Bus width is the new GHz myth. Probably even worse.
1) Bus width alone is pretty much irrelevant, bandwidth is the metric you should be looking at if you want to focus on memory in general.
2) Different architectures use bandwidth differently. A look at the recent Tonga release slides should tell you this.
In the end it's about performance. Smaller bus is preferable whenever possible due to power, cost, etc. Both Tonga and maxwell chips have improvements that aid with lower memory bandwidth. And this card will also give us a look at how NV cards with 64 ROPs will perform.
Quote:
Other interesting technology is Third Generation Delta Color Compression. This technology will help increase memory efficiency, which is definitely required with 256b interface.
Now imagine a GM200 card with that, a 384bit bus, 96 ROPs and around 3K cuda cores with sub 250W TDP and overclocking headroom for days. The 980 is all fine and good but the technology behind it (and the future cards based on the tech) is what really should get people excited.
Now imagine a GM200 card with that, a 384bit bus, 96 ROPs and around 3K cuda cores with sub 250W TDP and overclocking headroom for days. The 980 is all fine and good but the technology behind it (and the future cards based on the tech) is what really should get people excited.
is the GTX 980 the FULL GM204? If that is the case I am pretty sure the "980 Ti" would be based on GM200 and be called Titan2 or something and priced adequately to the name
Wasn't too long since I was rocking some of these at about the same TDP...
At the clocks they're running at, if they use they're using the same reference cooler as the previous GK110's then these should be pretty silent and cool.
Bus width is the new GHz myth. Probably even worse.
1) Bus width alone is pretty much irrelevant, bandwidth is the metric you should be looking at if you want to focus on memory in general.
2) Different architectures use bandwidth differently. A look at the recent Tonga release slides should tell you this.
In the end it's about performance. Smaller bus is preferable whenever possible due to power, cost, etc. Both Tonga and maxwell chips have improvements that aid with lower memory bandwidth. And this card will also give us a look at how NV cards with 64 ROPs will perform. http://videocardz.com/52362/only-at-vc-nvidia-geforce-gtx-980-final-specifications
Now imagine a GM200 card with that, a 384bit bus, 96 ROPs and around 3K cuda cores with sub 250W TDP and overclocking headroom for days. The 980 is all fine and good but the technology behind it (and the future cards based on the tech) is what really should get people excited.
is the GTX 980 the FULL GM204? If that is the case I am pretty sure the "980 Ti" would be based on GM200 and be called Titan2 or something and priced adequately to the name
And again, for like the 10th time now, Maxwell uses "new" rendering techniques that significantly reduce memory bandwidth needs.
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