Originally Posted by Alvarado
That sounds interesting, got a mod list?
Would take too long so here's the core mods needed.
Live Dismemberment (make sure only the regular version is enabled after installing, by default all versions are active...which is not good...only 1 version should be active.)
Enhanced Blood and Textures
The Running Dead (must be loaded before Zombie Walkers or Feral Ghouls will behave strangely in combat, go over the esp files in your load order and disable the ones you don't want, otherwise all spawns will be replaced with ghouls)
True Storms (for Ghoul hoardes during rad storms)
Weapons of Fate
D.E.C.A.Y. (must be loaded before Zombie Walkers)
Realistic Survival Damage
War of the Commonweath (must be enabled on a existing game, will cause issues with a new game so enable it once you're past the intro and have saved at least once)
Rest is mostly just textures or the basics like AWKCR or personal preferences like replacing VATS with bullet time/unlocking save command for survival difficulty.
Bracketed parts are important if they refer to load order as loot will mess it up. I'd suggest not including Zombie Walkers in your merged/bashed patches as it NEEDS to overwrite all other records for proper Ghoul behavior.
I'd recommend using the Stalker ENB preset (read the comment section on nexus, you'll have to download an older version of sweetfx to make it work and the link is there) in combination with Enhanced Lights and FX+Darker Nights+Vivid Clouds.
Be warned, this will tax your system heavily, there's a lot of NPCs with the Ghoul infection system. Especially with War of the Commonwealth. Expect 30 fps with Ugrids set to 7 at best.Edited by DIYDeath - 4/21/17 at 8:03pm