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WoW Patch 6.0.2, WINE and Mangled Sound

post #1 of 7
Thread Starter 
OK, so last night I patched World of Warcraft up to 6.0.2. Immediately upon loading the game I notice that the every sound is repeated, even the sound made clicking on and off options in the settings screen. I'm running Linux Mint 13 KDE patched up to latest, with WINE 1.7.18. It's definitely the patch that has caused this, since before the patch everything was fine.

Has anyone else noticed this and/or has a solution?

Many thanks. smile.gif
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post #2 of 7
No issues with sound stuttering. Though I have noticed Battle.net keeps wanting to update wow once I launch the game via battle.net, or initially launch battle.net upon a cold boot.

What's your FPS like? I noticed a good drop by about 30-50 in OpenGL mode at roughly the same graphic settings pre 6.0.2.

I'm tempted to just re download the game once the xpack is officially released and matured a month or two.
    
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post #3 of 7
I did notice the severe fps drop in both opengl and directx mode too. But on the other hand, in Windows the fps actually increased. In raids its about triple the fps as in Linux :-( Before the fps drop was only about 20% or something, now I am constantly dropping below 30 or even 20 fps, where it becomes unplayable.

I noticed WoW seems to use more cores, both in Windows and in Linux. Before 6.0.2 it used only 2 cores (or more like one and a half) but multiple threads which were doing almost nothing. So I tried to confine it to use only two cores in Linux with 'SET processAffinityMask "3" ' in config.*** and it did help somewhat, but it is still miles away from the windows fps.

At least no mangled sound for me, but this seems more like a wine problem and not a WoW problem.
post #4 of 7
Thread Starter 
@thread

Thanks for the replies. I've not noticed any FPS drops funnily enough, but then I'm running at 1280x1024 on a GT430 so I might not notice anyway.

@hirschhornsalz

Which version of WINE are you running patch 6.0.2 on?
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post #5 of 7
I thought they took SET processAffinityMask out of the config or that it was a null parameter. Either way, you'd think more threads might increase FPS. I'll give it a shot and see what happens.
    
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post #6 of 7
Yes, processAffinityMask does actually work in wine (try it), it doesn't do anything in windows ^^

I have tried vanilla wine, wine-compholio,csmt-wine and some of my own patches for faster timer functions, all recent versions. Nothing seems to help.
post #7 of 7
Make sure audio is set to stereo 48khz in the WoW options. Sometimes it changes itself randomly after updates on Linux. I haven't played since an early MoP patch; so I can't comment on 6.0, but I did play WoW on Linux exclusively from patch 1.11 until then; I've had varying issues with audio. Another option would be to compile the wine-multimedia branch for Pulse audio.
    
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