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[Official] Fallout 4 Information and Discussion Thread - Page 409

post #4081 of 5716
Quote:
Originally Posted by MonarchX View Post

Yeah, someone will mod it. I am all for not healing, not sleeping unless in some Inn, but fast-travel has to stay. I am not going to walk through the whole map to reach some destination.


motorcycle mod...it has to happen.
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post #4082 of 5716
do you think this game will support steam mods like skyrim did?
post #4083 of 5716
Finally a time frame for GECK.

Can't wait to see what people do with Fallout 4.
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post #4084 of 5716
Quote:
Originally Posted by Slaughtahouse View Post

Finally a time frame for GECK.

Can't wait to see what people do with Fallout 4.

I can already guess:

- Refined large texture replacer mods and navmesh fixes
- Quite a few photorealistic skin mods
- A bunch of anime or cross game related armor and weapons
- New "realistic" hairstyles based off the physics engine the current hair uses
- Improved sounds and special effects
- Greater NPC and enemy population (think big battles waged throughout Commonwealth, like a pack of SM vs a pack of DC)
- New scripted weapons, armor, and houses
- More settlement workshop options
- Sex
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post #4085 of 5716
Quote:
Originally Posted by Slaughtahouse View Post

Finally a time frame for GECK.

Can't wait to see what people do with Fallout 4.

Bethesda built so many empty buidlings specifically for the modders to take advantage of imo.

Game is going to live for a long time because of mods.
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post #4086 of 5716
does anyone know the console command or mod to get height restrictions off settlements? I've done it once with console but could never replicate it..
post #4087 of 5716
Quote:
Originally Posted by funfordcobra View Post

does anyone know the console command or mod to get height restrictions off settlements? I've done it once with console but could never replicate it..

There's a mod on Nexus called Build High (iirc) that should do what you want. I don't know of a console command that does the same thing, though.
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post #4088 of 5716
Quote:
Originally Posted by OC'ing Noob View Post

I can already guess:

- Refined large texture replacer mods and navmesh fixes
- Quite a few photorealistic skin mods
- A bunch of anime or cross game related armor and weapons
- New "realistic" hairstyles based off the physics engine the current hair uses
- Improved sounds and special effects
- Greater NPC and enemy population (think big battles waged throughout Commonwealth, like a pack of SM vs a pack of DC)
- New scripted weapons, armor, and houses
- More settlement workshop options
- Sex

Standard Bethesda modding. biggrin.gif
post #4089 of 5716
Quote:
Originally Posted by mcg75 View Post

Bethesda built so many empty buidlings specifically for the modders to take advantage of imo.

Game is going to live for a long time because of mods.

I've been making notes of where these places are so I can make my own AWOP style mod. biggrin.gif
post #4090 of 5716
https://www.reddit.com/r/Fallout/comments/47byms/fallout_4_survival_mode_full_overview_extracted/

Quote:
Is the struggle of this world merely a pleasant game for you? Do you long for a more brutal take on a life lived post apocalypse?
If you answered "Yes and yes!", then Survival difficulty is for you!
Survival upends many of the rules of life in the Commonwealth for maximum challenge. For a full list of these changes, see below.
To enable Survival, press [Pause], select "Settings," then "Gameplay" and choose "Survival" from the "Difficulty" options.

Saving
Manual and quicksaving are disabled. To save your game, you'll need to find a bed and sleep for at least an hour.

Combat
Combat is more lethal for everyone. You now deal, but also take, more damage. You can increase the damage you deal even further with "Adrenaline" (see below).

Fast Travel
Fast Travel is disabled. If you wish to be somewhere, you'll have to physically travel there.

Weighted Ammo
Bullets and shells now all have a small amount of weight, which varies by caliber. Heavier items such as fusion cores, rockets, and mini-nukes can really drag you down.

Compass
Be sure to keep your eyes peeled, as enemies will no longer appear on your compass. As well, the distance at which locations of interest will appear has been significantly shortened.

Adrenaline
Survival automatically grants the Adrenaline perk, which provides a bonus to your damage output. Unlike other perks, the only way to increase your rank of the Adrenaline perk is by getting kills (hostile or otherwise). The higher your Adrenaline rank, the higher the damage bonus. Sleeping for more than an hour, however, will cause your Adrenaline rank to lower. You can check your current Adrenaline rank at any time in the Perks section on the Stat tab in your Pip-Boy.

Wellness
You'll find it difficult to survive without taking proper care of yourself. You must stay hydrated, fed, and rested to remain combat-ready. Going for extended periods of time without food, water, or sleep will begin to adversely affect your health, hurting your SPECIAL stats, adding to your Fatigue (see "Fatigue" below), lowering your immunity (see "Sickness" below), and eventually even dealing physical damage to you.

Fatigue
Fatigue works like radiation but affects your Action Points (AP) rather than your Hit Points (HP). The more Fatigue you've built up, the less AP you'll have for other actions. The amount of Fatigue you've accumulated is displayed in red on your AP bar.

Sickness
A comprised immune system and a few questionable decisions can end up getting you killed. Eating uncooked meat, drinking unpurified water, taking damage from disease-ridden sources, such as ghouls and bugs, or using harmful Chems all put your body at increased risk for various ill effects. When you are afflicted with an illness, a message will appear onscreen. You can view specifics about your current illnesses by navigating to the Status section on your Pip-Boy's Data tab and pressing [RShoulder] to view your active effects.

Antibiotics
Antibiotics, which can be crafted at Chem Stations or purchased from doctors, heal the various effects of sickness.

Bed Types
The type of bed you're sleeping in determines the length of time you are able to stay asleep. A sleeping bag will save your game and may help save your life when you're desperate, but it will never allow for a full night's rest and the benefits that come with it.

Crippled Limbs
Crippled limbs will no longer auto-heal after combat and will remain crippled until healed by a Stimpak.

Carry Weight
Exceeding your carry weight reduces your Endurance and Agility stats and periodically damages your legs and health. Think of your back!

Companions
Companions will no longer automatically get back up if downed during combat and will return home if abandoned without being healed.

Enemy and Loot Repopulation
Locations you've cleared will now repopulate enemies and loot at a significantly slower rate.

Bethesda confirmed all this by the way. https://twitter.com/BethesdaStudios/status/702583559392010240
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